Player Matchup

Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CherbikBBG
Skadi
Level 53
God Stats
4W - 1L
1,826 SR
Queue Stats
56W - 69L
1,342 Elo+
Party 3
Chaac
Chaac
Gaeljk
Chaac
Level 89
God Stats
12W - 4L
1,682 SR
Queue Stats
324W - 343L
1,491 Elo+
Party 3
Bacchus
Bacchus
SjayCulshaw
Bacchus
Level 129
God Stats
2W - 3L
1,579 SR
Queue Stats
173W - 187L
1,464 Elo+
Party 1
Horus
Horus
Winged-Wraith87
Horus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 40L
1,396 Elo+
Party 1
Team Averages
Level 115
1,617 SR
1,439 Elo+

VS

Team Averages
Level 74
1,480 SR
1,655 Elo+
Nemesis
Nemesis
 
Nemesis
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
Astikiliku
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,714 Elo+
Party 2
Lancelot
Lancelot
RikutoIsNotHere
Lancelot
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,714 Elo+
Party 2
Xing Tian
Xing Tian
SeroSami
Xing Tian
Level 123
God Stats
4W - 3L
1,400 SR
Queue Stats
255W - 75L
1,833 Elo+
Party 4
Sylvanus
Sylvanus
hugololo
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 2 / 2
6,488
1,298
3,796
4,600
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
11
2 / 1 / 3
6,608
1,322
3,092
4,520
1,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Gaeljk
Chaac
11
2 / 2 / 5
6,348
1,270
2,946
5,046
5,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
SjayCulshaw
Bacchus
12
2 / 1 / 4
6,577
1,315
2,675
4,143
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 2
6,081
1,216
1,531
7,051
4,379
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 4 / 4
5,442
1,088
3,977
6,994
3,442
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Astikiliku
Scylla
5
0 / 1 / 1
4,347
869
0
924
135
Lancelot
1
0 / 0 / 0
1,252
250
0
0
0
Xing Tian
SeroSami
Xing Tian
11
3 / 4 / 3
5,474
1,095
3,904
8,062
7,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
hugololo
Sylvanus
5
0 / 0 / 0
4,252
850
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
9
Kills
5
9
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
2
2
2
L
Nemesis
 
Nemesis
2
4
4
1
L
Scylla
Astikiliku
Scylla
0
1
1
0.5
W
Skadi
2
1
3
3.5
W
Chaac
Gaeljk
Chaac
2
2
5
2.25
L
Lancelot
0
0
0
0
L
Xing Tian
SeroSami
Xing Tian
3
4
3
1.13
W
Bacchus
SjayCulshaw
Bacchus
2
1
4
4
W
0
3
2
0.33
L
Sylvanus
hugololo
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,040
Damage
7,881
25,360
Taken
15,980
16,860
Mitigated
10,703
8,042
Healing
1,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,796
764
148
616
4,600
1,756
954
541
4,059
0
8,662
L
Nemesis
 
Nemesis
3,977
740
70
1,604
6,994
3,442
0
1,465
5,359
0
6,602
L
Scylla
Astikiliku
Scylla
0
0
0
0
924
135
0
0
924
0
0
W
Skadi
3,092
1,260
75
1,289
4,520
1,747
2,154
970
3,550
0
11,418
W
Chaac
Gaeljk
Chaac
2,946
525
392
1,289
5,046
5,953
334
354
4,612
0
6,786
L
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
SeroSami
Xing Tian
3,904
452
15
195
8,062
7,126
0
1,259
6,637
5,420
0
W
Bacchus
SjayCulshaw
Bacchus
2,675
235
512
384
4,143
3,025
1,501
559
3,584
7,973
0
W
1,531
1,086
1,413
1,924
7,051
4,379
818
1,405
5,518
0
4,585
L
Sylvanus
hugololo
Sylvanus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,102
Gold Earned
20,767
53
Minions Killed
6
0
Camps Cleared
0
522,344
Distance Traveled
208,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,488
1,298
5
1
0
117,820
0
L
Nemesis
5,442
1,088
5
1
0
101,484
0
L
Scylla
4,347
869
0
0
0
15,149
0
W
Skadi
6,608
1,322
17
3
0
111,091
0
W
Chaac
6,348
1,270
14
3
0
97,738
0
L
Lancelot
1,252
250
0
0
0
0
0
L
Xing Tian
5,474
1,095
1
0
0
91,550
0
W
Bacchus
6,577
1,315
11
2
0
95,269
0
W
Horus
6,081
1,216
6
1
0
100,426
0
L
Sylvanus
4,252
850
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role