Player Matchup

Scylla
Scylla
LadyTsunade55
Scylla
Level 83
God Stats
1W - 1L
1,267 SR
Queue Stats
21W - 26L
1,384 Elo+
Solo
Nu Wa
Nu Wa
Magicjonny75
Nu Wa
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 76L
1,302 Elo+
Solo
Hachiman
Hachiman
phynx223
Hachiman
Level 49
God Stats
4W - 1L
1,298 SR
Queue Stats
199W - 168L
1,484 Elo+
Solo
Ix Chel
Ix Chel
valni96
Ix Chel
Level 105
God Stats
1W - 0L
1,543 SR
Queue Stats
12W - 9L
1,609 Elo+
Solo
Vulcan
Vulcan
xDroMethazine
Vulcan
Level 85
God Stats
7W - 13L
1,387 SR
Queue Stats
835W - 886L
1,514 Elo+
Solo
Team Averages
Level 83
1,399 SR
1,458 Elo+

VS

Team Averages
Level 99
1,494 SR
1,392 Elo+
Eset
Eset
DawgYoAce
Eset
Level 109
God Stats
10W - 13L
1,464 SR
Queue Stats
786W - 800L
1,334 Elo+
Solo
Susano
Susano
Marbear1623
Susano
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 35L
1,505 Elo+
Solo
Zeus
Zeus
MogieMay0819
Zeus
Level 63
God Stats
2W - 5L
1,469 SR
Queue Stats
259W - 289L
1,423 Elo+
Solo
Pele
Pele
azrealus501
Pele
Level 143
God Stats
10W - 7L
1,325 SR
Queue Stats
489W - 481L
1,507 Elo+
Solo
Bacchus
Bacchus
jray0523
Bacchus
Level 96
God Stats
0W - 1L
1,710 SR
Queue Stats
2W - 4L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 11
8,550
777
5,286
8,135
2,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
6 / 2 / 13
9,853
896
13,524
8,543
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
phynx223
Hachiman
15
7 / 4 / 8
9,122
829
8,757
12,020
4,383
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
valni96
Ix Chel
16
3 / 3 / 11
9,307
846
8,805
12,862
4,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 2 / 12
10,930
994
18,537
7,517
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
1 / 5 / 3
7,769
706
3,265
10,018
4,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Susano
14
1 / 5 / 4
8,446
768
5,110
10,284
4,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 7
8,524
775
9,511
9,482
3,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 7 / 2
10,258
933
16,927
13,401
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
jray0523
Bacchus
17
2 / 4 / 4
9,297
845
6,965
15,456
22,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
25
Kills
13
14
Deaths
25
55
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Eset
1
5
3
0.5
W
3
3
11
2.83
W
6
2
13
6.25
L
Susano
1
5
4
0.6
L
1
4
7
1.13
L
8
7
2
1.29
L
Bacchus
jray0523
Bacchus
2
4
4
1
W
Hachiman
phynx223
Hachiman
7
4
8
2.75
W
Ix Chel
valni96
Ix Chel
3
3
11
2.83
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,909
Damage
41,778
49,077
Taken
58,641
18,510
Mitigated
40,784
19,111
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
3,265
52
1,553
2,069
10,018
4,778
0
8,029
1,943
15,707
0
W
5,286
169
317
1,099
8,135
2,637
0
3,104
4,774
13,210
0
W
13,524
4,551
1,846
1,376
8,543
3,201
945
4,540
3,207
28,579
0
L
Susano
5,110
181
217
541
10,284
4,241
716
8,374
1,910
0
14,077
L
9,511
952
1,711
1,755
9,482
3,994
520
8,017
1,405
29,628
0
L
16,927
1,853
216
1,309
13,401
5,020
365
9,813
3,558
0
30,006
L
Bacchus
jray0523
Bacchus
6,965
175
942
2,181
15,456
22,751
113
12,035
3,333
17,108
0
W
Hachiman
phynx223
Hachiman
8,757
5,169
659
1,173
12,020
4,383
613
3,965
7,689
0
14,870
W
Ix Chel
valni96
Ix Chel
8,805
1,573
4,849
4,765
12,862
4,991
987
4,587
7,639
17,889
0
W
18,537
6,686
1,783
1,244
7,517
3,298
192
2,268
4,779
37,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,762
Gold Earned
44,294
142
Minions Killed
135
0
Camps Cleared
0
1,078,696
Distance Traveled
831,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,769
706
35
3
0
147,690
0
W
Scylla
8,550
777
16
1
0
215,175
0
W
Nu Wa
9,853
896
31
3
0
208,169
0
L
Susano
8,446
768
16
1
0
143,567
0
L
Zeus
8,524
775
52
5
0
195,534
0
L
Pele
10,258
933
17
2
0
121,849
0
L
Bacchus
9,297
845
15
1
0
222,643
0
W
Hachiman
9,122
829
15
1
0
207,700
0
W
Ix Chel
9,307
846
23
2
0
214,600
0
W
Vulcan
10,930
994
57
5
0
233,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role