Player Matchup

Zhong Kui
Zhong Kui
HikingCord92
Zhong Kui
Level 65
God Stats
2W - 1L
1,336 SR
Queue Stats
7W - 15L
1,088 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Seabee93
Morgan Le Fay
Level 21
God Stats
1W - 5L
1,253 SR
Queue Stats
6W - 8L
1,200 Elo+
Party 1
Fenrir
Fenrir
SumoSniper99
Fenrir
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 17L
1,017 Elo+
Party 1
Team Averages
Level 51
1,363 SR
1,102 Elo+

VS

Team Averages
Level 55
1,471 SR
1,346 Elo+
Chaac
Chaac
HomeGrown420395
Chaac
Level 63
God Stats
4W - 11L
1,392 SR
Queue Stats
80W - 85L
1,334 Elo+
Solo
Baron Samedi
Baron Samedi
Thevixaguys
Baron Samedi
Level 71
God Stats
12W - 15L
1,492 SR
Queue Stats
315W - 323L
1,418 Elo+
Solo
Skadi
Skadi
xDragoon4183
Skadi
Level 32
God Stats
52W - 40L
1,528 SR
Queue Stats
177W - 193L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HikingCord92
Zhong Kui
12
4 / 2 / 3
8,657
787
10,966
9,746
7,896
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Seabee93
Morgan Le Fay
12
1 / 0 / 6
8,168
743
7,721
4,398
1,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
2 / 1 / 5
7,978
725
4,805
8,902
8,390
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,847
713
6,029
14,873
14,670
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Thevixaguys
Baron Samedi
12
1 / 1 / 2
8,549
777
7,370
6,986
3,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 3 / 1
7,623
693
3,503
6,050
2,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
7
Kills
3
3
Deaths
7
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
HikingCord92
Zhong Kui
4
2
3
2.75
L
1
3
2
0.67
W
Morgan Le Fay
Seabee93
Morgan Le Fay
1
0
6
4
W
Fenrir
2
1
5
4.5
L
Baron Samedi
Thevixaguys
Baron Samedi
1
1
2
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,492
Damage
16,902
23,046
Taken
27,909
18,112
Mitigated
20,114
5,468
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
HikingCord92
Zhong Kui
10,966
1,627
0
2,592
9,746
7,896
41
4,170
5,324
38,149
0
L
6,029
463
0
2,309
14,873
14,670
142
9,685
5,152
2,690
18,889
W
Morgan Le Fay
Seabee93
Morgan Le Fay
7,721
1,247
0
1,744
4,398
1,826
165
1,486
2,912
24,263
0
W
Fenrir
4,805
911
0
1,132
8,902
8,390
0
3,391
5,421
0
17,096
L
Baron Samedi
Thevixaguys
Baron Samedi
7,370
284
1,513
1,169
6,986
3,392
150
5,535
1,355
44,191
0
L
3,503
1,537
0
0
6,050
2,052
582
3,368
2,492
0
16,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,803
Gold Earned
24,019
97
Minions Killed
118
0
Camps Cleared
0
586,708
Distance Traveled
546,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,657
787
53
5
0
186,160
0
L
Chaac
7,847
713
13
1
0
211,903
0
W
Morgan Le Fay
8,168
743
20
2
0
188,237
0
W
Fenrir
7,978
725
24
2
0
212,311
0
L
Baron Samedi
8,549
777
78
7
0
202,100
0
L
Skadi
7,623
693
27
2
0
132,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role