Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Celestix
Ix Chel
Level 158
God Stats
4W - 1L
1,702 SR
Queue Stats
50W - 49L
1,572 Elo+
Party 1
Charon
Charon
Pieros
Charon
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 34L
1,503 Elo+
Party 1
Nemesis
Nemesis
Soceth
Nemesis
Level 204
God Stats
1W - 0L
1,540 SR
Queue Stats
33W - 33L
1,524 Elo+
Party 1
Ra
Ra
matthieuj45
Ra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,423 Elo+
Party 1
Team Averages
Level 141
1,548 SR
1,504 Elo+

VS

Team Averages
Level 32
1,592 SR
1,467 Elo+
Kuzenbo
Kuzenbo
Deimos1717
Kuzenbo
Level 53
God Stats
36W - 24L
1,629 SR
Queue Stats
210W - 143L
1,510 Elo+
Party 2
Anubis
Anubis
Lewis_037
Anubis
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,253 Elo+
Solo
Thanatos
Thanatos
MarTixMan
Thanatos
Level 26
God Stats
0W - 1L
1,409 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
MrLyricks
Medusa
Level 23
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tyr
Tyr
SmallmyMeatballz
Tyr
Level 29
God Stats
46W - 24L
1,676 SR
Queue Stats
94W - 59L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
3 / 0 / 4
7,959
796
5,849
4,841
1,951
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ix Chel
Celestix
Ix Chel
14
5 / 0 / 7
7,985
799
7,947
3,606
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Pieros
Charon
14
0 / 1 / 15
7,648
765
5,306
9,517
8,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Soceth
Nemesis
14
5 / 0 / 8
8,554
855
8,640
7,660
3,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
7 / 1 / 3
9,019
902
7,371
5,930
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Deimos1717
Kuzenbo
13
1 / 1 / 0
6,636
664
4,362
6,779
7,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Lewis_037
Anubis
14
1 / 5 / 1
7,412
741
3,810
9,035
4,918
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
MarTixMan
Thanatos
12
0 / 6 / 2
6,328
633
3,878
10,294
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
MrLyricks
Medusa
11
0 / 6 / 1
6,239
624
4,317
8,469
3,618
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 1
6,432
643
2,720
7,221
5,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
20
Kills
2
2
Deaths
20
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
0
4
5
W
Ix Chel
Celestix
Ix Chel
5
0
7
8.5
L
Kuzenbo
Deimos1717
Kuzenbo
1
1
0
1
L
Anubis
Lewis_037
Anubis
1
5
1
0.3
L
Thanatos
MarTixMan
Thanatos
0
6
2
0.17
L
Medusa
MrLyricks
Medusa
0
6
1
0.08
W
Charon
Pieros
Charon
0
1
15
7.5
L
0
2
1
0.25
W
Nemesis
Soceth
Nemesis
5
0
8
9
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,113
Damage
19,087
31,554
Taken
41,798
17,580
Mitigated
25,323
11,379
Healing
4,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,849
4,379
0
418
4,841
1,951
166
771
3,944
0
37,684
W
Ix Chel
Celestix
Ix Chel
7,947
934
2,359
1,691
3,606
1,297
0
1,373
1,939
19,567
0
L
Kuzenbo
Deimos1717
Kuzenbo
4,362
973
0
819
6,779
7,106
0
2,598
4,111
14,577
0
L
Anubis
Lewis_037
Anubis
3,810
112
0
1,149
9,035
4,918
0
5,225
3,612
19,937
0
L
Thanatos
MarTixMan
Thanatos
3,878
893
0
2,058
10,294
4,319
0
5,301
4,865
0
11,064
L
Medusa
MrLyricks
Medusa
4,317
2,595
0
0
8,469
3,618
0
4,390
3,817
0
11,799
W
Charon
Pieros
Charon
5,306
546
0
632
9,517
8,267
388
2,087
7,347
16,826
0
L
2,720
197
0
892
7,221
5,362
0
2,399
4,748
0
12,710
W
Nemesis
Soceth
Nemesis
8,640
3,106
1,494
1,512
7,660
3,645
167
1,853
5,458
0
14,094
W
7,371
1,362
649
2,624
5,930
2,420
1,216
1,567
4,205
41,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,165
Gold Earned
33,047
241
Minions Killed
127
0
Camps Cleared
0
1,096,778
Distance Traveled
952,375
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,959
796
72
7
0
197,513
0
W
Ix Chel
7,985
799
26
3
0
230,867
0
L
Kuzenbo
6,636
664
17
2
0
193,872
0
L
Anubis
7,412
741
39
4
0
177,779
0
L
Thanatos
6,328
633
20
2
0
196,327
0
L
Medusa
6,239
624
26
3
0
193,275
0
W
Charon
7,648
765
25
3
0
223,163
0
L
Tyr
6,432
643
25
3
0
191,122
2
W
Nemesis
8,554
855
15
2
0
224,096
0
W
Ra
9,019
902
103
10
0
221,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role