Player Matchup

Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum IV
EspectralSoul
Rama
Platinum IV
Level 141
God Stats
2W - 3L
1,511 SR
Queue Stats
41W - 39L
1,813 MMR
Solo
Loki
Loki
Platinum V
Falling17
Loki
Platinum V
Level 67
God Stats
4W - 3L
1,760 SR
Queue Stats
46W - 30L
1,896 MMR
Party 1
Merlin
Merlin
Platinum II
Samolarth
Merlin
Platinum II
Level 133
God Stats
16W - 19L
1,514 SR
Queue Stats
93W - 87L
1,717 MMR
Party 1
Ymir
Ymir
Platinum I
matthewboss11
Ymir
Platinum I
Level 155
God Stats
1W - 3L
1,530 SR
Queue Stats
222W - 212L
1,815 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,563 SR
1,748 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,716 SR
1,752 MMR
Cthulhu
Cthulhu
Platinum IV
 
Cthulhu
Platinum IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum V
ChiKnees
Lancelot
Platinum V
Level 155
God Stats
4W - 1L
1,880 SR
Queue Stats
38W - 13L
1,985 MMR
Party 2
Olorun
Olorun
Platinum V
KazakUnchained
Olorun
Platinum V
Level 155
God Stats
4W - 2L
1,946 SR
Queue Stats
349W - 337L
1,796 MMR
Solo
Janus
Janus
Platinum III
TooWhiteFor2K
Janus
Platinum III
Level 169
God Stats
35W - 48L
1,531 SR
Queue Stats
1,047W - 1,040L
1,806 MMR
Solo
Yemoja
Yemoja
Gold II
sljag
Yemoja
Gold II
Level 149
God Stats
39W - 28L
1,722 SR
Queue Stats
204W - 194L
1,672 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
5
0 / 1 / 0
3,650
608
526
3,437
1,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 0 / 0
3,569
595
2,489
2,838
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
7
1 / 1 / 0
3,878
646
1,458
2,816
741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Samolarth
Merlin
8
0 / 1 / 0
3,884
647
511
2,068
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 1
3,814
636
1,384
4,216
2,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThorMartichorasRavana

VS

Bans
KuzenboAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 0 / 0
4,196
699
2,024
2,406
1,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
ChiKnees
Lancelot
8
3 / 0 / 0
4,588
765
2,102
3,685
1,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 1
3,294
549
3,194
2,710
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 3
4,359
727
541
1,565
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
sljag
Yemoja
6
0 / 0 / 1
3,630
605
1,229
3,349
1,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
4
4
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
W
Cthulhu
 
Cthulhu
1
0
0
1
W
Lancelot
ChiKnees
Lancelot
3
0
0
3
L
1
0
0
1
L
Loki
1
1
0
1
W
0
1
1
0.5
L
Merlin
Samolarth
Merlin
0
1
0
0
W
0
1
3
1.5
L
0
1
1
0.5
W
Yemoja
sljag
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,368
Damage
9,090
15,375
Taken
13,715
5,464
Mitigated
5,163
6,720
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
526
166
0
1,236
3,437
1,247
0
1,667
1,413
0
17,613
W
Cthulhu
 
Cthulhu
2,024
105
0
1,121
2,406
1,455
0
0
2,406
24,907
0
W
Lancelot
ChiKnees
Lancelot
2,102
1,071
0
1,339
3,685
1,245
0
351
3,276
0
24,173
L
2,489
2,191
0
1,742
2,838
871
0
1,577
1,134
0
23,420
L
Loki
1,458
377
0
1,596
2,816
741
0
518
2,209
0
19,352
W
3,194
1,548
60
370
2,710
866
0
529
2,181
17,859
0
L
Merlin
Samolarth
Merlin
511
43
0
500
2,068
508
0
35
1,981
26,188
0
W
541
133
0
290
1,565
354
0
130
1,421
26,094
0
L
1,384
446
0
1,646
4,216
2,097
0
2,625
1,497
9,569
0
W
Yemoja
sljag
Yemoja
1,229
568
960
1,126
3,349
1,243
0
855
2,494
9,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,795
Gold Earned
20,067
190
Minions Killed
204
0
Camps Cleared
0
593,646
Distance Traveled
578,227
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,650
608
35
6
0
81,909
0
W
Cthulhu
4,196
699
47
8
0
111,832
0
W
Lancelot
4,588
765
52
9
0
141,449
2
L
Rama
3,569
595
53
9
0
115,181
0
L
Loki
3,878
646
37
6
0
147,441
0
W
Olorun
3,294
549
40
7
0
110,666
0
L
Merlin
3,884
647
55
9
0
116,078
0
W
Janus
4,359
727
55
9
0
118,115
0
L
Ymir
3,814
636
10
2
0
133,037
0
W
Yemoja
3,630
605
10
2
0
96,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role