Player Matchup

Rama
Rama
Diamond V
MrNeoGh0st
Rama
Diamond V
Level 95
God Stats
3W - 2L
1,457 SR
Queue Stats
66W - 44L
2,141 MMR
Party 1
Chang'e
Chang'e
Diamond V
TwitchHeadless
Chang'e
Diamond V
Level 157
God Stats
5W - 3L
1,663 SR
Queue Stats
84W - 61L
2,167 MMR
Party 1
Atlas
Atlas
Platinum II
creeperchaus86
Atlas
Platinum II
Level 125
God Stats
11W - 5L
1,726 SR
Queue Stats
56W - 40L
2,008 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,615 SR
2,105 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,589 SR
1,914 MMR
Thanatos
Thanatos
Diamond V
 
Thanatos
Diamond V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond III
Listolito_
Thoth
Diamond III
Level 158
God Stats
9W - 3L
1,703 SR
Queue Stats
125W - 108L
2,310 MMR
Party 2
Horus
Horus
Platinum II
l2obinson
Horus
Platinum II
Level 149
God Stats
74W - 82L
1,565 SR
Queue Stats
440W - 415L
1,932 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
11,259
751
12,722
13,596
4,218
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 3
10,711
714
6,783
12,591
3,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 3 / 5
10,487
699
8,128
16,529
17,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
GaneshaDiscordiaScyllaPersephoneKukulkan

VS

Bans
KuzenboBacchusHeraSobekAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
7 / 3 / 2
12,388
826
12,829
14,027
7,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
16
3 / 1 / 7
11,934
796
18,857
5,881
2,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
l2obinson
Horus
13
0 / 4 / 8
10,355
690
4,042
14,794
14,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
8
Kills
10
10
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
3
2
2.67
W
Thoth
3
1
7
6.5
L
3
3
5
1.83
L
3
4
3
1.13
L
2
3
5
1.5
W
Horus
l2obinson
Horus
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,633
Damage
35,728
42,716
Taken
34,702
25,051
Mitigated
23,884
6,577
Healing
16,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,829
2,098
0
11,540
14,027
7,146
460
5,224
8,803
0
51,191
W
Thoth
18,857
469
0
500
5,881
2,621
850
4,335
1,546
84,593
0
L
12,722
8,464
0
2,036
13,596
4,218
0
6,682
6,914
0
50,343
L
6,783
375
1,692
2,099
12,591
3,322
52
3,954
8,637
47,568
0
L
8,128
2,765
0
750
16,529
17,511
0
8,349
8,180
19,364
0
W
Horus
l2obinson
Horus
4,042
1,594
560
3,566
14,794
14,117
260
6,233
8,561
0
12,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,457
Gold Earned
34,677
157
Minions Killed
191
0
Camps Cleared
0
781,084
Distance Traveled
859,525
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,388
826
48
3
0
294,245
2
W
Thoth
11,934
796
118
8
0
290,585
1
L
Rama
11,259
751
72
5
0
256,179
0
L
Chang'e
10,711
714
65
4
0
251,715
2
L
Atlas
10,487
699
20
1
0
273,190
1
W
Horus
10,355
690
25
2
0
274,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role