Player Matchup

Janus
Janus
ColonelChav
Janus
Level 47
God Stats
15W - 31L
1,422 SR
Queue Stats
52W - 77L
1,460 Elo+
Solo
Chernobog
Chernobog
Intrickit
Chernobog
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 57L
1,363 Elo+
Solo
Ao Kuang
Ao Kuang
SlatRatt
Ao Kuang
Level 83
God Stats
12W - 7L
1,557 SR
Queue Stats
194W - 207L
1,371 Elo+
Party 3
Nike
Nike
peekolord555
Nike
Level 61
God Stats
2W - 2L
1,534 SR
Queue Stats
169W - 138L
1,448 Elo+
Solo
Bacchus
Bacchus
sgcuddi
Bacchus
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 161L
1,445 Elo+
Party 3
Team Averages
Level 58
1,503 SR
1,418 Elo+

VS

Team Averages
Level 60
1,620 SR
1,362 Elo+
Loki
Loki
Deceiver2381
Loki
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
46W - 37L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
Moloch1454
Gilgamesh
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
Overpower2678
Ares
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 29L
1,090 Elo+
Party 1
Sol
Sol
TyberZann69
Sol
Level 64
God Stats
2W - 1L
1,497 SR
Queue Stats
23W - 16L
1,216 Elo+
Party 2
Danzaburou
Danzaburou
bluecourage
Danzaburou
Level 48
God Stats
7W - 2L
1,889 SR
Queue Stats
35W - 27L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,851
770
835
3,444
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Intrickit
Chernobog
4
0 / 3 / 0
2,878
576
1,491
4,751
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
SlatRatt
Ao Kuang
3
0 / 0 / 0
2,906
581
450
944
205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 2 / 0
3,708
742
1,615
3,709
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
sgcuddi
Bacchus
3
0 / 1 / 0
2,914
583
331
1,942
1,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 0
4,123
825
1,748
4,234
1,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Moloch1454
Gilgamesh
5
0 / 1 / 0
3,479
696
1,283
2,685
1,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

5
0 / 0 / 3
3,874
775
932
5,247
2,289
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
0 / 0 / 1
4,175
835
1,605
1,609
389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
bluecourage
Danzaburou
6
4 / 0 / 0
4,367
873
2,504
2,255
738
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
7
7
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
3
0
0
3
L
Chernobog
Intrickit
Chernobog
0
3
0
0
W
Gilgamesh
Moloch1454
Gilgamesh
0
1
0
0
W
0
0
3
1.5
L
Ao Kuang
SlatRatt
Ao Kuang
0
0
0
0
W
0
0
1
0.5
W
Danzaburou
bluecourage
Danzaburou
4
0
0
4
L
1
2
0
0.5
L
Bacchus
sgcuddi
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,722
Damage
8,072
14,790
Taken
16,030
5,662
Mitigated
5,734
2,829
Healing
5,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
835
165
0
1,000
3,444
1,000
0
1,605
1,839
22,156
0
W
1,748
647
0
2,285
4,234
1,156
0
342
3,858
0
17,563
L
Chernobog
Intrickit
Chernobog
1,491
749
0
415
4,751
1,128
0
575
4,176
0
9,869
W
Gilgamesh
Moloch1454
Gilgamesh
1,283
630
0
170
2,685
1,162
0
0
2,685
0
12,897
W
932
0
0
1,867
5,247
2,289
0
191
5,056
9,705
0
L
Ao Kuang
SlatRatt
Ao Kuang
450
146
0
314
944
205
0
0
944
4,897
0
W
1,605
471
0
520
1,609
389
0
439
1,136
25,039
0
W
Danzaburou
bluecourage
Danzaburou
2,504
865
0
1,046
2,255
738
796
622
1,581
0
18,376
L
1,615
291
0
393
3,709
2,122
0
0
3,540
0
15,665
L
Bacchus
sgcuddi
Bacchus
331
0
0
707
1,942
1,207
0
405
1,537
3,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,257
Gold Earned
20,018
112
Minions Killed
139
0
Camps Cleared
0
437,556
Distance Traveled
534,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,851
770
55
11
0
104,009
0
W
Loki
4,123
825
34
7
0
135,725
0
L
Chernobog
2,878
576
12
2
0
107,690
0
W
Gilgamesh
3,479
696
19
4
0
105,056
0
W
Ares
3,874
775
11
2
0
106,961
0
L
Ao Kuang
2,906
581
13
3
0
59,273
0
W
Sol
4,175
835
47
9
0
91,003
0
W
Danzaburou
4,367
873
28
6
0
95,841
0
L
Nike
3,708
742
27
5
0
103,468
0
L
Bacchus
2,914
583
5
1
0
63,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role