Player Matchup

Xbalanque
Xbalanque
Alnicoblu
Xbalanque
Level 104
God Stats
10W - 10L
1,703 SR
Queue Stats
137W - 144L
1,574 Elo+
Solo
Osiris
Osiris
Buukes
Osiris
Level 103
God Stats
2W - 6L
1,500 SR
Queue Stats
161W - 150L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
Claytonjames
Erlang Shen
Level 55
God Stats
2W - 1L
1,748 SR
Queue Stats
7W - 20L
1,414 Elo+
Solo
Fenrir
Fenrir
Mercccc
Fenrir
Level 155
God Stats
1W - 2L
1,354 SR
Queue Stats
74W - 107L
1,457 Elo+
Party 2
Ra
Ra
xPSYCKOx
Ra
Level 127
God Stats
9W - 16L
1,443 SR
Queue Stats
53W - 88L
1,421 Elo+
Party 2
Team Averages
Level 109
1,550 SR
1,477 Elo+

VS

Team Averages
Level 130
1,628 SR
1,487 Elo+
Hades
Hades
ElectroViking90
Hades
Level 156
God Stats
9W - 2L
1,793 SR
Queue Stats
542W - 571L
1,501 Elo+
Solo
Loki
Loki
PingProwIer
Loki
Level 138
God Stats
13W - 12L
1,544 SR
Queue Stats
66W - 65L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
SirFigglebottom
Baron Samedi
Level 109
God Stats
1W - 2L
1,340 SR
Queue Stats
45W - 48L
1,468 Elo+
Party 1
Geb
Geb
UginTozo
Geb
Level 102
God Stats
1W - 0L
1,720 SR
Queue Stats
5W - 5L
1,479 Elo+
Solo
Artemis
Artemis
l Charman l
Artemis
Level 144
God Stats
10W - 1L
1,745 SR
Queue Stats
246W - 225L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alnicoblu
Xbalanque
15
3 / 3 / 3
8,789
732
12,679
10,908
4,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
Buukes
Osiris
14
1 / 2 / 2
7,858
655
9,396
13,608
13,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Claytonjames
Erlang Shen
13
0 / 3 / 1
7,591
633
6,404
12,556
9,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Mercccc
Fenrir
16
2 / 2 / 1
8,752
729
5,904
11,671
8,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 4 / 4
8,149
679
4,997
9,366
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 6
9,737
811
11,666
8,271
5,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 0 / 5
8,632
719
7,119
6,375
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SirFigglebottom
Baron Samedi
16
6 / 1 / 6
9,421
785
12,172
9,613
7,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 9
9,221
768
9,234
20,180
19,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
l Charman l
Artemis
15
1 / 2 / 6
8,426
702
8,920
9,171
3,770
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
6
Kills
14
14
Deaths
6
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Alnicoblu
Xbalanque
3
3
3
1.5
L
Osiris
Buukes
Osiris
1
2
2
1
L
Erlang Shen
Claytonjames
Erlang Shen
0
3
1
0.17
W
4
0
6
7
L
Fenrir
Mercccc
Fenrir
2
2
1
1.25
W
1
0
5
3.5
W
Baron Samedi
SirFigglebottom
Baron Samedi
6
1
6
9
W
2
3
9
2.17
W
Artemis
l Charman l
Artemis
1
2
6
2
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,380
Damage
49,111
58,109
Taken
53,610
40,745
Mitigated
38,837
14,219
Healing
19,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Alnicoblu
Xbalanque
12,679
5,958
0
1,971
10,908
4,531
2,542
5,191
5,717
0
38,390
L
Osiris
Buukes
Osiris
9,396
2,075
0
1,535
13,608
13,561
0
7,577
5,926
0
18,018
L
Erlang Shen
Claytonjames
Erlang Shen
6,404
1,479
0
3,733
12,556
9,407
0
7,815
4,741
0
19,669
W
11,666
842
1,012
3,779
8,271
5,414
1,295
1,489
6,743
50,667
0
L
Fenrir
Mercccc
Fenrir
5,904
1,036
0
2,743
11,671
8,677
51
5,316
6,355
0
24,159
W
7,119
203
0
972
6,375
2,726
137
313
5,837
0
37,267
W
Baron Samedi
SirFigglebottom
Baron Samedi
12,172
570
1,767
2,725
9,613
7,625
391
39
9,135
23,610
358
W
9,234
1,646
1,581
5,120
20,180
19,302
0
2,376
17,414
19,587
0
W
Artemis
l Charman l
Artemis
8,920
3,344
0
2,066
9,171
3,770
3,355
800
7,943
0
33,590
L
4,997
530
2,133
2,104
9,366
4,569
113
6,738
2,628
32,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,139
Gold Earned
45,437
227
Minions Killed
239
0
Camps Cleared
0
1,198,978
Distance Traveled
1,215,048
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,789
732
57
5
0
251,626
1
L
Osiris
7,858
655
18
2
0
264,377
0
L
Erlang Shen
7,591
633
25
2
0
235,285
4
W
Hades
9,737
811
95
8
0
243,297
0
L
Fenrir
8,752
729
58
5
0
248,719
0
W
Loki
8,632
719
56
5
0
260,429
6
W
Baron Samedi
9,421
785
30
3
0
245,165
0
W
Geb
9,221
768
18
2
0
244,952
0
W
Artemis
8,426
702
40
3
0
221,205
0
L
Ra
8,149
679
69
6
0
198,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role