Player Matchup

Ravana
Ravana
ChickenPeople5
Ravana
Level 41
God Stats
2W - 3L
1,301 SR
Queue Stats
307W - 280L
1,353 Elo+
Solo
Cthulhu
Cthulhu
Mickey031
Cthulhu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,433 Elo+
Party 3
Ra
Ra
NoteIchapo
Ra
Level 32
God Stats
1W - 3L
1,728 SR
Queue Stats
139W - 158L
1,575 Elo+
Solo
Sun Wukong
Sun Wukong
Plir1
Sun Wukong
Level 89
God Stats
2W - 5L
1,485 SR
Queue Stats
28W - 32L
1,468 Elo+
Party 3
Neith
Neith
megustamaslol
Neith
Level 32
God Stats
0W - 1L
1,721 SR
Queue Stats
4W - 3L
1,575 Elo+
Solo
Team Averages
Level 44
1,547 SR
1,481 Elo+

VS

Team Averages
Level 64
1,503 SR
1,458 Elo+
Set
Set
AngryKitten1432
Set
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 110L
1,387 Elo+
Solo
Izanami
Izanami
CS0FREDO
Izanami
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 95L
1,491 Elo+
Party 1
Surtr
Surtr
LogicBlex
Surtr
Level 25
God Stats
21W - 14L
1,569 SR
Queue Stats
36W - 31L
1,476 Elo+
Party 1
Scylla
Scylla
Peenandbeanz
Scylla
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 44L
1,421 Elo+
Party 2
Kuzenbo
Kuzenbo
Turbocharged22
Kuzenbo
Level 144
God Stats
1W - 0L
1,446 SR
Queue Stats
60W - 60L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
5,589
559
5,751
6,279
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Mickey031
Cthulhu
9
3 / 2 / 3
5,942
594
3,602
7,940
4,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 1 / 0
3,695
370
974
1,850
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Plir1
Sun Wukong
11
7 / 0 / 0
6,730
673
7,070
9,021
5,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
2 / 1 / 3
4,481
448
3,339
2,672
729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,222
522
4,061
8,716
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
CS0FREDO
Izanami
10
1 / 3 / 0
5,841
584
2,511
5,913
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
LogicBlex
Surtr
7
0 / 5 / 0
4,715
472
4,136
9,439
4,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
10
3 / 1 / 0
6,058
606
4,609
3,761
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 4
6,025
603
2,891
8,070
6,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
6
6
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
Izanami
CS0FREDO
Izanami
1
3
0
0.33
L
2
2
4
2
W
Surtr
LogicBlex
Surtr
0
5
0
0
L
Cthulhu
Mickey031
Cthulhu
3
2
3
2.25
L
0
1
0
0
W
Scylla
3
1
0
3
L
Sun Wukong
Plir1
Sun Wukong
7
0
0
7
W
1
3
4
1
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,736
Damage
18,208
27,762
Taken
35,899
14,505
Mitigated
17,145
7,849
Healing
6,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,061
1,813
0
550
8,716
3,022
0
2,399
6,317
0
25,934
W
Izanami
CS0FREDO
Izanami
2,511
1,461
0
1,351
5,913
1,798
616
598
5,315
0
40,869
L
5,751
1,847
0
1,802
6,279
2,650
0
1,994
4,083
0
31,980
W
Surtr
LogicBlex
Surtr
4,136
1,854
0
1,663
9,439
4,437
393
0
9,439
221
25,242
L
Cthulhu
Mickey031
Cthulhu
3,602
573
991
1,286
7,940
4,770
54
1,732
6,156
18,311
0
L
974
88
132
1,038
1,850
489
0
223
1,547
8,177
0
W
Scylla
4,609
318
0
1,469
3,761
965
148
371
3,390
37,493
0
L
Sun Wukong
Plir1
Sun Wukong
7,070
2,130
0
2,205
9,021
5,867
0
2,364
6,501
0
42,874
W
2,891
1,333
0
1,510
8,070
6,923
283
1,233
6,533
16,099
0
L
3,339
1,035
0
395
2,672
729
0
894
1,778
0
15,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,437
Gold Earned
27,861
198
Minions Killed
233
0
Camps Cleared
0
744,062
Distance Traveled
946,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,222
522
45
5
0
213,076
0
W
Izanami
5,841
584
82
8
0
181,624
0
L
Ravana
5,589
559
49
5
0
220,138
0
W
Surtr
4,715
472
26
3
0
177,341
0
L
Cthulhu
5,942
594
23
2
0
187,285
0
L
Ra
3,695
370
12
1
0
43,267
0
W
Scylla
6,058
606
67
7
0
176,204
0
L
Sun Wukong
6,730
673
87
9
0
200,367
0
W
Kuzenbo
6,025
603
13
1
0
197,910
0
L
Neith
4,481
448
27
3
0
93,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role