Player Matchup

Rama
Rama
BlazedLoki
Rama
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,542 Elo+
Party 1
Hel
Hel
BlazedSigyn
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,542 Elo+
Party 1
Bacchus
Bacchus
StockDropz
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Tsukiei
Kuzenbo
Level 28
God Stats
0W - 1L
1,278 SR
Queue Stats
65W - 73L
1,423 Elo+
Party 2
Kali
Kali
Tumi19895251
Kali
Level 29
God Stats
5W - 9L
1,395 SR
Queue Stats
467W - 451L
1,521 Elo+
Solo
Team Averages
Level 23
1,435 SR
1,506 Elo+

VS

Team Averages
Level 22
1,476 SR
1,398 Elo+
Erlang Shen
Erlang Shen
DogNiut
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
FFFFF1715
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,252 Elo+
Solo
Mulan
Mulan
PhysicalCat
Mulan
Level 29
God Stats
3W - 3L
1,379 SR
Queue Stats
93W - 106L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
magnumWHITE__
Zhong Kui
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,416 Elo+
Solo
Hera
Hera
nemesisthegreat2
Hera
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
8,368
697
9,322
15,050
7,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 4 / 5
7,167
597
3,301
11,233
5,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
StockDropz
Bacchus
14
3 / 7 / 2
8,595
716
8,083
16,455
19,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
Tsukiei
Kuzenbo
16
3 / 5 / 3
8,984
749
10,236
18,051
22,991
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 1 / 0
2,964
247
0
737
30

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DogNiut
Erlang Shen
15
0 / 1 / 14
9,044
754
6,329
13,850
13,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
FFFFF1715
Yemoja
16
2 / 1 / 13
10,070
839
3,180
6,832
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
12 / 3 / 6
11,276
940
18,991
16,572
14,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
magnumWHITE__
Zhong Kui
15
3 / 3 / 10
9,226
769
8,711
11,370
13,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 0 / 13
10,703
892
19,753
7,570
4,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
8
Kills
20
20
Deaths
8
12
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
0
4
5
0.63
W
Erlang Shen
DogNiut
Erlang Shen
0
1
14
7
W
Yemoja
FFFFF1715
Yemoja
2
1
13
8.5
W
12
3
6
5
L
Bacchus
StockDropz
Bacchus
3
7
2
0.57
L
Kuzenbo
Tsukiei
Kuzenbo
3
5
3
0.9
L
0
1
0
0
W
Zhong Kui
magnumWHITE__
Zhong Kui
3
3
10
2.67
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,942
Damage
56,964
61,526
Taken
56,194
56,162
Mitigated
51,901
16,293
Healing
26,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,322
7,388
822
3,946
15,050
7,794
0
7,295
7,404
0
32,363
L
3,301
1,194
4,140
3,875
11,233
5,646
0
3,732
7,364
10,676
0
W
Erlang Shen
DogNiut
Erlang Shen
6,329
2,396
1,117
4,946
13,850
13,962
1,709
3,509
10,150
0
16,285
W
Yemoja
FFFFF1715
Yemoja
3,180
655
6,567
1,647
6,832
5,655
888
3,356
3,300
13,770
0
W
18,991
2,322
1,681
5,104
16,572
14,506
739
4,969
11,563
0
33,585
L
Bacchus
StockDropz
Bacchus
8,083
407
306
803
16,455
19,701
0
10,160
5,720
20,116
0
L
Kuzenbo
Tsukiei
Kuzenbo
10,236
4,014
1,280
1,121
18,051
22,991
0
10,081
7,072
18,503
818
L
0
0
0
0
737
30
0
0
737
0
0
W
Zhong Kui
magnumWHITE__
Zhong Kui
8,711
2,619
821
1,998
11,370
13,656
1,682
4,065
7,281
19,921
0
W
19,753
5,213
949
1,600
7,570
4,122
2,761
4,585
2,949
47,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,078
Gold Earned
50,319
91
Minions Killed
157
0
Camps Cleared
0
777,202
Distance Traveled
1,113,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,368
697
42
4
0
171,093
0
L
Hel
7,167
597
19
2
0
191,135
0
W
Erlang Shen
9,044
754
18
2
0
258,101
0
W
Yemoja
10,070
839
12
1
0
205,834
0
W
Mulan
11,276
940
28
2
0
224,833
0
L
Bacchus
8,595
716
21
2
0
203,094
0
L
Kuzenbo
8,984
749
9
1
0
211,880
0
L
Kali
2,964
247
0
0
0
0
0
W
Zhong Kui
9,226
769
28
2
0
189,984
0
W
Hera
10,703
892
71
6
0
235,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role