Player Matchup

Fenrir
Fenrir
CLOUD_423Hz
Fenrir
Level 38
God Stats
1W - 0L
1,246 SR
Queue Stats
6W - 9L
1,407 Elo+
Solo
Neith
Neith
Jray-2k
Neith
Level 13
God Stats
11W - 22L
1,389 SR
Queue Stats
12W - 24L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UncleSirWayne
Morgan Le Fay
Level 154
God Stats
10W - 11L
1,485 SR
Queue Stats
173W - 158L
1,337 Elo+
Solo
Kuzenbo
Kuzenbo
cheetolover956X
Kuzenbo
Level 104
God Stats
2W - 0L
1,765 SR
Queue Stats
8W - 10L
1,484 Elo+
Solo
Janus
Janus
eldrewskii
Janus
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 52L
1,500 Elo+
Solo
Team Averages
Level 91
1,477 SR
1,425 Elo+

VS

Team Averages
Level 87
1,458 SR
1,451 Elo+
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Lucid03
Cupid
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 39L
1,324 Elo+
Solo
Ix Chel
Ix Chel
NephroToxic
Ix Chel
Level 125
God Stats
9W - 12L
1,288 SR
Queue Stats
185W - 169L
1,526 Elo+
Solo
Charon
Charon
WH1T35HAD0W
Charon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 0 / 4
6,494
812
6,548
6,378
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Jray-2k
Neith
11
0 / 0 / 6
5,900
738
2,123
2,222
842
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
UncleSirWayne
Morgan Le Fay
12
0 / 1 / 6
6,392
799
5,014
5,011
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 4
6,758
845
4,364
5,946
5,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
14
6 / 0 / 1
7,460
933
8,686
2,512
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 1 / 0
6,071
759
5,553
3,681
1,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
 
Hercules
11
0 / 2 / 0
5,652
707
2,908
11,195
9,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Lucid03
Cupid
10
0 / 4 / 0
5,443
680
2,119
5,903
2,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
NephroToxic
Ix Chel
12
0 / 2 / 0
6,149
769
2,674
7,242
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon
12
0 / 0 / 1
5,914
739
3,252
5,522
3,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
9
Kills
1
1
Deaths
9
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
0
1
L
Hercules
 
Hercules
0
2
0
0
W
Fenrir
2
0
4
4
W
Neith
Jray-2k
Neith
0
0
6
3
L
Cupid
Lucid03
Cupid
0
4
0
0
L
Ix Chel
NephroToxic
Ix Chel
0
2
0
0
W
Morgan Le Fay
UncleSirWayne
Morgan Le Fay
0
1
6
3
L
Charon
0
0
1
0.5
W
1
0
4
3
W
Janus
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,735
Damage
16,506
22,069
Taken
33,543
12,365
Mitigated
19,615
5,704
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,553
854
0
0
3,681
1,232
0
1,773
1,880
0
14,319
L
Hercules
 
Hercules
2,908
618
0
5,207
11,195
9,441
0
4,097
6,878
0
9,776
W
Fenrir
6,548
1,712
0
744
6,378
2,577
0
2,182
3,632
0
13,011
W
Neith
Jray-2k
Neith
2,123
512
0
270
2,222
842
173
247
1,830
0
8,175
L
Cupid
Lucid03
Cupid
2,119
1,010
815
675
5,903
2,239
0
2,791
3,062
0
9,969
L
Ix Chel
NephroToxic
Ix Chel
2,674
117
835
2,101
7,242
2,783
0
4,892
2,150
23,067
0
W
Morgan Le Fay
UncleSirWayne
Morgan Le Fay
5,014
214
0
884
5,011
1,969
1,084
906
3,948
25,210
0
L
Charon
3,252
307
0
1,655
5,522
3,920
0
3,904
1,502
12,866
0
W
4,364
2,058
1,183
2,123
5,946
5,917
84
1,435
4,056
10,745
0
W
Janus
8,686
317
0
500
2,512
1,060
0
354
2,087
33,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,004
Gold Earned
29,229
169
Minions Killed
150
0
Camps Cleared
0
930,666
Distance Traveled
829,016
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,071
759
21
3
0
192,401
0
L
Hercules
5,652
707
21
3
0
174,195
1
W
Fenrir
6,494
812
26
3
0
215,109
0
W
Neith
5,900
738
15
2
0
169,238
0
L
Cupid
5,443
680
10
1
0
128,913
0
L
Ix Chel
6,149
769
66
8
0
158,616
0
W
Morgan Le Fay
6,392
799
41
5
0
166,323
0
L
Charon
5,914
739
32
4
0
174,891
0
W
Kuzenbo
6,758
845
13
2
0
183,924
0
W
Janus
7,460
933
74
9
0
196,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role