Player Matchup

Freya
Freya
BIuxrrr
Freya
Level 145
God Stats
2W - 4L
1,158 SR
Queue Stats
599W - 607L
1,538 Elo+
Solo
Hera
Hera
Guttaboyswag
Hera
Level 123
God Stats
24W - 19L
1,332 SR
Queue Stats
1,093W - 1,046L
1,488 Elo+
Solo
Chang'e
Chang'e
Peribeas
Chang'e
Level 108
God Stats
248W - 187L
1,692 SR
Queue Stats
480W - 402L
1,613 Elo+
Solo
Thor
Thor
Tiddlybongs
Thor
Level 142
God Stats
6W - 6L
1,756 SR
Queue Stats
338W - 318L
1,529 Elo+
Solo
Poseidon
Poseidon
xBrunswickStewx
Poseidon
Level 143
God Stats
26W - 23L
1,586 SR
Queue Stats
270W - 234L
1,538 Elo+
Solo
Team Averages
Level 132
1,505 SR
1,541 Elo+

VS

Team Averages
Level 115
1,463 SR
1,552 Elo+
Chang'e
Chang'e
Axmau5
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 187L
1,562 Elo+
Party 1
Horus
Horus
KiingFisher
Horus
Level 149
God Stats
5W - 2L
1,594 SR
Queue Stats
41W - 38L
1,517 Elo+
Party 2
Cernunnos
Cernunnos
KitsuneIce
Cernunnos
Level 31
God Stats
6W - 4L
1,267 SR
Queue Stats
59W - 35L
1,561 Elo+
Party 2
Mercury
Mercury
Këida
Mercury
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
184W - 160L
1,584 Elo+
Party 1
Neith
Neith
LTMortem
Neith
Level 156
God Stats
15W - 12L
1,453 SR
Queue Stats
213W - 209L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BIuxrrr
Freya
16
0 / 5 / 1
9,508
500
8,450
12,337
5,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 6 / 2
8,255
434
8,043
14,503
8,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Peribeas
Chang'e
16
4 / 5 / 3
10,852
571
17,112
20,876
8,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 6
9,903
521
11,712
18,901
11,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
16
5 / 6 / 3
10,083
531
15,148
17,548
7,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Axmau5
Chang'e
16
3 / 7 / 8
9,974
525
12,762
20,636
8,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 20
10,673
562
6,135
16,496
17,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
KitsuneIce
Cernunnos
18
11 / 0 / 7
11,948
629
17,357
13,573
7,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Mercury
Këida
Mercury
18
10 / 2 / 8
11,796
621
17,092
22,403
9,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
LTMortem
Neith
16
2 / 4 / 10
10,552
555
11,053
15,748
7,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
13
Kills
27
27
Deaths
13
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Axmau5
Chang'e
3
7
8
1
L
Freya
BIuxrrr
Freya
0
5
1
0.1
L
2
6
2
0.5
W
1
0
20
11
W
Cernunnos
KitsuneIce
Cernunnos
11
0
7
14.5
W
Mercury
Këida
Mercury
10
2
8
7
W
Neith
LTMortem
Neith
2
4
10
1.75
L
Chang'e
Peribeas
Chang'e
4
5
3
1.1
L
2
5
6
1
L
Poseidon
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,465
Damage
64,399
84,165
Taken
88,856
41,345
Mitigated
50,142
21,624
Healing
31,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Axmau5
Chang'e
12,762
1,094
973
7,393
20,636
8,574
270
13,727
6,528
58,753
0
L
Freya
BIuxrrr
Freya
8,450
2,555
0
3,161
12,337
5,655
1,699
1,317
11,020
70,133
0
L
8,043
1,552
0
1,110
14,503
8,507
0
891
13,552
39,266
0
W
6,135
1,568
3,282
5,480
16,496
17,360
190
6,957
9,149
1,100
17,407
W
Cernunnos
KitsuneIce
Cernunnos
17,357
10,314
0
6,721
13,573
7,048
412
6,944
6,253
0
99,865
W
Mercury
Këida
Mercury
17,092
7,458
0
3,998
22,403
9,882
2,127
10,862
11,215
0
103,154
W
Neith
LTMortem
Neith
11,053
3,528
0
3,979
15,748
7,278
2,031
9,983
5,621
0
80,087
L
Chang'e
Peribeas
Chang'e
17,112
643
2,071
9,929
20,876
8,087
152
2,228
18,648
91,332
0
L
11,712
2,054
0
564
18,901
11,904
394
3,160
15,601
0
79,726
L
Poseidon
15,148
3,797
0
4,789
17,548
7,192
481
6,588
10,960
84,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,601
Gold Earned
54,943
546
Minions Killed
484
0
Camps Cleared
0
1,777,984
Distance Traveled
1,909,697
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,974
525
91
5
0
354,999
0
L
Freya
9,508
500
132
7
0
368,439
7
L
Hera
8,255
434
57
3
0
322,148
6
W
Horus
10,673
562
18
1
0
405,011
5
W
Cernunnos
11,948
629
129
7
0
351,105
0
W
Mercury
11,796
621
130
7
0
462,729
5
W
Neith
10,552
555
116
6
0
335,853
0
L
Chang'e
10,852
571
123
6
0
360,683
2
L
Thor
9,903
521
97
5
0
378,855
0
L
Poseidon
10,083
531
137
7
0
347,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role