Player Matchup

Cthulhu
Cthulhu
Krieger_Hunter
Cthulhu
Level 54
God Stats
10W - 5L
1,607 SR
Queue Stats
27W - 43L
1,314 Elo+
Party 1
Hades
Hades
Troyano1015
Hades
Level 44
God Stats
32W - 29L
1,512 SR
Queue Stats
52W - 74L
1,354 Elo+
Party 1
Chiron
Chiron
pandawista
Chiron
Level 29
God Stats
12W - 4L
1,662 SR
Queue Stats
60W - 82L
1,369 Elo+
Party 1
Team Averages
Level 42
1,594 SR
1,345 Elo+

VS

Team Averages
Level 93
1,565 SR
1,393 Elo+
Chaac
Chaac
Captain Kilo948
Chaac
Level 108
God Stats
27W - 28L
1,418 SR
Queue Stats
79W - 79L
1,435 Elo+
Solo
Fenrir
Fenrir
MollyMormon4981
Fenrir
Level 62
God Stats
38W - 46L
1,473 SR
Queue Stats
38W - 46L
1,314 Elo+
Solo
Scylla
Scylla
Twisted_Tayy
Scylla
Level 109
God Stats
2W - 3L
1,805 SR
Queue Stats
192W - 176L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 8
12,555
698
8,647
17,508
19,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 3 / 7
12,499
694
6,959
14,636
10,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
pandawista
Chiron
17
9 / 1 / 0
14,516
806
10,956
13,246
6,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 0
13,335
741
22,517
22,113
30,125
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

2
0 / 2 / 0
7,952
442
0
2,226
396
Scylla
12
0 / 3 / 2
11,850
658
7,300
9,167
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
5
5
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
W
0
1
8
4
L
0
2
0
0
W
0
3
7
1.17
L
Scylla
0
3
2
0.33
W
Chiron
pandawista
Chiron
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,562
Damage
29,817
45,390
Taken
33,506
36,670
Mitigated
33,839
14,827
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,517
3,292
0
5,777
22,113
30,125
0
10,874
11,236
0
74,710
W
8,647
1,492
1,109
2,002
17,508
19,096
447
3,057
14,241
51,967
0
L
0
0
0
0
2,226
396
0
259
1,967
0
0
W
6,959
937
1,239
4,685
14,636
10,962
377
2,944
11,692
53,560
0
L
Scylla
7,300
218
0
399
9,167
3,318
0
5,337
3,830
45,150
0
W
Chiron
pandawista
Chiron
10,956
8,478
1,113
4,679
13,246
6,612
2,594
2,769
10,477
0
59,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,570
Gold Earned
33,137
200
Minions Killed
132
0
Camps Cleared
0
1,016,641
Distance Traveled
519,982
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,335
741
78
4
0
331,543
0
W
Cthulhu
12,555
698
54
3
0
359,174
0
L
Fenrir
7,952
442
0
0
0
0
0
W
Hades
12,499
694
82
5
0
317,108
0
L
Scylla
11,850
658
54
3
0
188,439
0
W
Chiron
14,516
806
64
4
0
340,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role