Player Matchup

Anhur
Anhur
davebskt
Anhur
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
59W - 53L
1,352 Elo+
Party 1
Janus
Janus
kamaleoon
Janus
Level 147
God Stats
1W - 1L
1,577 SR
Queue Stats
67W - 75L
1,382 Elo+
Party 1
Achilles
Achilles
xPachasz
Achilles
Level 105
God Stats
3W - 4L
1,256 SR
Queue Stats
70W - 67L
1,496 Elo+
Party 1
Team Averages
Level 93
1,444 SR
1,410 Elo+

VS

Team Averages
Level 88
1,525 SR
1,380 Elo+
Ah Muzen Cab
Ah Muzen Cab
DRGN Shade
Ah Muzen Cab
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 85L
1,403 Elo+
Solo
Ganesha
Ganesha
Monkey3174
Ganesha
Level 45
God Stats
2W - 0L
1,505 SR
Queue Stats
10W - 12L
1,303 Elo+
Solo
Nu Wa
Nu Wa
muadib777
Nu Wa
Level 106
God Stats
2W - 2L
1,570 SR
Queue Stats
119W - 124L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
davebskt
Anhur
16
3 / 3 / 1
12,410
730
6,591
15,457
5,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
kamaleoon
Janus
14
3 / 7 / 4
12,087
711
19,238
17,568
5,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
xPachasz
Achilles
13
1 / 1 / 1
10,937
643
4,378
15,172
18,824
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DRGN Shade
Ah Muzen Cab
16
7 / 3 / 2
13,555
797
19,568
15,282
6,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Monkey3174
Ganesha
15
0 / 2 / 10
12,175
716
4,156
18,450
17,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
muadib777
Nu Wa
16
4 / 2 / 5
13,580
799
17,367
9,369
3,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
11
11
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DRGN Shade
Ah Muzen Cab
7
3
2
2.67
W
Ganesha
Monkey3174
Ganesha
0
2
10
2.5
L
Anhur
davebskt
Anhur
3
3
1
1.17
L
Janus
kamaleoon
Janus
3
7
4
0.71
W
Nu Wa
muadib777
Nu Wa
4
2
5
3.25
L
Achilles
xPachasz
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,207
Damage
41,091
48,197
Taken
43,101
30,280
Mitigated
27,436
2,603
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DRGN Shade
Ah Muzen Cab
19,568
7,829
0
3,317
15,282
6,259
1,698
7,515
7,767
0
63,453
W
Ganesha
Monkey3174
Ganesha
4,156
416
649
2,158
18,450
17,833
73
7,127
9,804
22,910
0
L
Anhur
davebskt
Anhur
6,591
2,205
0
1,000
15,457
5,767
0
6,192
9,225
0
61,336
L
Janus
kamaleoon
Janus
19,238
991
0
976
17,568
5,689
0
9,222
8,282
80,505
0
W
Nu Wa
muadib777
Nu Wa
17,367
7,893
205
1,659
9,369
3,344
1,469
4,917
4,335
65,869
0
L
Achilles
xPachasz
Achilles
4,378
393
0
627
15,172
18,824
0
6,596
8,576
0
16,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,434
Gold Earned
39,310
239
Minions Killed
149
0
Camps Cleared
0
796,760
Distance Traveled
969,632
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,555
797
66
4
0
341,893
0
W
Ganesha
12,175
716
3
0
0
323,320
0
L
Anhur
12,410
730
104
6
0
297,437
0
L
Janus
12,087
711
118
7
0
291,504
0
W
Nu Wa
13,580
799
80
5
0
304,419
2
L
Achilles
10,937
643
17
1
0
207,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role