Player Matchup

Olorun
Olorun
Antixsocial_Nat
Olorun
Level 82
God Stats
5W - 4L
1,424 SR
Queue Stats
106W - 84L
1,450 Elo+
Party 2
Ne Zha
Ne Zha
HowsYourBush
Ne Zha
Level 118
God Stats
5W - 7L
1,291 SR
Queue Stats
352W - 330L
1,482 Elo+
Party 1
Thor
Thor
ItsOhSoDivine
Thor
Level 106
God Stats
20W - 15L
1,657 SR
Queue Stats
826W - 814L
1,486 Elo+
Solo
King Arthur
King Arthur
SmashDatAshh
King Arthur
Level 164
God Stats
17W - 22L
1,490 SR
Queue Stats
631W - 561L
1,558 Elo+
Party 1
Charybdis
Charybdis
Vizcedon
Charybdis
Level 139
God Stats
1W - 1L
1,506 SR
Queue Stats
142W - 118L
1,529 Elo+
Party 2
Team Averages
Level 122
1,474 SR
1,501 Elo+

VS

Team Averages
Level 126
1,482 SR
1,499 Elo+
Cu Chulainn
Cu Chulainn
BIúe
Cu Chulainn
Level 120
God Stats
34W - 28L
1,563 SR
Queue Stats
205W - 185L
1,606 Elo+
Solo
Skadi
Skadi
Horrorshow-Veck
Skadi
Level 118
God Stats
39W - 30L
1,553 SR
Queue Stats
93W - 96L
1,479 Elo+
Party 3
Athena
Athena
MajorasRage
Athena
Level 134
God Stats
13W - 5L
1,765 SR
Queue Stats
222W - 211L
1,485 Elo+
Party 3
Persephone
Persephone
TheKingKasual
Persephone
Level 142
God Stats
5W - 3L
1,333 SR
Queue Stats
211W - 190L
1,509 Elo+
Party 3
Horus
Horus
TouchMe_Sama77
Horus
Level 117
God Stats
1W - 5L
1,198 SR
Queue Stats
6W - 16L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,413
458
3,875
9,448
3,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
10
1 / 4 / 0
6,042
432
6,292
12,158
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 1 / 1
6,731
481
3,525
8,633
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
SmashDatAshh
King Arthur
12
0 / 3 / 1
7,094
507
5,590
10,914
4,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Vizcedon
Charybdis
11
1 / 2 / 0
6,648
475
5,292
10,334
3,648
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BIúe
Cu Chulainn
13
1 / 0 / 2
8,141
582
9,419
10,867
9,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
7 / 1 / 2
8,446
603
8,828
7,184
2,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
11
3 / 0 / 8
7,919
566
4,162
11,108
7,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
TheKingKasual
Persephone
13
2 / 1 / 4
7,776
555
5,909
5,694
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 3
7,054
504
5,955
8,394
5,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
17
17
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Cu Chulainn
BIúe
Cu Chulainn
1
0
2
2
W
7
1
2
8
L
Ne Zha
1
4
0
0.25
L
1
1
1
1.5
W
Athena
3
0
8
7
L
King Arthur
SmashDatAshh
King Arthur
0
3
1
0.17
W
Persephone
TheKingKasual
Persephone
2
1
4
4
W
4
1
3
5.5
L
Charybdis
Vizcedon
Charybdis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,574
Damage
34,273
51,487
Taken
43,247
19,700
Mitigated
27,147
7,369
Healing
12,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,875
2,250
0
630
9,448
3,635
0
1,017
8,429
44,376
0
W
Cu Chulainn
BIúe
Cu Chulainn
9,419
847
0
1,949
10,867
9,012
109
0
10,867
107
64,311
W
8,828
3,552
0
921
7,184
2,742
1,670
2,099
5,085
0
62,442
L
Ne Zha
6,292
2,189
0
1,590
12,158
4,580
0
3,872
8,286
0
39,244
L
3,525
228
0
788
8,633
3,142
0
332
8,301
0
45,730
W
Athena
4,162
1,711
1,681
2,511
11,108
7,808
7
1,964
9,144
16,342
0
L
King Arthur
SmashDatAshh
King Arthur
5,590
600
0
1,537
10,914
4,695
0
4,943
5,971
0
57,482
W
Persephone
TheKingKasual
Persephone
5,909
222
0
991
5,694
1,754
88
0
5,688
55,701
0
W
5,955
3,130
450
3,678
8,394
5,831
103
21
8,373
0
36,785
L
Charybdis
Vizcedon
Charybdis
5,292
2,050
0
2,824
10,334
3,648
0
14
10,320
0
48,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,928
Gold Earned
39,336
388
Minions Killed
396
0
Camps Cleared
0
1,315,880
Distance Traveled
1,460,532
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,413
458
75
5
0
210,703
0
W
Cu Chulainn
8,141
582
108
8
0
281,680
0
W
Skadi
8,446
603
106
8
0
282,776
0
L
Ne Zha
6,042
432
51
4
0
276,930
0
L
Thor
6,731
481
73
5
0
292,542
0
W
Athena
7,919
566
22
2
0
329,779
8
L
King Arthur
7,094
507
114
8
0
286,409
1
W
Persephone
7,776
555
102
7
0
289,866
0
W
Horus
7,054
504
58
4
0
276,431
0
L
Charybdis
6,648
475
75
5
0
249,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role