Player Matchup

Bacchus
Bacchus
Silver I
Juubert
Bacchus
Silver I
Level 132
God Stats
3W - 5L
1,858 SR
Queue Stats
30W - 41L
1,447 MMR
Party 2
Anubis
Anubis
Bronze IV
ReadTheBible434
Anubis
Bronze IV
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,427 MMR
Party 2
Ne Zha
Ne Zha
Silver II
SpoiledKILLER
Ne Zha
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,275 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,619 SR
1,383 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,489 SR
1,383 MMR
Hades
Hades
Silver III
 
Hades
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Silver II
NowSaviorSelf
Artemis
Silver II
Level 156
God Stats
1W - 2L
1,483 SR
Queue Stats
41W - 32L
1,159 MMR
Party 1
Geb
Geb
Gold V
Vivid Shrimpi
Geb
Gold V
Level 97
God Stats
3W - 3L
1,484 SR
Queue Stats
36W - 36L
1,490 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Juubert
Bacchus
11
2 / 4 / 2
9,091
649
6,436
15,770
20,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 3 / 2
9,664
690
8,097
8,345
5,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 4
9,463
676
4,333
13,533
14,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GaneshaHerculesSurtrAtlasVulcan

VS

Bans
Baron SamediMartichorasSkadiCupidDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 0 / 7
10,902
779
9,743
7,761
3,765
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
14
5 / 2 / 4
11,062
790
12,798
7,215
2,954
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 3 / 6
10,391
742
6,387
15,641
14,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
9
9
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
7
5.5
L
Bacchus
Juubert
Bacchus
2
4
2
0.75
W
Artemis
5
2
4
3.5
L
2
3
2
1
L
1
2
4
1.5
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,866
Damage
28,928
37,648
Taken
30,617
40,167
Mitigated
21,051
3,550
Healing
8,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,743
945
2,416
4,886
7,761
3,765
1,135
4,056
3,624
51,575
0
L
Bacchus
Juubert
Bacchus
6,436
1,065
0
844
15,770
20,877
0
5,140
10,453
18,697
0
W
Artemis
12,798
4,474
0
464
7,215
2,954
1,595
4,286
2,862
0
50,707
L
8,097
217
0
1,964
8,345
5,249
0
5,126
3,219
50,231
0
L
4,333
105
0
742
13,533
14,041
0
6,111
7,422
0
31,421
W
6,387
581
0
436
15,641
14,332
134
6,377
9,224
24,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,218
Gold Earned
32,355
119
Minions Killed
170
0
Camps Cleared
0
703,197
Distance Traveled
801,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,902
779
92
7
0
280,427
0
L
Bacchus
9,091
649
14
1
0
240,690
0
W
Artemis
11,062
790
60
4
0
252,436
0
L
Anubis
9,664
690
73
5
0
208,518
0
L
Ne Zha
9,463
676
32
2
0
253,989
0
W
Geb
10,391
742
18
1
0
268,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role