Player Matchup

Baron Samedi
Baron Samedi
Diamond V
Dicë
Baron Samedi
Diamond V
Level 50
God Stats
4W - 4L
1,513 SR
Queue Stats
83W - 52L
1,993 MMR
Party 1
Serqet
Serqet
Diamond V
Jаmie
Serqet
Diamond V
Level 47
God Stats
1W - 0L
1,519 SR
Queue Stats
83W - 52L
1,993 MMR
Party 1
Hachiman
Hachiman
Diamond V
Mаtt
Hachiman
Diamond V
Level 46
God Stats
15W - 8L
1,621 SR
Queue Stats
83W - 52L
1,993 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 48
1,551 SR
1,993 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 163
1,596 SR
1,786 MMR
Ra
Ra
Platinum V
GreatBobby
Ra
Platinum V
Level 165
God Stats
3W - 1L
1,494 SR
Queue Stats
372W - 423L
1,837 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Layerrs
Ne Zha
Platinum III
Level 138
God Stats
2W - 2L
1,683 SR
Queue Stats
84W - 75L
1,672 MMR
Party 2
Kali
Kali
Platinum II
OhhGeeDAOE
Kali
Platinum II
Level 185
God Stats
48W - 47L
1,611 SR
Queue Stats
469W - 468L
1,849 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dicë
Baron Samedi
16
3 / 0 / 3
12,600
741
12,398
6,499
3,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Jаmie
Serqet
15
0 / 0 / 6
11,630
684
8,407
14,276
15,724
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Mаtt
Hachiman
14
3 / 1 / 3
11,952
703
8,478
11,585
3,542
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AphroditeMartichorasThothAchillesKuzenbo

VS

Bans
Morgan Le FayCabrakanBacchusKhepriSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
10,587
623
12,519
6,887
2,887
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Layerrs
Ne Zha
13
1 / 4 / 0
10,824
637
6,344
16,791
16,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 1 / 0
10,569
622
3,626
9,449
4,363
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
6
Kills
1
1
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dicë
Baron Samedi
3
0
3
4.5
L
0
1
0
0
W
Serqet
Jаmie
Serqet
0
0
6
3
L
Ne Zha
Layerrs
Ne Zha
1
4
0
0.25
W
Hachiman
Mаtt
Hachiman
3
1
3
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,283
Damage
22,489
32,360
Taken
33,127
23,047
Mitigated
23,438
11,882
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dicë
Baron Samedi
12,398
925
1,626
2,453
6,499
3,781
652
3,114
3,139
76,516
0
L
12,519
1,507
749
861
6,887
2,887
0
2,339
4,380
70,065
0
W
Serqet
Jаmie
Serqet
8,407
1,406
0
4,768
14,276
15,724
428
8,005
6,194
1,622
22,449
L
Ne Zha
Layerrs
Ne Zha
6,344
519
0
1,480
16,791
16,188
0
7,995
7,993
2,129
24,540
W
Hachiman
Mаtt
Hachiman
8,478
5,243
0
3,035
11,585
3,542
1,951
2,559
8,942
32
59,715
L
3,626
934
0
2,650
9,449
4,363
0
3,767
5,168
0
37,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,182
Gold Earned
31,980
215
Minions Killed
188
0
Camps Cleared
0
977,342
Distance Traveled
1,018,959
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,600
741
125
7
0
316,967
1
L
Ra
10,587
623
102
6
0
349,920
5
W
Serqet
11,630
684
28
2
0
348,561
5
L
Ne Zha
10,824
637
21
1
0
335,837
2
W
Hachiman
11,952
703
62
4
0
311,814
2
L
Kali
10,569
622
65
4
0
333,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role