Player Matchup

Gilgamesh
Gilgamesh
Masters
KaIIari-
Gilgamesh
Masters
Level 158
God Stats
5W - 6L
1,932 SR
Queue Stats
687W - 681L
2,169 MMR
Solo
Cliodhna
Cliodhna
Platinum III
Pro1Pro30
Cliodhna
Platinum III
Level 80
God Stats
1W - 1L
1,860 SR
Queue Stats
29W - 16L
2,084 MMR
Solo
Agni
Agni
Diamond III
RiseFromTheAshes
Agni
Diamond III
Level 96
God Stats
26W - 10L
1,829 SR
Queue Stats
334W - 306L
2,151 MMR
Party 1
Atlas
Atlas
Diamond V
ThiccestKayak
Atlas
Diamond V
Level 159
God Stats
13W - 12L
1,776 SR
Queue Stats
111W - 92L
2,134 MMR
Solo
Xbalanque
Xbalanque
Diamond V
UrWifesNewbf96
Xbalanque
Diamond V
Level 145
God Stats
6W - 8L
1,581 SR
Queue Stats
292W - 272L
2,134 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,795 SR
2,134 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 175
1,634 SR
2,134 MMR
Janus
Janus
Diamond III
AquaRegiä
Janus
Diamond III
Level 155
God Stats
11W - 13L
1,553 SR
Queue Stats
142W - 105L
2,152 MMR
Solo
Sun Wukong
Sun Wukong
Masters
CardwellLegacy
Sun Wukong
Masters
Level 228
God Stats
11W - 10L
1,507 SR
Queue Stats
414W - 373L
2,115 MMR
Solo
Geb
Geb
Diamond V
CasualCrab
Geb
Diamond V
Level 149
God Stats
11W - 10L
1,688 SR
Queue Stats
88W - 73L
2,050 MMR
Party 2
Hachiman
Hachiman
Diamond V
ROPSELL
Hachiman
Diamond V
Level 186
God Stats
5W - 3L
1,702 SR
Queue Stats
457W - 448L
2,082 MMR
Solo
Pele
Pele
Diamond II
βrad
Pele
Diamond II
Level 158
God Stats
72W - 59L
1,721 SR
Queue Stats
136W - 119L
2,271 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KaIIari-
Gilgamesh
7
0 / 1 / 0
4,726
430
778
5,182
1,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
Pro1Pro30
Cliodhna
10
0 / 2 / 0
5,435
494
4,668
9,949
3,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 1
6,112
556
2,255
6,698
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 0
5,921
538
4,258
8,840
6,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xbalanque
UrWifesNewbf96
Xbalanque
10
0 / 1 / 0
5,547
504
4,488
7,497
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
RavanaMartichorasJormungandr

VS

Bans
ThorKaliGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 0 / 2
6,968
633
5,404
2,782
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
CardwellLegacy
Sun Wukong
12
1 / 0 / 1
7,006
637
6,280
9,211
5,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 1
5,912
537
2,451
7,374
4,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
ROPSELL
Hachiman
10
0 / 0 / 0
5,841
531
4,765
5,444
1,755
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
βrad
Pele
11
4 / 1 / 0
6,518
593
6,210
8,134
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
6
6
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
1
0
2
2
W
Sun Wukong
CardwellLegacy
Sun Wukong
1
0
1
1.5
W
0
0
1
0.5
L
Gilgamesh
KaIIari-
Gilgamesh
0
1
0
0
L
Cliodhna
Pro1Pro30
Cliodhna
0
2
0
0
W
Hachiman
ROPSELL
Hachiman
0
0
0
0
L
0
2
1
0.25
L
1
0
0
1
L
Xbalanque
UrWifesNewbf96
Xbalanque
0
1
0
0
W
Pele
βrad
Pele
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,447
Damage
25,110
38,166
Taken
32,945
17,018
Mitigated
15,378
10,939
Healing
12,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
5,404
320
0
607
2,782
985
0
1,571
1,131
60,481
0
W
Sun Wukong
CardwellLegacy
Sun Wukong
6,280
1,583
0
4,299
9,211
5,490
27
0
9,211
0
57,924
W
2,451
470
1,274
2,457
7,374
4,399
0
1,755
5,569
14,901
0
L
Gilgamesh
KaIIari-
Gilgamesh
778
160
0
400
5,182
1,993
0
746
4,374
0
23,742
L
Cliodhna
Pro1Pro30
Cliodhna
4,668
591
0
2,409
9,949
3,648
0
0
9,949
0
39,868
W
Hachiman
ROPSELL
Hachiman
4,765
3,120
0
2,874
5,444
1,755
974
481
4,963
0
47,109
L
2,255
351
0
2,383
6,698
2,247
0
2,270
4,324
59,804
0
L
4,258
1,442
0
1,907
8,840
6,842
0
3,021
5,633
19,801
0
L
Xbalanque
UrWifesNewbf96
Xbalanque
4,488
1,599
0
3,840
7,497
2,288
0
1,466
5,955
0
46,619
W
Pele
βrad
Pele
6,210
1,307
0
1,202
8,134
2,749
0
2,329
5,537
0
43,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,741
Gold Earned
32,245
345
Minions Killed
390
0
Camps Cleared
0
1,146,568
Distance Traveled
1,171,973
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,968
633
131
12
0
249,856
3
W
Sun Wukong
7,006
637
93
8
0
222,982
0
W
Geb
5,912
537
21
2
0
242,179
5
L
Gilgamesh
4,726
430
43
4
0
222,430
0
L
Cliodhna
5,435
494
74
7
0
246,724
1
W
Hachiman
5,841
531
80
7
0
193,944
0
L
Agni
6,112
556
127
12
0
226,098
0
L
Atlas
5,921
538
23
2
0
247,464
1
L
Xbalanque
5,547
504
78
7
0
203,852
3
W
Pele
6,518
593
65
6
0
263,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role