Player Matchup

Freya
Freya
BetterNishDabs
Freya
Level 18
God Stats
8W - 3L
1,566 SR
Queue Stats
16W - 10L
1,481 Elo+
Party 2
Ne Zha
Ne Zha
BuffGenji
Ne Zha
Level 127
God Stats
11W - 6L
1,705 SR
Queue Stats
73W - 60L
1,569 Elo+
Party 2
Nike
Nike
HibTheHib
Nike
Level 98
God Stats
1W - 0L
1,726 SR
Queue Stats
31W - 31L
1,545 Elo+
Party 2
Horus
Horus
KR4TØ5
Horus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,415 Elo+
Party 2
Persephone
Persephone
T3H0
Persephone
Level 105
God Stats
1W - 1L
1,245 SR
Queue Stats
18W - 17L
1,508 Elo+
Party 2
Team Averages
Level 99
1,548 SR
1,504 Elo+

VS

Team Averages
Level 150
1,584 SR
1,469 Elo+
Set
Set
 
Set
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Arizrain-
Scylla
Level 155
God Stats
4W - 3L
1,645 SR
Queue Stats
141W - 159L
1,494 Elo+
Party 1
Atlas
Atlas
DAB055_268
Atlas
Level 139
God Stats
0W - 2L
1,706 SR
Queue Stats
92W - 70L
1,603 Elo+
Party 1
Apollo
Apollo
Dorseyy-
Apollo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,183 Elo+
Party 1
Da Ji
Da Ji
ReyVana
Da Ji
Level 192
God Stats
16W - 15L
1,569 SR
Queue Stats
811W - 808L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
8,733
728
11,315
8,426
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
BuffGenji
Ne Zha
14
7 / 1 / 3
8,111
676
7,552
11,655
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Nike
12
0 / 2 / 3
6,967
581
6,352
11,371
6,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Horus
KR4TØ5
Horus
11
2 / 1 / 11
7,445
620
3,958
5,836
4,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
T3H0
Persephone
12
3 / 3 / 6
7,662
639
6,316
5,844
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
2 / 6 / 3
6,741
562
6,636
13,164
5,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Arizrain-
Scylla
11
0 / 3 / 1
6,115
510
4,547
7,198
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
12
0 / 1 / 2
6,665
555
7,372
11,322
9,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
Dorseyy-
Apollo
10
1 / 4 / 1
5,935
495
2,207
9,138
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
ReyVana
Da Ji
12
5 / 3 / 1
7,503
625
4,440
12,053
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
8
8
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
6
3
0.58
L
Scylla
Arizrain-
Scylla
0
3
1
0.17
W
5
1
5
7.5
W
Ne Zha
BuffGenji
Ne Zha
7
1
3
8.5
L
Atlas
0
1
2
1
L
Apollo
Dorseyy-
Apollo
1
4
1
0.38
W
Nike
0
2
3
0.75
W
Horus
KR4TØ5
Horus
2
1
11
7.5
L
Da Ji
ReyVana
Da Ji
5
3
1
1.83
W
Persephone
T3H0
Persephone
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,493
Damage
25,202
43,132
Taken
52,875
21,054
Mitigated
25,314
14,983
Healing
10,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,636
4,056
0
1,789
13,164
5,722
0
3,813
9,351
0
43,185
L
Scylla
Arizrain-
Scylla
4,547
899
0
500
7,198
2,487
0
2,889
4,309
45,452
0
W
11,315
4,166
0
4,616
8,426
3,650
945
1,601
6,823
74,870
0
W
Ne Zha
BuffGenji
Ne Zha
7,552
4,243
0
5,041
11,655
5,062
0
1,907
9,748
0
70,019
L
Atlas
7,372
2,825
0
2,994
11,322
9,044
0
1,627
9,695
48,085
184
L
Apollo
Dorseyy-
Apollo
2,207
1,330
0
1,957
9,138
3,190
0
5,675
3,463
0
27,152
W
Nike
6,352
866
0
1,465
11,371
6,018
0
6,190
4,713
0
52,259
W
Horus
KR4TØ5
Horus
3,958
1,868
333
2,230
5,836
4,514
27
1,212
4,624
0
18,014
L
Da Ji
ReyVana
Da Ji
4,440
1,010
0
3,532
12,053
4,871
0
3,725
8,328
0
42,794
W
Persephone
T3H0
Persephone
6,316
692
0
1,298
5,844
1,810
25
506
5,321
45,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,918
Gold Earned
32,959
421
Minions Killed
348
0
Camps Cleared
0
1,265,398
Distance Traveled
1,196,237
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,741
562
73
6
0
236,611
0
L
Scylla
6,115
510
89
7
0
231,192
0
W
Freya
8,733
728
139
12
0
228,752
0
W
Ne Zha
8,111
676
92
8
0
297,316
2
L
Atlas
6,665
555
78
7
0
232,010
5
L
Apollo
5,935
495
44
4
0
238,353
3
W
Nike
6,967
581
93
8
0
245,044
0
W
Horus
7,445
620
18
2
0
257,791
0
L
Da Ji
7,503
625
64
5
0
258,071
0
W
Persephone
7,662
639
79
7
0
236,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role