Player Matchup

Ah Puch
Ah Puch
Boscothemighty
Ah Puch
Level 141
God Stats
2W - 5L
1,240 SR
Queue Stats
166W - 203L
1,443 Elo+
Solo
Awilix
Awilix
blazing_weeds420
Awilix
Level 146
God Stats
1W - 4L
1,199 SR
Queue Stats
429W - 458L
1,450 Elo+
Party 1
Charon
Charon
cubancocktail
Charon
Level 124
God Stats
7W - 1L
1,500 SR
Queue Stats
339W - 338L
1,414 Elo+
Party 3
Tiamat
Tiamat
unmoved_chance
Tiamat
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 129L
1,426 Elo+
Party 1
Raijin
Raijin
vinosophus420
Raijin
Level 157
God Stats
4W - 4L
1,395 SR
Queue Stats
189W - 193L
1,399 Elo+
Party 3
Team Averages
Level 123
1,367 SR
1,426 Elo+

VS

Team Averages
Level 124
1,362 SR
1,401 Elo+
Ao Kuang
Ao Kuang
BigDabs420
Ao Kuang
Level 109
God Stats
4W - 6L
1,701 SR
Queue Stats
271W - 268L
1,390 Elo+
Solo
Vamana
Vamana
NATIONWIDE HD
Vamana
Level 173
God Stats
2W - 5L
1,370 SR
Queue Stats
669W - 703L
1,424 Elo+
Solo
Kumbhakarna
Kumbhakarna
SynapticRelay
Kumbhakarna
Level 114
God Stats
2W - 3L
1,424 SR
Queue Stats
184W - 205L
1,345 Elo+
Party 2
Fafnir
Fafnir
TH3 WOLFM4N
Fafnir
Level 124
God Stats
0W - 3L
1,127 SR
Queue Stats
280W - 293L
1,420 Elo+
Party 2
Zeus
Zeus
alexeoc98
Zeus
Level 101
God Stats
0W - 2L
1,189 SR
Queue Stats
37W - 44L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 14
10,790
981
10,720
7,121
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 6 / 12
9,412
856
10,038
10,730
4,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 3 / 17
10,372
943
10,610
11,710
7,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 2 / 12
9,535
867
11,871
7,459
4,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 1 / 18
9,609
874
10,211
5,769
2,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigDabs420
Ao Kuang
16
5 / 5 / 5
8,954
814
9,831
13,801
13,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 4 / 7
9,181
835
8,095
11,975
11,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
SynapticRelay
Kumbhakarna
16
2 / 3 / 8
8,983
817
4,749
15,124
16,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
11
1 / 5 / 5
7,339
667
4,484
9,701
7,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
13
1 / 7 / 3
7,707
701
4,678
12,487
5,655
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
40
24
Kills
12
15
Deaths
24
73
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BigDabs420
Ao Kuang
5
5
5
1.5
W
5
3
14
4
L
3
4
7
1.63
L
Kumbhakarna
SynapticRelay
Kumbhakarna
2
3
8
2
L
Fafnir
1
5
5
0.7
L
Zeus
1
7
3
0.36
W
6
6
12
2
W
2
3
17
3.5
W
7
2
12
6.5
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,450
Damage
31,837
42,789
Taken
63,088
23,957
Mitigated
55,600
11,480
Healing
18,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BigDabs420
Ao Kuang
9,831
2,922
264
2,942
13,801
13,274
945
9,164
4,601
18,298
0
W
10,720
779
2,356
1,392
7,121
4,139
764
2,553
4,254
23,000
0
L
8,095
2,366
1,371
3,422
11,975
11,813
280
7,929
4,046
0
20,972
L
Kumbhakarna
SynapticRelay
Kumbhakarna
4,749
596
2,486
4,658
15,124
16,995
112
9,689
4,787
9,328
0
L
Fafnir
4,484
2,339
394
1,096
9,701
7,863
0
6,238
3,279
8,789
0
L
Zeus
4,678
438
296
1,687
12,487
5,655
559
9,910
2,577
11,522
0
W
10,038
3,445
213
502
10,730
4,933
1,307
7,089
3,193
0
12,936
W
10,610
1,790
1,279
2,663
11,710
7,681
731
5,561
5,371
23,112
0
W
11,871
467
208
1,799
7,459
4,636
693
4,531
2,540
19,382
0
W
10,211
705
32
1,036
5,769
2,568
1,163
3,149
2,287
25,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,718
Gold Earned
42,164
106
Minions Killed
101
0
Camps Cleared
0
1,016,898
Distance Traveled
918,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,954
814
31
3
0
186,309
0
W
Ah Puch
10,790
981
25
2
0
200,193
0
L
Vamana
9,181
835
22
2
0
213,838
0
L
Kumbhakarna
8,983
817
17
2
0
224,226
0
L
Fafnir
7,339
667
9
1
0
129,183
0
L
Zeus
7,707
701
22
2
0
164,585
0
W
Awilix
9,412
856
4
0
0
195,573
0
W
Charon
10,372
943
30
3
0
188,558
0
W
Tiamat
9,535
867
20
2
0
225,430
0
W
Raijin
9,609
874
27
2
0
207,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role