Player Matchup

Morgan Le Fay
Morgan Le Fay
Agonising
Morgan Le Fay
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,374 Elo+
Solo
Sobek
Sobek
CoopThaKing
Sobek
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 43L
1,526 Elo+
Solo
Chaac
Chaac
Gizzlur
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,434 Elo+
Solo
Izanami
Izanami
ImInTheBoxx
Izanami
Level 121
God Stats
0W - 5L
1,500 SR
Queue Stats
102W - 106L
1,325 Elo+
Party 1
Persephone
Persephone
RemRose
Persephone
Level 129
God Stats
1W - 1L
1,750 SR
Queue Stats
110W - 118L
1,314 Elo+
Party 1
Team Averages
Level 87
1,550 SR
1,395 Elo+

VS

Team Averages
Level 113
1,743 SR
1,538 Elo+
Ne Zha
Ne Zha
DarkAces5
Ne Zha
Level 107
God Stats
2W - 0L
1,690 SR
Queue Stats
73W - 46L
1,585 Elo+
Solo
Nike
Nike
HarmHammer1
Nike
Level 85
God Stats
8W - 0L
1,946 SR
Queue Stats
68W - 66L
1,526 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LokiDies
Morgan Le Fay
Level 121
God Stats
1W - 0L
1,889 SR
Queue Stats
10W - 13L
1,473 Elo+
Solo
Cernunnos
Cernunnos
WoCooM
Cernunnos
Level 126
God Stats
1W - 1L
1,690 SR
Queue Stats
115W - 104L
1,531 Elo+
Party 2
Agni
Agni
ZourD0ugh
Agni
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Agonising
Morgan Le Fay
15
4 / 8 / 6
8,742
795
8,677
12,654
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 8 / 4
8,601
782
6,321
20,358
27,583
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Gizzlur
Chaac
16
3 / 5 / 5
8,707
792
6,257
14,670
15,979
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ImInTheBoxx
Izanami
15
2 / 7 / 7
8,649
786
4,483
11,595
4,631
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
RemRose
Persephone
15
3 / 5 / 6
8,254
750
6,609
10,224
3,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DarkAces5
Ne Zha
16
4 / 2 / 15
9,390
854
7,944
10,517
9,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 4 / 15
9,399
854
9,176
12,458
13,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
LokiDies
Morgan Le Fay
18
11 / 2 / 11
10,733
976
17,691
8,130
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
WoCooM
Cernunnos
16
4 / 3 / 17
9,533
867
15,585
8,715
4,077
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
17
9 / 4 / 14
10,522
957
13,592
9,173
4,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
105
15
Kills
33
33
Deaths
15
28
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Agonising
Morgan Le Fay
4
8
6
0.88
L
3
8
4
0.63
W
Ne Zha
DarkAces5
Ne Zha
4
2
15
5.75
L
Chaac
Gizzlur
Chaac
3
5
5
1.1
W
5
4
15
3.13
L
Izanami
ImInTheBoxx
Izanami
2
7
7
0.79
W
Morgan Le Fay
LokiDies
Morgan Le Fay
11
2
11
8.25
L
Persephone
RemRose
Persephone
3
5
6
1.2
W
Cernunnos
WoCooM
Cernunnos
4
3
17
4.17
W
Agni
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,347
Damage
63,988
69,501
Taken
48,993
57,566
Mitigated
34,799
10,212
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Agonising
Morgan Le Fay
8,677
1,147
0
704
12,654
5,616
0
5,438
6,867
17,806
0
L
6,321
454
292
1,995
20,358
27,583
0
8,394
10,751
6,834
699
W
Ne Zha
DarkAces5
Ne Zha
7,944
1,700
1,217
2,701
10,517
9,203
853
3,897
6,412
0
16,157
L
Chaac
Gizzlur
Chaac
6,257
992
0
3,062
14,670
15,979
0
6,009
7,826
0
17,389
W
9,176
600
591
1,265
12,458
13,400
0
4,989
7,391
0
12,126
L
Izanami
ImInTheBoxx
Izanami
4,483
2,414
235
656
11,595
4,631
0
5,396
5,788
0
16,328
W
Morgan Le Fay
LokiDies
Morgan Le Fay
17,691
1,625
820
2,019
8,130
4,094
1,195
3,638
4,324
34,716
0
L
Persephone
RemRose
Persephone
6,609
0
241
3,027
10,224
3,757
0
4,187
5,721
15,285
0
W
Cernunnos
WoCooM
Cernunnos
15,585
7,356
717
976
8,715
4,077
4,010
3,535
4,915
0
31,575
W
Agni
13,592
1,163
613
1,414
9,173
4,025
465
4,392
4,532
28,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,953
Gold Earned
49,577
95
Minions Killed
120
0
Camps Cleared
0
816,739
Distance Traveled
1,035,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,742
795
20
2
0
129,182
0
L
Sobek
8,601
782
2
0
0
173,058
0
W
Ne Zha
9,390
854
18
2
0
226,072
0
L
Chaac
8,707
792
23
2
0
162,419
0
W
Nike
9,399
854
3
0
0
191,508
0
L
Izanami
8,649
786
31
3
0
165,570
0
W
Morgan Le Fay
10,733
976
29
3
0
220,336
0
L
Persephone
8,254
750
19
2
0
186,510
0
W
Cernunnos
9,533
867
33
3
0
191,474
0
W
Agni
10,522
957
37
3
0
206,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role