Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
COH3R3NT
Lancelot
Level 128
God Stats
0W - 1L
1,574 SR
Queue Stats
263W - 330L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
Kryptionel
Cthulhu
Level 37
God Stats
18W - 16L
1,436 SR
Queue Stats
120W - 126L
1,326 Elo+
Solo
Martichoras
Martichoras
Nahue_AA
Martichoras
Level 130
God Stats
6W - 8L
1,610 SR
Queue Stats
270W - 265L
1,502 Elo+
Solo
Team Averages
Level 103
1,524 SR
1,446 Elo+

VS

Team Averages
Level 101
1,536 SR
1,433 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Benavito88
Agni
Level 124
God Stats
2W - 2L
1,528 SR
Queue Stats
197W - 196L
1,467 Elo+
Solo
Heimdallr
Heimdallr
JakbBandit
Heimdallr
Level 96
God Stats
1W - 1L
1,719 SR
Queue Stats
44W - 55L
1,431 Elo+
Party 2
Janus
Janus
KadreBandit
Janus
Level 157
God Stats
24W - 28L
1,478 SR
Queue Stats
260W - 261L
1,394 Elo+
Party 2
Cerberus
Cerberus
SilentlyVoided
Cerberus
Level 47
God Stats
43W - 40L
1,455 SR
Queue Stats
50W - 52L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
0 / 0 / 0
3,394
566
1,202
3,149
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
 
Sol
6
0 / 1 / 0
3,186
531
865
3,423
1,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
COH3R3NT
Lancelot
6
1 / 0 / 0
3,490
582
1,020
3,262
1,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Kryptionel
Cthulhu
2
0 / 1 / 0
2,759
460
390
1,354
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Martichoras
Nahue_AA
Martichoras
5
0 / 1 / 0
3,308
551
1,826
3,005
986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
1 / 0 / 0
4,247
708
660
3,008
1,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,725
621
2,294
2,321
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
JakbBandit
Heimdallr
5
0 / 1 / 1
3,252
542
1,386
2,763
850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
2 / 0 / 0
3,999
667
1,557
3,281
862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
5
0 / 0 / 1
3,515
586
1,292
4,086
2,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
0
0
0
L
Sol
 
Sol
0
1
0
0
W
Cu Chulainn
 
Cu Chulainn
1
0
0
1
W
0
0
0
0
L
Lancelot
COH3R3NT
Lancelot
1
0
0
1
W
Heimdallr
JakbBandit
Heimdallr
0
1
1
0.5
W
2
0
0
2
L
Cthulhu
Kryptionel
Cthulhu
0
1
0
0
L
Martichoras
Nahue_AA
Martichoras
0
1
0
0
W
Cerberus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,303
Damage
7,189
14,193
Taken
15,459
5,405
Mitigated
5,819
4,949
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,202
638
0
749
3,149
1,758
0
654
2,495
0
15,820
L
Sol
 
Sol
865
645
0
1,326
3,423
1,195
0
2,616
807
10,955
2,078
W
Cu Chulainn
 
Cu Chulainn
660
180
0
688
3,008
1,383
217
310
2,618
0
19,777
W
2,294
302
0
719
2,321
629
0
453
1,868
24,441
0
L
Lancelot
COH3R3NT
Lancelot
1,020
276
0
1,895
3,262
1,018
0
690
2,572
0
12,896
W
Heimdallr
JakbBandit
Heimdallr
1,386
761
0
823
2,763
850
75
0
2,763
0
16,524
W
1,557
153
0
1,485
3,281
862
0
296
2,985
21,201
0
L
Cthulhu
Kryptionel
Cthulhu
390
203
0
412
1,354
448
0
0
1,354
1,959
0
L
Martichoras
Nahue_AA
Martichoras
1,826
315
0
567
3,005
986
0
1,190
1,815
0
17,184
W
Cerberus
1,292
185
436
1,068
4,086
2,095
86
0
4,086
9,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,137
Gold Earned
18,738
110
Minions Killed
148
0
Camps Cleared
0
492,825
Distance Traveled
554,260
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,394
566
33
6
0
124,816
1
L
Sol
3,186
531
20
3
0
96,352
4
W
Cu Chulainn
4,247
708
34
6
0
79,728
0
W
Agni
3,725
621
44
7
0
110,871
0
L
Lancelot
3,490
582
29
5
0
124,468
0
W
Heimdallr
3,252
542
22
4
0
106,954
0
W
Janus
3,999
667
38
6
0
139,746
0
L
Cthulhu
2,759
460
4
1
0
34,887
0
L
Martichoras
3,308
551
24
4
0
112,302
0
W
Cerberus
3,515
586
10
2
0
116,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role