Player Matchup

Hachiman
Hachiman
Jahnitsunams
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,272 Elo+
Party 2
Freya
Freya
ScoopSnookems
Freya
Level 194
God Stats
0W - 2L
1,500 SR
Queue Stats
1,120W - 1,132L
1,520 Elo+
Solo
King Arthur
King Arthur
Supa8O8
King Arthur
Level 164
God Stats
2W - 1L
1,647 SR
Queue Stats
111W - 58L
1,609 Elo+
Party 2
Nu Wa
Nu Wa
hwndogg
Nu Wa
Level 127
God Stats
1W - 1L
1,697 SR
Queue Stats
12W - 10L
1,519 Elo+
Party 2
Cabrakan
Cabrakan
iNCreDibOwLx808
Cabrakan
Level 155
God Stats
2W - 1L
1,816 SR
Queue Stats
176W - 144L
1,549 Elo+
Party 2
Team Averages
Level 133
1,632 SR
1,494 Elo+

VS

Team Averages
Level 132
1,579 SR
1,504 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Julioarg9413
Jing Wei
Level 174
God Stats
9W - 4L
1,578 SR
Queue Stats
814W - 802L
1,461 Elo+
Solo
Da Ji
Da Ji
clevererdawg
Da Ji
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 93L
1,551 Elo+
Party 1
Vulcan
Vulcan
encrypt_mateo
Vulcan
Level 127
God Stats
19W - 8L
1,829 SR
Queue Stats
1,008W - 1,017L
1,530 Elo+
Solo
Nike
Nike
horned-clove0
Nike
Level 57
God Stats
4W - 3L
1,487 SR
Queue Stats
155W - 167L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jahnitsunams
Hachiman
12
1 / 4 / 1
7,107
711
4,183
8,859
3,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 3 / 4
7,242
724
6,205
8,097
4,004
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Supa8O8
King Arthur
16
5 / 4 / 2
8,414
841
10,170
15,122
15,790
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
hwndogg
Nu Wa
15
1 / 3 / 5
7,797
780
9,887
9,223
4,088
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
13
0 / 5 / 3
7,558
756
3,804
13,880
18,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
6 / 1 / 10
9,766
977
11,352
6,950
3,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Julioarg9413
Jing Wei
15
4 / 2 / 8
8,969
897
6,409
7,142
3,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 4 / 12
8,290
829
8,487
10,941
5,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 2 / 13
10,053
1,005
17,879
6,793
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 1 / 19
8,350
835
4,475
8,343
8,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
8
Kills
19
19
Deaths
10
15
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
1
10
11
L
Hachiman
Jahnitsunams
Hachiman
1
4
1
0.38
W
Jing Wei
Julioarg9413
Jing Wei
4
2
8
4
L
1
3
4
1
L
King Arthur
Supa8O8
King Arthur
5
4
2
1.5
W
4
4
12
2.5
W
5
2
13
5.75
W
0
1
19
9.5
L
Nu Wa
hwndogg
Nu Wa
1
3
5
1.17
L
Cabrakan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,249
Damage
48,602
55,181
Taken
40,169
45,984
Mitigated
24,475
14,844
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,352
4,031
854
1,430
6,950
3,550
899
2,768
3,774
0
28,102
L
Hachiman
Jahnitsunams
Hachiman
4,183
1,628
400
1,650
8,859
3,887
42
3,455
5,172
0
11,214
W
Jing Wei
Julioarg9413
Jing Wei
6,409
3,596
2,577
1,691
7,142
3,469
1,543
4,036
3,074
0
22,023
L
6,205
1,725
466
1,525
8,097
4,004
0
3,587
4,438
11,510
0
L
King Arthur
Supa8O8
King Arthur
10,170
191
3,027
3,669
15,122
15,790
0
3,526
11,439
0
17,741
W
8,487
925
1,538
1,187
10,941
5,479
0
5,702
5,099
0
12,175
W
17,879
7,801
0
980
6,793
3,640
991
4,119
2,674
48,540
0
W
4,475
189
818
1,380
8,343
8,337
786
3,273
4,458
0
9,163
L
Nu Wa
hwndogg
Nu Wa
9,887
1,159
1,028
1,604
9,223
4,088
123
3,743
5,300
34,938
0
L
Cabrakan
3,804
418
309
1,166
13,880
18,215
0
2,689
10,727
8,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,118
Gold Earned
45,428
110
Minions Killed
174
0
Camps Cleared
0
920,069
Distance Traveled
975,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,766
977
48
5
0
204,224
0
L
Hachiman
7,107
711
17
2
0
150,807
0
W
Jing Wei
8,969
897
33
3
0
173,406
0
L
Freya
7,242
724
15
2
0
166,800
0
L
King Arthur
8,414
841
20
2
0
213,997
0
W
Da Ji
8,290
829
5
1
0
192,488
0
W
Vulcan
10,053
1,005
76
8
0
221,680
0
W
Nike
8,350
835
12
1
0
183,818
0
L
Nu Wa
7,797
780
51
5
0
195,574
0
L
Cabrakan
7,558
756
7
1
0
192,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role