Player Matchup

Hachiman
Hachiman
JosimarYsuYambú
Hachiman
Level 146
God Stats
3W - 0L
1,699 SR
Queue Stats
82W - 65L
1,546 Elo+
Party 1
Sobek
Sobek
NinoNakano
Sobek
Level 79
God Stats
2W - 2L
1,585 SR
Queue Stats
101W - 73L
1,610 Elo+
Party 1
Anubis
Anubis
Nyo94
Anubis
Level 158
God Stats
1W - 4L
1,087 SR
Queue Stats
113W - 128L
1,421 Elo+
Solo
Mercury
Mercury
VIZZIO14
Mercury
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
596W - 485L
1,612 Elo+
Party 3
Ao Kuang
Ao Kuang
arielin14
Ao Kuang
Level 159
God Stats
9W - 16L
1,156 SR
Queue Stats
725W - 577L
1,615 Elo+
Party 3
Team Averages
Level 140
1,405 SR
1,561 Elo+

VS

Team Averages
Level 148
1,458 SR
1,458 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
OKTUBR3
Hou Yi
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,210 Elo+
Solo
Da Ji
Da Ji
Recrom
Da Ji
Level 177
God Stats
1W - 3L
1,292 SR
Queue Stats
38W - 41L
1,596 Elo+
Solo
Janus
Janus
SansTheBony
Janus
Level 68
God Stats
3W - 7L
1,500 SR
Queue Stats
390W - 408L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,538
1,308
4,838
4,218
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
11
2 / 1 / 7
7,023
1,405
4,112
7,858
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Nyo94
Anubis
12
3 / 2 / 6
6,966
1,393
3,550
3,702
2,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
VIZZIO14
Mercury
11
1 / 0 / 4
5,830
1,166
2,729
3,853
1,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
arielin14
Ao Kuang
11
3 / 1 / 5
6,804
1,361
5,783
5,646
3,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

376

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 2 / 4
6,370
1,274
2,834
5,780
6,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Merlin
 
Merlin
11
1 / 0 / 3
6,343
1,269
9,893
2,600
985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
OKTUBR3
Hou Yi
11
2 / 4 / 1
6,312
1,262
2,693
6,637
2,374
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Recrom
Da Ji
11
1 / 4 / 3
6,203
1,241
5,958
8,493
3,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 0
5,130
1,026
0
0
0

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
10
Kills
4
4
Deaths
10
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
4
1
L
Merlin
 
Merlin
1
0
3
2.5
W
1
0
6
4
W
Sobek
2
1
7
5.5
W
Anubis
Nyo94
Anubis
3
2
6
3
L
Hou Yi
OKTUBR3
Hou Yi
2
4
1
0.63
L
Da Ji
Recrom
Da Ji
1
4
3
0.63
L
0
0
0
0
W
Mercury
VIZZIO14
Mercury
1
0
4
3
W
Ao Kuang
arielin14
Ao Kuang
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,012
Damage
21,378
25,277
Taken
23,510
16,810
Mitigated
13,558
4,472
Healing
529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,834
1,218
0
277
5,780
6,549
0
2,856
2,850
4,841
0
L
Merlin
 
Merlin
9,893
1,388
0
0
2,600
985
0
1,476
1,072
32,414
0
W
4,838
3,787
0
783
4,218
1,654
0
1,612
2,606
0
11,934
W
Sobek
4,112
311
0
2,850
7,858
7,693
0
3,778
4,080
13,388
0
W
Anubis
Nyo94
Anubis
3,550
91
0
139
3,702
2,139
0
2,641
1,061
23,025
0
L
Hou Yi
OKTUBR3
Hou Yi
2,693
1,041
0
252
6,637
2,374
0
4,989
1,368
0
11,863
L
Da Ji
Recrom
Da Ji
5,958
1,284
0
0
8,493
3,650
0
3,767
4,684
0
13,171
L
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
VIZZIO14
Mercury
2,729
1,224
0
0
3,853
1,784
0
1,987
1,866
0
6,086
W
Ao Kuang
arielin14
Ao Kuang
5,783
767
0
700
5,646
3,540
0
2,787
2,859
11,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,161
Gold Earned
30,358
110
Minions Killed
105
4
Camps Cleared
4
576,007
Distance Traveled
420,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,370
1,274
5
1
0
118,615
0
L
Merlin
6,343
1,269
52
10
1
106,929
0
W
Hachiman
6,538
1,308
30
6
2
108,309
0
W
Sobek
7,023
1,405
11
2
0
122,900
0
W
Anubis
6,966
1,393
47
9
1
115,391
0
L
Hou Yi
6,312
1,262
18
4
1
97,470
0
L
Da Ji
6,203
1,241
30
6
2
97,766
0
L
Janus
5,130
1,026
0
0
0
0
0
W
Mercury
5,830
1,166
6
1
0
109,428
0
W
Ao Kuang
6,804
1,361
16
3
1
119,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role