Player Matchup

Charon
Charon
 
Charon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Lellfri
Jormungandr
Level 63
God Stats
1W - 0L
1,305 SR
Queue Stats
22W - 20L
1,497 Elo+
Party 1
Jing Wei
Jing Wei
Sanrot2005
Jing Wei
Level 105
God Stats
7W - 5L
1,470 SR
Queue Stats
85W - 75L
1,534 Elo+
Party 1
Ne Zha
Ne Zha
Sariox
Ne Zha
Level 118
God Stats
2W - 0L
1,719 SR
Queue Stats
19W - 20L
1,485 Elo+
Party 1
Hera
Hera
WalrusBasado
Hera
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 60L
1,490 Elo+
Party 1
Team Averages
Level 117
1,499 SR
1,501 Elo+

VS

Team Averages
Level 144
1,495 SR
1,486 Elo+
King Arthur
King Arthur
 
King Arthur
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DeviLLuk
Danzaburou
Level 123
God Stats
8W - 7L
1,615 SR
Queue Stats
106W - 124L
1,425 Elo+
Solo
Ix Chel
Ix Chel
LeSims
Ix Chel
Level 158
God Stats
0W - 3L
1,157 SR
Queue Stats
57W - 57L
1,550 Elo+
Solo
Nemesis
Nemesis
MarcoAnt096
Nemesis
Level 157
God Stats
2W - 2L
1,702 SR
Queue Stats
344W - 348L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
1 / 1 / 0
4,836
484
2,252
4,936
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
Lellfri
Jormungandr
9
0 / 0 / 0
4,935
494
2,311
4,866
3,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Sanrot2005
Jing Wei
10
0 / 1 / 0
5,450
545
2,762
5,721
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Sariox
Ne Zha
11
2 / 1 / 2
6,043
604
3,011
8,396
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 1
6,081
608
4,969
3,852
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 0 / 0
6,013
601
3,689
8,345
4,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon
 
Charon
1
0 / 0 / 0
3,491
349
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
DeviLLuk
Danzaburou
10
1 / 2 / 1
5,503
550
3,596
7,923
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
LeSims
Ix Chel
10
0 / 3 / 0
5,296
530
2,414
7,279
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
MarcoAnt096
Nemesis
10
2 / 2 / 0
5,477
548
2,763
8,692
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
6
Kills
3
3
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
0
1
L
King Arthur
 
King Arthur
0
0
0
0
L
Charon
 
Charon
0
0
0
0
L
Danzaburou
DeviLLuk
Danzaburou
1
2
1
0.75
L
Ix Chel
LeSims
Ix Chel
0
3
0
0
W
Jormungandr
Lellfri
Jormungandr
0
0
0
0
L
Nemesis
MarcoAnt096
Nemesis
2
2
0
1
W
Jing Wei
Sanrot2005
Jing Wei
0
1
0
0
W
Ne Zha
Sariox
Ne Zha
2
1
2
3
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,305
Damage
12,462
27,771
Taken
32,239
12,622
Mitigated
13,033
6,824
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,252
510
0
215
4,936
3,170
268
91
4,845
23,413
0
L
King Arthur
 
King Arthur
3,689
77
0
2,402
8,345
4,757
0
2,485
5,860
0
45,396
L
Charon
 
Charon
0
0
172
0
0
0
0
0
0
0
0
L
Danzaburou
DeviLLuk
Danzaburou
3,596
1,380
0
3,273
7,923
2,812
0
1,716
6,207
0
38,140
L
Ix Chel
LeSims
Ix Chel
2,414
291
200
2,530
7,279
2,436
0
3,583
3,696
38,803
0
W
Jormungandr
Lellfri
Jormungandr
2,311
533
0
1,118
4,866
3,042
0
0
4,866
30,400
0
L
Nemesis
MarcoAnt096
Nemesis
2,763
1,082
0
1,119
8,692
3,028
0
1,772
6,920
0
38,396
W
Jing Wei
Sanrot2005
Jing Wei
2,762
2,398
0
2,070
5,721
2,071
180
49
5,672
0
38,012
W
Ne Zha
Sariox
Ne Zha
3,011
973
0
2,697
8,396
2,858
0
365
8,031
0
43,544
W
4,969
1,623
0
724
3,852
1,481
0
1,958
1,894
44,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,345
Gold Earned
25,780
287
Minions Killed
268
0
Camps Cleared
0
1,003,735
Distance Traveled
791,389
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
4,836
484
33
3
0
159,064
0
L
King Arthur
6,013
601
72
7
0
205,584
1
L
Charon
3,491
349
0
0
0
10,095
0
L
Danzaburou
5,503
550
61
6
0
161,845
0
L
Ix Chel
5,296
530
74
7
0
186,327
2
W
Jormungandr
4,935
494
47
5
0
202,053
0
L
Nemesis
5,477
548
61
6
0
227,538
0
W
Jing Wei
5,450
545
67
7
0
192,206
0
W
Ne Zha
6,043
604
55
6
0
236,666
0
W
Hera
6,081
608
85
9
0
213,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role