Player Matchup

Horus
Horus
IceCold Toshiro
Horus
Level 133
God Stats
1W - 2L
1,707 SR
Queue Stats
600W - 583L
1,495 Elo+
Party 1
Camazotz
Camazotz
Loosecanon2
Camazotz
Level 129
God Stats
2W - 2L
1,520 SR
Queue Stats
84W - 82L
1,509 Elo+
Solo
Thoth
Thoth
Psychocadillacz
Thoth
Level 121
God Stats
4W - 4L
1,507 SR
Queue Stats
378W - 347L
1,494 Elo+
Party 1
Chronos
Chronos
TopshelfTurtz
Chronos
Level 139
God Stats
2W - 5L
1,182 SR
Queue Stats
629W - 594L
1,456 Elo+
Party 1
Khepri
Khepri
WhereIsMyBong
Khepri
Level 155
God Stats
2W - 1L
1,899 SR
Queue Stats
238W - 216L
1,542 Elo+
Solo
Team Averages
Level 135
1,563 SR
1,499 Elo+

VS

Team Averages
Level 138
1,605 SR
1,527 Elo+
Charon
Charon
KaptainJoker
Charon
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 37L
1,584 Elo+
Party 3
Neith
Neith
PSNSnakeJaz
Neith
Level 115
God Stats
1W - 1L
1,670 SR
Queue Stats
39W - 49L
1,451 Elo+
Party 2
Horus
Horus
XCDomination
Horus
Level 120
God Stats
2W - 0L
1,568 SR
Queue Stats
40W - 48L
1,469 Elo+
Party 2
Zhong Kui
Zhong Kui
XxNICKxSAVAGExX
Zhong Kui
Level 153
God Stats
5W - 0L
1,567 SR
Queue Stats
83W - 67L
1,569 Elo+
Party 3
Izanami
Izanami
XxRIC0xSAVAGExX
Izanami
Level 157
God Stats
2W - 0L
1,718 SR
Queue Stats
50W - 42L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
6,740
674
3,219
8,466
9,194
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
Loosecanon2
Camazotz
15
5 / 2 / 2
8,053
805
9,591
11,810
6,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 3
7,237
724
10,487
7,710
3,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
14
1 / 2 / 4
7,355
736
10,025
9,549
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 4
7,461
746
5,569
14,392
15,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
3 / 2 / 10
9,381
938
8,056
14,727
13,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
6 / 1 / 4
9,855
986
12,642
11,519
5,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 12
8,066
807
5,720
13,285
13,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
XxNICKxSAVAGExX
Zhong Kui
13
1 / 2 / 10
8,080
808
8,008
8,604
7,334
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
4 / 1 / 7
9,100
910
14,742
10,074
5,093
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
7
Kills
14
14
Deaths
8
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
Charon
3
2
10
4
L
Camazotz
Loosecanon2
Camazotz
5
2
2
3
W
6
1
4
8
L
0
5
3
0.3
L
Chronos
1
2
4
1.5
L
1
3
4
1
W
0
2
12
3
W
Zhong Kui
XxNICKxSAVAGExX
Zhong Kui
1
2
10
3
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,891
Damage
49,168
51,927
Taken
58,209
41,079
Mitigated
44,727
15,023
Healing
26,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,219
980
4,100
2,259
8,466
9,194
0
3,213
4,532
1,186
2,688
W
Charon
8,056
1,263
4,817
3,821
14,727
13,712
503
5,443
8,807
15,158
0
L
Camazotz
Loosecanon2
Camazotz
9,591
487
543
3,041
11,810
6,905
0
4,042
7,459
0
17,133
W
12,642
8,285
1,444
4,519
11,519
5,383
2,673
6,258
4,660
0
34,205
L
10,487
351
642
57
7,710
3,908
0
2,635
4,986
23,518
0
L
Chronos
10,025
2,724
998
1,205
9,549
5,218
0
3,981
5,255
23,182
0
L
5,569
162
243
1,935
14,392
15,854
0
4,131
9,768
11,130
0
W
5,720
1,231
3,838
3,677
13,285
13,205
122
5,480
7,440
3,575
3,633
W
Zhong Kui
XxNICKxSAVAGExX
Zhong Kui
8,008
312
703
2,007
8,604
7,334
752
3,026
5,466
12,923
0
W
14,742
9,796
678
868
10,074
5,093
3,869
5,460
4,457
0
31,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,846
Gold Earned
44,482
93
Minions Killed
126
0
Camps Cleared
0
909,612
Distance Traveled
921,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,740
674
1
0
0
199,130
0
W
Charon
9,381
938
10
1
0
180,013
0
L
Camazotz
8,053
805
13
1
0
201,215
0
W
Neith
9,855
986
60
6
0
173,696
0
L
Thoth
7,237
724
30
3
0
182,399
0
L
Chronos
7,355
736
40
4
0
187,970
0
L
Khepri
7,461
746
9
1
0
138,898
0
W
Horus
8,066
807
2
0
0
212,519
0
W
Zhong Kui
8,080
808
12
1
0
181,214
0
W
Izanami
9,100
910
42
4
0
173,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role