Player Matchup

Chiron
Chiron
Dennis1299
Chiron
Level 116
God Stats
10W - 5L
1,528 SR
Queue Stats
312W - 302L
1,397 Elo+
Party 1
Bacchus
Bacchus
Kitsuray
Bacchus
Level 57
God Stats
12W - 9L
1,387 SR
Queue Stats
96W - 94L
1,405 Elo+
Party 1
Khepri
Khepri
Swaagsalat
Khepri
Level 66
God Stats
3W - 2L
1,454 SR
Queue Stats
116W - 112L
1,430 Elo+
Party 1
Baba Yaga
Baba Yaga
cool_kid_davis
Baba Yaga
Level 29
God Stats
8W - 2L
1,500 SR
Queue Stats
111W - 99L
1,280 Elo+
Party 3
Cu Chulainn
Cu Chulainn
red_ten_twelve
Cu Chulainn
Level 61
God Stats
2W - 1L
1,225 SR
Queue Stats
159W - 144L
1,356 Elo+
Party 3
Team Averages
Level 66
1,419 SR
1,374 Elo+

VS

Team Averages
Level 95
1,483 SR
1,476 Elo+
Thanatos
Thanatos
 
Thanatos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Erlaitz06
King Arthur
Level 138
God Stats
2W - 5L
1,458 SR
Queue Stats
275W - 270L
1,457 Elo+
Party 2
Bacchus
Bacchus
Waserto910
Bacchus
Level 85
God Stats
5W - 7L
1,456 SR
Queue Stats
66W - 84L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dennis1299
Chiron
13
2 / 2 / 4
8,313
462
13,852
10,312
4,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
Kitsuray
Bacchus
12
8 / 2 / 4
8,811
490
13,001
10,084
5,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
Swaagsalat
Khepri
12
1 / 3 / 3
6,995
389
6,312
16,217
14,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
cool_kid_davis
Baba Yaga
15
5 / 0 / 4
9,627
535
12,180
10,068
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
red_ten_twelve
Cu Chulainn
16
3 / 3 / 1
9,663
537
12,097
17,072
20,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 11 / 0
8,005
445
4,693
23,749
11,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
 
Cupid
13
2 / 4 / 3
7,761
431
11,192
15,553
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
 
Ah Puch
13
2 / 2 / 0
7,757
431
11,353
9,268
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Erlaitz06
King Arthur
15
3 / 2 / 1
9,630
535
10,529
15,991
16,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Waserto910
Bacchus
12
2 / 1 / 3
7,766
431
7,661
16,090
19,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
19
Kills
10
10
Deaths
20
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
11
0
0.09
L
Cupid
 
Cupid
2
4
3
0.88
L
Ah Puch
 
Ah Puch
2
2
0
1
W
Chiron
Dennis1299
Chiron
2
2
4
2
L
King Arthur
Erlaitz06
King Arthur
3
2
1
1.75
W
Bacchus
Kitsuray
Bacchus
8
2
4
5
W
Khepri
Swaagsalat
Khepri
1
3
3
0.83
L
Bacchus
Waserto910
Bacchus
2
1
3
3.5
W
Baba Yaga
cool_kid_davis
Baba Yaga
5
0
4
7
W
Cu Chulainn
red_ten_twelve
Cu Chulainn
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,442
Damage
45,428
63,753
Taken
80,651
50,288
Mitigated
57,570
12,140
Healing
23,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,693
1,396
0
7,852
23,749
11,358
0
12,220
11,463
0
61,841
L
Cupid
 
Cupid
11,192
6,957
412
7,173
15,553
6,201
0
5,413
9,510
0
58,438
L
Ah Puch
 
Ah Puch
11,353
650
0
973
9,268
3,926
0
5,017
4,066
53,553
0
W
Chiron
Dennis1299
Chiron
13,852
4,732
694
2,598
10,312
4,780
571
3,081
7,231
0
60,960
L
King Arthur
Erlaitz06
King Arthur
10,529
1,200
0
3,420
15,991
16,827
0
2,673
13,318
0
70,382
W
Bacchus
Kitsuray
Bacchus
13,001
2,481
0
717
10,084
5,718
0
2,391
7,693
45,123
0
W
Khepri
Swaagsalat
Khepri
6,312
307
293
4,146
16,217
14,361
180
5,312
10,806
21,811
0
L
Bacchus
Waserto910
Bacchus
7,661
1,557
0
3,964
16,090
19,258
0
6,149
9,477
26,937
0
W
Baba Yaga
cool_kid_davis
Baba Yaga
12,180
732
0
3,080
10,068
4,990
130
6,376
3,692
68,563
0
W
Cu Chulainn
red_ten_twelve
Cu Chulainn
12,097
2,165
0
612
17,072
20,439
549
1,878
15,194
3,029
73,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,409
Gold Earned
40,919
439
Minions Killed
404
0
Camps Cleared
0
1,715,197
Distance Traveled
1,629,618
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,005
445
84
5
0
313,703
0
L
Cupid
7,761
431
96
5
0
276,976
0
L
Ah Puch
7,757
431
75
4
0
335,506
0
W
Chiron
8,313
462
100
6
0
321,817
3
L
King Arthur
9,630
535
124
7
0
348,289
8
W
Bacchus
8,811
490
57
3
0
398,240
4
W
Khepri
6,995
389
26
1
0
352,037
0
L
Bacchus
7,766
431
25
1
0
355,144
5
W
Baba Yaga
9,627
535
132
7
0
323,387
2
W
Cu Chulainn
9,663
537
124
7
0
319,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role