Player Matchup

Amaterasu
Amaterasu
CritStatus
Amaterasu
Level 7
God Stats
2W - 0L
1,757 SR
Queue Stats
3W - 3L
1,213 Elo+
Party 2
Ratatoskr
Ratatoskr
LunarFud
Ratatoskr
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,273 Elo+
Party 2
Olorun
Olorun
Neofar
Olorun
Level 65
God Stats
15W - 15L
1,551 SR
Queue Stats
65W - 67L
1,513 Elo+
Solo
King Arthur
King Arthur
QueenYuri
King Arthur
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,574 Elo+
Solo
Zeus
Zeus
SteadyzZ
Zeus
Level 82
God Stats
6W - 5L
1,411 SR
Queue Stats
33W - 41L
1,470 Elo+
Solo
Team Averages
Level 67
1,544 SR
1,409 Elo+

VS

Team Averages
Level 76
1,503 SR
1,464 Elo+
Baron Samedi
Baron Samedi
ALFA_GHOST_V2
Baron Samedi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 66L
1,349 Elo+
Party 1
Thor
Thor
DelNoche
Thor
Level 128
God Stats
1W - 2L
1,626 SR
Queue Stats
21W - 18L
1,643 Elo+
Solo
Danzaburou
Danzaburou
Neon_Blue_Reject
Danzaburou
Level 59
God Stats
141W - 142L
1,383 SR
Queue Stats
152W - 168L
1,364 Elo+
Party 1
Geb
Geb
West-LB12
Geb
Level 66
God Stats
18W - 20L
1,508 SR
Queue Stats
197W - 207L
1,462 Elo+
Party 1
Nemesis
Nemesis
blueflameknight1
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 80L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CritStatus
Amaterasu
15
4 / 0 / 15
9,269
1,324
5,424
6,863
6,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ratatoskr
LunarFud
Ratatoskr
14
5 / 2 / 10
8,984
1,283
6,969
6,888
3,313
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Neofar
Olorun
15
8 / 5 / 10
10,089
1,441
14,841
8,535
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
QueenYuri
King Arthur
14
1 / 4 / 15
8,480
1,211
10,869
12,103
11,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
14
5 / 2 / 7
9,349
1,336
7,246
4,952
1,834
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

340

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ALFA_GHOST_V2
Baron Samedi
13
2 / 3 / 5
8,502
1,215
5,757
7,842
4,083
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Thor
14
7 / 2 / 4
9,594
1,371
6,696
7,751
5,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Neon_Blue_Reject
Danzaburou
14
3 / 7 / 9
9,429
1,347
13,785
13,711
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 5
8,080
1,154
3,408
9,701
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 7 / 4
7,485
1,069
3,508
11,452
4,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
23
Kills
13
13
Deaths
23
57
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ALFA_GHOST_V2
Baron Samedi
2
3
5
1.5
W
Amaterasu
CritStatus
Amaterasu
4
0
15
11.5
L
Thor
7
2
4
4.5
W
Ratatoskr
LunarFud
Ratatoskr
5
2
10
5
W
Olorun
Neofar
Olorun
8
5
10
2.6
L
Danzaburou
Neon_Blue_Reject
Danzaburou
3
7
9
1.07
W
King Arthur
QueenYuri
King Arthur
1
4
15
2.13
W
Zeus
5
2
7
4.25
L
1
4
5
0.88
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,349
Damage
33,154
39,341
Taken
50,457
27,548
Mitigated
26,944
3,091
Healing
4,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ALFA_GHOST_V2
Baron Samedi
5,757
624
1,205
1,145
7,842
4,083
0
3,495
4,311
16,552
0
W
Amaterasu
CritStatus
Amaterasu
5,424
1,915
0
838
6,863
6,572
0
1,427
5,208
0
8,246
L
Thor
6,696
1,420
0
589
7,751
5,102
0
3,548
3,577
0
16,986
W
Ratatoskr
LunarFud
Ratatoskr
6,969
1,763
0
745
6,888
3,313
0
1,277
5,455
0
24,842
W
Olorun
Neofar
Olorun
14,841
7,905
50
925
8,535
3,926
0
1,854
6,681
32,550
0
L
Danzaburou
Neon_Blue_Reject
Danzaburou
13,785
7,572
0
1,104
13,711
5,775
0
8,038
5,630
0
31,185
W
King Arthur
QueenYuri
King Arthur
10,869
1,614
0
160
12,103
11,903
0
2,805
9,012
0
13,469
W
Zeus
7,246
1,435
0
373
4,952
1,834
0
1,513
3,423
21,093
0
L
3,408
588
0
299
9,701
7,365
0
3,203
6,243
6,300
0
L
3,508
1,760
0
193
11,452
4,619
0
3,997
7,318
0
6,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,171
Gold Earned
43,090
131
Minions Killed
93
5
Camps Cleared
5
726,769
Distance Traveled
578,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,502
1,215
25
4
0
110,105
0
W
Amaterasu
9,269
1,324
4
1
0
174,079
0
L
Thor
9,594
1,371
21
3
1
148,381
0
W
Ratatoskr
8,984
1,283
47
7
1
158,446
0
W
Olorun
10,089
1,441
47
7
4
116,571
0
L
Danzaburou
9,429
1,347
38
5
4
128,259
0
W
King Arthur
8,480
1,211
4
1
0
132,681
0
W
Zeus
9,349
1,336
29
4
0
144,992
0
L
Geb
8,080
1,154
3
0
0
74,599
0
L
Nemesis
7,485
1,069
6
1
0
117,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role