Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
CixiO
Sobek
Level 146
God Stats
2W - 0L
1,559 SR
Queue Stats
57W - 49L
1,515 Elo+
Party 1
Hou Yi
Hou Yi
MrZuronn
Hou Yi
Level 16
God Stats
4W - 4L
1,256 SR
Queue Stats
7W - 7L
1,411 Elo+
Party 1
Team Averages
Level 114
1,438 SR
1,476 Elo+

VS

Team Averages
Level 67
1,447 SR
1,257 Elo+
Scylla
Scylla
Badguyduh
Scylla
Level 6
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 3L
1,096 Elo+
Party 2
Bellona
Bellona
Eliysa
Bellona
Level 69
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 4L
1,096 Elo+
Party 2
Discordia
Discordia
Ødegård
Discordia
Level 125
God Stats
19W - 7L
1,786 SR
Queue Stats
71W - 46L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
6 / 2 / 2
10,943
995
10,116
8,839
7,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
CixiO
Sobek
13
2 / 0 / 7
9,942
904
5,239
10,612
11,479
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
MrZuronn
Hou Yi
10
1 / 5 / 3
8,397
763
4,145
9,400
3,679
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Badguyduh
Scylla
1
0 / 0 / 0
4,977
452
0
0
0
Bellona
Eliysa
Bellona
11
1 / 4 / 5
8,613
783
6,052
12,673
15,515
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Ødegård
Discordia
13
6 / 5 / 1
9,962
906
13,949
10,395
3,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
9
Kills
7
7
Deaths
9
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
2
2
3.5
L
Scylla
Badguyduh
Scylla
0
0
0
0
W
Sobek
CixiO
Sobek
2
0
7
5.5
L
Bellona
Eliysa
Bellona
1
4
5
0.88
W
Hou Yi
MrZuronn
Hou Yi
1
5
3
0.5
L
Discordia
Ødegård
Discordia
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,500
Damage
20,001
28,851
Taken
23,068
22,334
Mitigated
19,205
5,218
Healing
1,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,116
1,286
0
1,928
8,839
7,176
2,147
5,407
3,392
52,783
0
L
Scylla
Badguyduh
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
CixiO
Sobek
5,239
783
0
2,688
10,612
11,479
532
3,714
6,898
23,102
236
L
Bellona
Eliysa
Bellona
6,052
2,273
0
1,300
12,673
15,515
0
6,612
6,061
0
24,106
W
Hou Yi
MrZuronn
Hou Yi
4,145
2,440
0
602
9,400
3,679
0
5,379
4,021
0
20,579
L
Discordia
Ødegård
Discordia
13,949
791
0
514
10,395
3,690
0
8,780
1,473
49,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,282
Gold Earned
23,552
131
Minions Killed
109
0
Camps Cleared
0
581,698
Distance Traveled
376,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,943
995
82
7
0
207,013
0
L
Scylla
4,977
452
0
0
0
0
0
W
Sobek
9,942
904
25
2
0
202,775
0
L
Bellona
8,613
783
37
3
0
185,850
0
W
Hou Yi
8,397
763
24
2
0
171,910
0
L
Discordia
9,962
906
72
7
0
190,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role