Player Matchup

Hera
Hera
HairyEtTubbyMan
Hera
Level 118
God Stats
22W - 11L
1,673 SR
Queue Stats
142W - 148L
1,532 Elo+
Party 1
Bastet
Bastet
TLAGarcia07
Bastet
Level 64
God Stats
3W - 6L
1,697 SR
Queue Stats
81W - 89L
1,331 Elo+
Solo
Skadi
Skadi
Vagner_LoveCSKA
Skadi
Level 47
God Stats
11W - 13L
1,288 SR
Queue Stats
94W - 123L
1,344 Elo+
Solo
King Arthur
King Arthur
sandjlafever
King Arthur
Level 127
God Stats
5W - 2L
1,668 SR
Queue Stats
141W - 165L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
sweet_primer
Jormungandr
Level 100
God Stats
434W - 430L
1,468 SR
Queue Stats
1,323W - 1,354L
1,414 Elo+
Solo
Team Averages
Level 91
1,559 SR
1,417 Elo+

VS

Team Averages
Level 110
1,548 SR
1,430 Elo+
Ah Puch
Ah Puch
Rxgxn-Zaimitsu
Ah Puch
Level 126
God Stats
3W - 5L
1,732 SR
Queue Stats
125W - 128L
1,429 Elo+
Solo
Izanami
Izanami
Tavho91
Izanami
Level 118
God Stats
1W - 1L
1,456 SR
Queue Stats
9W - 11L
1,427 Elo+
Solo
Awilix
Awilix
Ykwheri7228
Awilix
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,404 Elo+
Solo
Ganesha
Ganesha
badlildoggy76
Ganesha
Level 89
God Stats
11W - 15L
1,560 SR
Queue Stats
613W - 605L
1,461 Elo+
Solo
Charybdis
Charybdis
xAgentPenguinx
Charybdis
Level 148
God Stats
1W - 3L
1,494 SR
Queue Stats
81W - 91L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 1
9,953
622
10,972
9,405
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
14
1 / 1 / 2
8,180
511
3,616
13,187
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 2
8,997
562
5,921
8,116
2,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
sandjlafever
King Arthur
17
9 / 1 / 0
10,711
669
21,586
13,240
12,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
sweet_primer
Jormungandr
14
1 / 1 / 8
8,788
549
6,755
11,077
7,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
8,270
517
8,574
13,684
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Izanami
Tavho91
Izanami
13
1 / 5 / 0
7,787
487
4,618
14,381
5,047
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
11
1 / 7 / 4
7,223
451
6,007
16,942
6,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
12
0 / 0 / 2
7,843
490
4,047
9,532
7,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
xAgentPenguinx
Charybdis
13
1 / 5 / 1
7,921
495
5,643
13,863
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
22
Kills
7
7
Deaths
22
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
2
1
3.75
L
4
5
1
0.9
W
Bastet
1
1
2
2
L
Izanami
Tavho91
Izanami
1
5
0
0.2
W
4
2
2
2.5
L
Awilix
1
7
4
0.43
L
Ganesha
0
0
2
1
W
King Arthur
sandjlafever
King Arthur
9
1
0
9
W
Jormungandr
sweet_primer
Jormungandr
1
1
8
5
L
Charybdis
xAgentPenguinx
Charybdis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,850
Damage
28,889
55,025
Taken
68,402
31,426
Mitigated
28,344
14,712
Healing
17,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,972
3,188
0
1,777
9,405
3,751
2,114
4,981
4,424
69,750
0
L
8,574
460
0
4,064
13,684
5,090
0
8,110
5,574
58,959
0
W
Bastet
3,616
1,342
0
3,855
13,187
4,877
34
1,421
11,766
0
69,963
L
Izanami
Tavho91
Izanami
4,618
3,339
0
3,742
14,381
5,047
0
498
13,883
0
51,231
W
5,921
3,266
0
1,173
8,116
2,953
2,825
1,697
6,419
0
67,643
L
Awilix
6,007
3,365
0
1,588
16,942
6,295
0
3,768
13,174
0
31,030
L
Ganesha
4,047
567
0
3,755
9,532
7,098
0
1,594
7,938
31,454
0
W
King Arthur
sandjlafever
King Arthur
21,586
3,405
0
3,499
13,240
12,828
0
1,240
11,932
2,829
89,518
W
Jormungandr
sweet_primer
Jormungandr
6,755
1,465
124
4,284
11,077
7,017
1,453
3,406
7,671
53,430
0
L
Charybdis
xAgentPenguinx
Charybdis
5,643
2,961
0
4,684
13,863
4,814
0
5,084
8,779
0
58,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,629
Gold Earned
39,044
520
Minions Killed
386
0
Camps Cleared
0
1,579,367
Distance Traveled
1,440,949
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,953
622
133
8
0
308,381
0
L
Ah Puch
8,270
517
98
6
0
249,968
0
W
Bastet
8,180
511
80
5
0
374,876
0
L
Izanami
7,787
487
94
6
0
253,871
0
W
Skadi
8,997
562
109
7
0
273,179
0
L
Awilix
7,223
451
46
3
0
343,734
0
L
Ganesha
7,843
490
22
1
0
323,235
2
W
King Arthur
10,711
669
109
7
0
315,248
0
W
Jormungandr
8,788
549
89
6
0
307,683
0
L
Charybdis
7,921
495
126
8
0
270,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role