Player Matchup

Anubis
Anubis
EmbersKilowat
Anubis
Level 118
God Stats
6W - 3L
1,674 SR
Queue Stats
158W - 145L
1,450 Elo+
Party 1
Surtr
Surtr
HardenedArtist
Surtr
Level 63
God Stats
253W - 201L
1,542 SR
Queue Stats
375W - 322L
1,474 Elo+
Party 1
Kali
Kali
dexster76691
Kali
Level 117
God Stats
13W - 9L
1,623 SR
Queue Stats
99W - 108L
1,425 Elo+
Solo
Cthulhu
Cthulhu
tev12321
Cthulhu
Level 62
God Stats
38W - 33L
1,530 SR
Queue Stats
253W - 228L
1,511 Elo+
Solo
Heimdallr
Heimdallr
zVitorZKL
Heimdallr
Level 68
God Stats
1W - 1L
1,298 SR
Queue Stats
228W - 254L
1,342 Elo+
Solo
Team Averages
Level 86
1,533 SR
1,440 Elo+

VS

Team Averages
Level 93
1,527 SR
1,440 Elo+
Ganesha
Ganesha
Clap-In-Spanish
Ganesha
Level 108
God Stats
2W - 2L
1,779 SR
Queue Stats
192W - 188L
1,500 Elo+
Solo
Odin
Odin
Kleck781
Odin
Level 45
God Stats
0W - 1L
1,551 SR
Queue Stats
19W - 22L
1,284 Elo+
Party 2
Da Ji
Da Ji
UnholierBacchus
Da Ji
Level 125
God Stats
1W - 7L
1,296 SR
Queue Stats
176W - 162L
1,526 Elo+
Solo
Ra
Ra
chazmazz22
Ra
Level 106
God Stats
0W - 2L
1,510 SR
Queue Stats
132W - 120L
1,463 Elo+
Party 2
Heimdallr
Heimdallr
xRock3T_Jv
Heimdallr
Level 83
God Stats
1W - 5L
1,500 SR
Queue Stats
318W - 340L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 0
7,910
719
6,227
6,725
3,461
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 0 / 1
6,931
630
2,330
6,982
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
5 / 1 / 3
6,411
583
4,777
8,449
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
tev12321
Cthulhu
9
2 / 1 / 3
6,176
561
6,793
8,974
5,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
zVitorZKL
Heimdallr
8
0 / 6 / 2
4,864
442
5,756
11,368
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 7
5,533
503
4,732
10,518
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
10
0 / 1 / 0
4,984
453
1,072
4,854
3,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 2
5,636
512
5,007
9,157
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
5,481
498
2,468
7,178
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
xRock3T_Jv
Heimdallr
10
5 / 2 / 3
5,760
524
7,063
8,065
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
13
Kills
7
8
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
7
1.17
W
5
0
0
5
W
1
0
1
1.5
L
Odin
0
1
0
0
L
2
3
2
1
L
0
4
0
0
W
5
1
3
6.5
W
Cthulhu
tev12321
Cthulhu
2
1
3
3.5
L
Heimdallr
xRock3T_Jv
Heimdallr
5
2
3
3.25
W
Heimdallr
zVitorZKL
Heimdallr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,883
Damage
20,342
42,498
Taken
39,772
21,002
Mitigated
18,980
17,178
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,732
1,306
0
1,634
10,518
7,239
0
4,140
6,378
13,896
0
W
6,227
227
0
3,518
6,725
3,461
771
2,142
4,492
72,696
0
W
2,330
1,123
0
3,604
6,982
4,582
713
0
6,922
603
56,668
L
Odin
1,072
562
0
0
4,854
3,427
0
154
4,700
0
23,155
L
5,007
1,736
0
1,665
9,157
3,185
0
1,408
7,717
0
28,867
L
2,468
221
12
1,202
7,178
2,005
0
5,227
1,907
42,388
0
W
4,777
2,737
0
3,177
8,449
3,092
0
530
7,855
0
28,803
W
Cthulhu
tev12321
Cthulhu
6,793
780
1,162
2,889
8,974
5,807
0
2,058
6,916
29,979
0
L
Heimdallr
xRock3T_Jv
Heimdallr
7,063
4,129
0
3,326
8,065
3,124
0
2,372
5,693
0
33,789
W
Heimdallr
zVitorZKL
Heimdallr
5,756
3,036
0
2,828
11,368
4,060
0
2,451
8,917
0
26,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,292
Gold Earned
27,394
333
Minions Killed
239
0
Camps Cleared
0
1,098,470
Distance Traveled
1,093,788
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,533
503
0
0
0
233,080
1
W
Anubis
7,910
719
129
12
0
210,990
0
W
Surtr
6,931
630
82
7
0
182,360
1
L
Odin
4,984
453
46
4
0
205,432
0
L
Da Ji
5,636
512
50
5
0
237,785
0
L
Ra
5,481
498
76
7
0
193,529
0
W
Kali
6,411
583
46
4
0
264,562
0
W
Cthulhu
6,176
561
47
4
0
225,035
0
L
Heimdallr
5,760
524
67
6
0
223,962
0
W
Heimdallr
4,864
442
29
3
0
215,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role