Player Matchup

Cerberus
Cerberus
Filios
Cerberus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,559 Elo+
Party 1
Hera
Hera
Madcatbig
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
nicki626
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,448 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,485 Elo+

VS

Team Averages
Level 62
1,335 SR
1,395 Elo+
Ne Zha
Ne Zha
Mamie-_Merguez
Ne Zha
Level 43
God Stats
3W - 0L
1,799 SR
Queue Stats
64W - 65L
1,474 Elo+
Solo
Olorun
Olorun
McGuirk246
Olorun
Level 45
God Stats
1W - 2L
1,161 SR
Queue Stats
96W - 88L
1,367 Elo+
Party 2
Anhur
Anhur
SenpaiKaru
Anhur
Level 98
God Stats
1W - 3L
1,045 SR
Queue Stats
154W - 244L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Filios
Cerberus
13
3 / 4 / 8
9,601
873
11,282
17,237
16,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
12
5 / 5 / 4
9,234
839
12,014
8,578
2,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
nicki626
Danzaburou
12
3 / 6 / 5
9,027
821
3,309
11,632
4,389
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 6
10,018
911
10,474
8,208
2,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
McGuirk246
Olorun
13
4 / 3 / 10
10,185
926
11,309
10,409
3,837
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
13
4 / 5 / 9
10,088
917
8,642
11,943
3,846
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
11
Kills
15
15
Deaths
11
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Filios
Cerberus
3
4
8
1.75
L
Hera
5
5
4
1.4
W
7
3
6
3.33
W
Olorun
McGuirk246
Olorun
4
3
10
3
W
Anhur
4
5
9
1.7
L
Danzaburou
nicki626
Danzaburou
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,605
Damage
30,425
37,447
Taken
30,560
23,520
Mitigated
10,676
4,437
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Filios
Cerberus
11,282
960
0
2,494
17,237
16,515
118
5,942
11,295
28,448
596
L
Hera
12,014
3,298
0
776
8,578
2,616
0
2,300
6,203
32,646
0
W
10,474
2,667
0
968
8,208
2,993
303
5,630
2,530
0
29,235
W
Olorun
McGuirk246
Olorun
11,309
4,827
251
2,939
10,409
3,837
443
7,782
2,627
39,823
0
W
Anhur
8,642
3,477
0
1,350
11,943
3,846
348
9,282
2,465
0
38,012
L
Danzaburou
nicki626
Danzaburou
3,309
1,315
224
943
11,632
4,389
459
3,750
7,746
0
32,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,862
Gold Earned
30,291
158
Minions Killed
127
0
Camps Cleared
0
604,814
Distance Traveled
627,849
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,601
873
74
7
0
218,745
0
L
Hera
9,234
839
42
4
0
201,195
0
W
Ne Zha
10,018
911
18
2
0
221,861
2
W
Olorun
10,185
926
41
4
0
202,012
0
W
Anhur
10,088
917
68
6
0
203,976
3
L
Danzaburou
9,027
821
42
4
0
184,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role