Player Matchup

Mercury
Mercury
Papiislife
Mercury
Level 97
God Stats
18W - 11L
1,560 SR
Queue Stats
331W - 300L
1,410 Elo+
Party 1
Neith
Neith
SwavySock
Neith
Level 61
God Stats
4W - 3L
1,444 SR
Queue Stats
79W - 80L
1,383 Elo+
Party 1
Ah Puch
Ah Puch
TNC_Ari
Ah Puch
Level 84
God Stats
2W - 2L
1,364 SR
Queue Stats
246W - 246L
1,424 Elo+
Party 1
Mulan
Mulan
glalvanic_smoke4
Mulan
Level 48
God Stats
139W - 121L
1,345 SR
Queue Stats
341W - 365L
1,305 Elo+
Solo
Bacchus
Bacchus
sextuple_lift74
Bacchus
Level 47
God Stats
3W - 1L
1,823 SR
Queue Stats
64W - 76L
1,342 Elo+
Solo
Team Averages
Level 67
1,507 SR
1,373 Elo+

VS

Team Averages
Level 61
1,577 SR
1,439 Elo+
Hel
Hel
DemoniatikPR
Hel
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,644 Elo+
Solo
Xbalanque
Xbalanque
Juradodub
Xbalanque
Level 63
God Stats
94W - 97L
1,436 SR
Queue Stats
456W - 465L
1,397 Elo+
Solo
Loki
Loki
K-r-a-f-t-y-22
Loki
Level 105
God Stats
5W - 4L
1,698 SR
Queue Stats
146W - 181L
1,366 Elo+
Solo
Chaac
Chaac
UrLocalEuphoria
Chaac
Level 44
God Stats
30W - 26L
1,502 SR
Queue Stats
114W - 130L
1,342 Elo+
Solo
Danzaburou
Danzaburou
popgondan2
Danzaburou
Level 49
God Stats
1W - 1L
1,748 SR
Queue Stats
34W - 42L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Papiislife
Mercury
8
1 / 0 / 0
5,030
559
1,601
4,811
1,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
SwavySock
Neith
8
0 / 1 / 0
4,570
508
844
2,639
793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
TNC_Ari
Ah Puch
10
2 / 0 / 0
5,730
637
4,151
2,414
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,654
517
2,896
6,173
4,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

6
0 / 4 / 0
4,386
487
1,763
6,493
5,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,590
510
971
4,690
1,641
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Juradodub
Xbalanque
9
3 / 0 / 2
5,413
601
4,217
4,615
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
2 / 0 / 2
5,331
592
2,617
5,975
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 0
5,333
593
3,099
5,773
2,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
popgondan2
Danzaburou
1
0 / 0 / 0
3,168
352
0
0
0
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
3
Kills
6
6
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Xbalanque
Juradodub
Xbalanque
3
0
2
4
L
2
0
2
3
W
Mercury
Papiislife
Mercury
1
0
0
1
W
Neith
SwavySock
Neith
0
1
0
0
W
Ah Puch
TNC_Ari
Ah Puch
2
0
0
2
L
1
0
0
1
W
0
1
0
0
L
Danzaburou
popgondan2
Danzaburou
0
0
0
0
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,255
Damage
10,904
22,530
Taken
21,053
13,466
Mitigated
7,661
2,632
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
971
211
0
1,235
4,690
1,641
0
2,947
1,451
21,606
0
L
Xbalanque
Juradodub
Xbalanque
4,217
1,751
0
2,704
4,615
1,567
540
1,530
3,085
0
29,576
L
2,617
451
0
2,861
5,975
1,886
0
1,090
4,830
0
26,386
W
Mercury
Papiislife
Mercury
1,601
950
0
131
4,811
1,429
0
0
4,811
0
30,513
W
Neith
SwavySock
Neith
844
474
0
120
2,639
793
689
136
2,503
0
22,826
W
Ah Puch
TNC_Ari
Ah Puch
4,151
439
0
1,284
2,414
849
596
1,013
1,401
29,972
0
L
3,099
853
0
1,745
5,773
2,567
0
63
5,444
0
30,279
W
2,896
447
0
365
6,173
4,966
0
0
6,173
0
17,905
L
Danzaburou
popgondan2
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
1,763
242
0
732
6,493
5,429
0
0
6,493
15,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,370
Gold Earned
23,835
201
Minions Killed
184
0
Camps Cleared
0
837,116
Distance Traveled
670,296
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,590
510
50
6
0
139,504
0
L
Xbalanque
5,413
601
42
5
0
168,441
0
L
Loki
5,331
592
44
5
0
192,942
3
W
Mercury
5,030
559
59
7
0
195,060
0
W
Neith
4,570
508
37
4
0
157,504
0
W
Ah Puch
5,730
637
60
7
0
165,766
0
L
Chaac
5,333
593
48
5
0
169,210
0
W
Mulan
4,654
517
23
3
0
152,691
0
L
Danzaburou
3,168
352
0
0
0
199
0
W
Bacchus
4,386
487
22
2
0
166,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role