Player Matchup

Tyr
Tyr
 
Tyr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Embershade97
Kuzenbo
Level 32
God Stats
0W - 1L
1,722 SR
Queue Stats
4W - 8L
1,458 Elo+
Party 2
Scylla
Scylla
Pancho_1066
Scylla
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 238L
1,378 Elo+
Party 1
Nemesis
Nemesis
alfredo1847
Nemesis
Level 30
God Stats
1W - 2L
1,728 SR
Queue Stats
154W - 131L
1,423 Elo+
Solo
Cernunnos
Cernunnos
scooobnutz
Cernunnos
Level 46
God Stats
0W - 2L
1,356 SR
Queue Stats
4W - 9L
1,328 Elo+
Party 2
Team Averages
Level 42
1,561 SR
1,418 Elo+

VS

Team Averages
Level 66
1,461 SR
1,379 Elo+
Sun Wukong
Sun Wukong
AhegAraRa
Sun Wukong
Level 48
God Stats
6W - 6L
1,514 SR
Queue Stats
261W - 261L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
Matacholas26
Tsukuyomi
Level 63
God Stats
1W - 4L
1,549 SR
Queue Stats
228W - 219L
1,488 Elo+
Solo
Scylla
Scylla
meiyx
Scylla
Level 124
God Stats
16W - 20L
1,637 SR
Queue Stats
40W - 49L
1,605 Elo+
Party 3
Charon
Charon
ourlordkhan
Charon
Level 61
God Stats
14W - 6L
1,500 SR
Queue Stats
53W - 60L
1,300 Elo+
Party 3
Hachiman
Hachiman
vaevictus89
Hachiman
Level 35
God Stats
3W - 7L
1,103 SR
Queue Stats
11W - 25L
1,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
1 / 5 / 0
9,619
534
10,256
21,295
19,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Kuzenbo
Embershade97
Kuzenbo
13
1 / 3 / 3
8,594
477
5,549
15,603
21,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
15
2 / 4 / 0
9,150
508
2,527
11,430
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
alfredo1847
Nemesis
14
2 / 5 / 2
8,953
497
7,975
15,801
7,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
scooobnutz
Cernunnos
13
1 / 6 / 2
7,889
438
13,793
15,497
7,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AhegAraRa
Sun Wukong
16
7 / 2 / 10
10,141
563
14,196
17,733
10,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
Matacholas26
Tsukuyomi
16
4 / 1 / 3
10,020
557
15,707
16,484
17,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
meiyx
Scylla
18
6 / 1 / 4
11,278
627
11,587
6,885
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
13
2 / 2 / 9
8,845
491
5,365
11,582
10,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
vaevictus89
Hachiman
14
4 / 1 / 5
8,288
460
8,934
11,788
5,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
23
23
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
5
0
0.2
W
Sun Wukong
AhegAraRa
Sun Wukong
7
2
10
6
L
Kuzenbo
Embershade97
Kuzenbo
1
3
3
0.83
W
Tsukuyomi
Matacholas26
Tsukuyomi
4
1
3
5.5
L
Scylla
2
4
0
0.5
L
Nemesis
alfredo1847
Nemesis
2
5
2
0.6
W
Scylla
meiyx
Scylla
6
1
4
8
W
Charon
2
2
9
3.25
L
Cernunnos
scooobnutz
Cernunnos
1
6
2
0.33
W
Hachiman
vaevictus89
Hachiman
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,100
Damage
55,789
79,626
Taken
64,472
59,558
Mitigated
46,381
18,098
Healing
19,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,256
775
0
8,089
21,295
19,637
0
1,505
19,790
0
74,444
W
Sun Wukong
AhegAraRa
Sun Wukong
14,196
3,522
0
7,504
17,733
10,674
428
1,854
15,482
0
73,284
L
Kuzenbo
Embershade97
Kuzenbo
5,549
2,002
0
1,625
15,603
21,191
931
3,513
12,031
24,457
277
W
Tsukuyomi
Matacholas26
Tsukuyomi
15,707
5,151
0
4,941
16,484
17,539
519
269
16,215
227
82,398
L
Scylla
2,527
646
0
330
11,430
4,266
284
5,429
6,001
64,136
0
L
Nemesis
alfredo1847
Nemesis
7,975
1,892
0
2,530
15,801
7,179
0
3,601
12,176
0
55,449
W
Scylla
meiyx
Scylla
11,587
737
0
1,000
6,885
2,751
512
1,510
5,260
99,190
0
W
Charon
5,365
834
304
1,827
11,582
10,283
188
2,043
9,539
27,366
0
L
Cernunnos
scooobnutz
Cernunnos
13,793
5,953
0
5,524
15,497
7,285
2,410
3,141
12,356
0
68,880
W
Hachiman
vaevictus89
Hachiman
8,934
3,256
0
3,810
11,788
5,134
706
2,069
9,719
0
60,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,205
Gold Earned
48,572
434
Minions Killed
485
0
Camps Cleared
0
1,732,355
Distance Traveled
1,788,101
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,619
534
123
7
0
352,556
0
W
Sun Wukong
10,141
563
92
5
0
381,757
0
L
Kuzenbo
8,594
477
26
1
0
364,013
0
W
Tsukuyomi
10,020
557
118
7
0
364,986
0
L
Scylla
9,150
508
120
7
0
312,046
1
L
Nemesis
8,953
497
71
4
0
407,045
0
W
Scylla
11,278
627
168
9
0
358,205
1
W
Charon
8,845
491
28
2
0
355,045
1
L
Cernunnos
7,889
438
94
5
0
296,695
0
W
Hachiman
8,288
460
79
4
0
328,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role