Player Matchup

He Bo
He Bo
 
He Bo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
FembuoyPWNR
Cabrakan
Level 26
God Stats
1W - 0L
1,279 SR
Queue Stats
1W - 2L
1,227 Elo+
Party 1
Sobek
Sobek
ShadowSoul17
Sobek
Level 94
God Stats
1W - 1L
1,149 SR
Queue Stats
56W - 56L
1,594 Elo+
Party 1
Neith
Neith
XepadthePidgeot
Neith
Level 141
God Stats
2W - 0L
1,600 SR
Queue Stats
114W - 145L
1,421 Elo+
Party 1
Surtr
Surtr
neveah03
Surtr
Level 181
God Stats
4W - 0L
1,796 SR
Queue Stats
203W - 256L
1,423 Elo+
Party 1
Team Averages
Level 117
1,465 SR
1,433 Elo+

VS

Team Averages
Level 22
1,461 SR
1,452 Elo+
Apollo
Apollo
Andrux2020
Apollo
Level 29
God Stats
0W - 2L
1,306 SR
Queue Stats
123W - 158L
1,402 Elo+
Solo
Pele
Pele
Chimpo5
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Solo
Ares
Ares
Sstevenfortune
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,715 Elo+
Solo
He Bo
He Bo
Thoraxe24
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,162 Elo+
Solo
Ymir
Ymir
sweatkiller0
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 194L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
9 / 2 / 24
10,187
1,019
17,977
10,004
4,519
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
FembuoyPWNR
Cabrakan
16
10 / 4 / 17
10,057
1,006
10,125
10,361
7,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 24
9,817
982
5,351
12,270
12,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 0 / 26
10,387
1,039
12,451
6,714
3,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
neveah03
Surtr
17
7 / 2 / 22
9,954
995
7,899
11,542
12,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Andrux2020
Apollo
14
1 / 7 / 5
7,189
719
6,684
12,447
5,785
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Chimpo5
Pele
16
5 / 9 / 0
8,727
873
9,694
15,693
8,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
2 / 8 / 2
8,327
833
4,032
15,367
17,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Thoraxe24
He Bo
16
1 / 9 / 8
7,740
774
4,520
12,090
5,092
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 3
6,424
642
1,328
3,439
2,852
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
28
35
Kills
10
12
Deaths
35
113
Assists
18
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
2
24
10.5
L
Apollo
Andrux2020
Apollo
1
7
5
0.5
L
Pele
Chimpo5
Pele
5
9
0
0.56
W
Cabrakan
FembuoyPWNR
Cabrakan
10
4
17
4.63
W
4
4
24
4
L
2
8
2
0.38
L
He Bo
Thoraxe24
He Bo
1
9
8
0.56
W
5
0
26
18
W
Surtr
neveah03
Surtr
7
2
22
9
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,803
Damage
26,258
50,891
Taken
59,036
40,528
Mitigated
39,540
15,115
Healing
3,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
17,977
2,891
965
2,596
10,004
4,519
2,047
2,528
7,217
32,583
0
L
Apollo
Andrux2020
Apollo
6,684
2,919
0
1,609
12,447
5,785
0
6,790
5,540
0
20,452
L
Pele
Chimpo5
Pele
9,694
1,200
50
1,292
15,693
8,544
0
9,602
5,842
0
21,965
W
Cabrakan
FembuoyPWNR
Cabrakan
10,125
1,281
417
1,499
10,361
7,450
987
2,070
8,122
15,113
0
W
5,351
797
948
2,495
12,270
12,643
432
1,434
10,354
10,133
485
L
4,032
163
0
381
15,367
17,267
0
8,601
6,646
8,297
0
L
He Bo
Thoraxe24
He Bo
4,520
549
0
0
12,090
5,092
0
6,322
5,768
12,880
0
W
12,451
3,470
94
3,402
6,714
3,608
3,033
1,138
5,576
0
35,040
W
Surtr
neveah03
Surtr
7,899
2,233
1,066
1,633
11,542
12,308
703
2,317
8,699
305
17,546
L
1,328
174
0
35
3,439
2,852
0
1,605
1,834
1,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,402
Gold Earned
38,407
137
Minions Killed
80
0
Camps Cleared
0
959,043
Distance Traveled
573,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,187
1,019
37
4
0
207,563
0
L
Apollo
7,189
719
33
3
0
158,821
0
L
Pele
8,727
873
26
3
0
129,557
0
W
Cabrakan
10,057
1,006
6
1
0
159,349
0
W
Sobek
9,817
982
16
2
0
187,909
0
L
Ares
8,327
833
5
1
0
118,495
0
L
He Bo
7,740
774
15
2
0
140,347
0
W
Neith
10,387
1,039
51
5
0
194,757
0
W
Surtr
9,954
995
27
3
0
209,465
0
L
Ymir
6,424
642
1
0
0
26,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role