Player Matchup

Terra
Terra
Arbiter4454
Terra
Level 84
God Stats
1W - 2L
1,212 SR
Queue Stats
128W - 140L
1,384 Elo+
Party 1
Tiamat
Tiamat
Mamaigo2297
Tiamat
Level 18
God Stats
1W - 0L
1,274 SR
Queue Stats
24W - 32L
1,191 Elo+
Party 1
Hachiman
Hachiman
plushybucket343
Hachiman
Level 27
God Stats
11W - 8L
1,338 SR
Queue Stats
45W - 69L
1,277 Elo+
Party 1
Team Averages
Level 43
1,275 SR
1,284 Elo+

VS

Team Averages
Level 31
1,500 SR
1,350 Elo+
Chaac
Chaac
TheLiquidpooo
Chaac
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 8L
1,275 Elo+
Party 2
Medusa
Medusa
ThorsThunderRod
Medusa
Level 20
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Tiamat
Tiamat
ahairynutsack
Tiamat
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 12
8,209
821
5,922
10,940
12,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
10
1 / 0 / 13
8,011
801
7,572
5,537
4,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hachiman
12
11 / 1 / 2
9,576
958
5,603
6,915
3,013
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,708
671
5,956
9,518
6,870
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 4 / 1
7,086
709
5,553
7,231
2,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 4 / 1
6,792
679
3,548
5,577
3,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
2
3
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
W
Tiamat
1
0
13
7.5
L
0
6
2
0.17
L
1
4
1
0.38
L
1
4
1
0.38
W
Hachiman
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,097
Damage
15,057
23,392
Taken
22,326
19,668
Mitigated
13,099
3,887
Healing
1,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,922
793
899
1,091
10,940
12,152
585
2,206
8,734
14,656
0
W
Tiamat
7,572
864
481
973
5,537
4,503
1,008
835
4,674
27,756
0
L
5,956
451
0
1,406
9,518
6,870
0
5,568
3,950
0
15,804
L
5,553
1,877
0
0
7,231
2,584
0
4,543
2,524
0
26,672
L
3,548
898
0
373
5,577
3,645
0
3,444
2,096
15,130
0
W
Hachiman
5,603
3,239
228
215
6,915
3,013
1,828
700
6,211
0
22,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,796
Gold Earned
20,586
81
Minions Killed
76
0
Camps Cleared
0
521,700
Distance Traveled
438,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,209
821
11
1
0
179,947
0
W
Tiamat
8,011
801
32
3
0
179,325
0
L
Chaac
6,708
671
21
2
0
145,675
0
L
Medusa
7,086
709
30
3
0
153,507
0
L
Tiamat
6,792
679
25
3
0
138,873
0
W
Hachiman
9,576
958
38
4
0
162,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role