Player Matchup

Medusa
Medusa
CrazyShadowWolf0
Medusa
Level 44
God Stats
2W - 0L
1,705 SR
Queue Stats
206W - 208L
1,534 Elo+
Party 1
Anubis
Anubis
Hypeman314
Anubis
Level 145
God Stats
9W - 3L
1,773 SR
Queue Stats
153W - 173L
1,531 Elo+
Party 1
King Arthur
King Arthur
NickTHemAn2214
King Arthur
Level 80
God Stats
7W - 9L
1,582 SR
Queue Stats
54W - 60L
1,473 Elo+
Party 1
Yemoja
Yemoja
Rich_ThaKhidd
Yemoja
Level 67
God Stats
2W - 1L
1,325 SR
Queue Stats
22W - 28L
1,406 Elo+
Party 1
Ratatoskr
Ratatoskr
Spiritualgamer98
Ratatoskr
Level 108
God Stats
4W - 4L
1,502 SR
Queue Stats
164W - 177L
1,421 Elo+
Party 1
Team Averages
Level 89
1,577 SR
1,473 Elo+

VS

Team Averages
Level 49
1,446 SR
1,445 Elo+
Fafnir
Fafnir
 
Fafnir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Jkbossman67
Tiamat
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 227L
1,519 Elo+
Solo
Ishtar
Ishtar
comeonna23_G04T
Ishtar
Level 57
God Stats
6W - 7L
1,452 SR
Queue Stats
51W - 73L
1,396 Elo+
Solo
Kali
Kali
lil big7021
Kali
Level 43
God Stats
3W - 4L
1,280 SR
Queue Stats
37W - 49L
1,362 Elo+
Party 2
Chaac
Chaac
lil yee4156
Chaac
Level 19
God Stats
6W - 4L
1,500 SR
Queue Stats
24W - 18L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
5,067
507
4,747
5,982
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Hypeman314
Anubis
11
5 / 1 / 1
6,793
679
5,449
5,336
2,505
King Arthur
NickTHemAn2214
King Arthur
8
2 / 3 / 2
5,414
541
5,817
8,354
6,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 1
5,069
507
1,280
5,706
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
8
1 / 1 / 4
5,257
526
3,646
7,601
2,257
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 0 / 2
4,519
452
2,471
6,136
4,401
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
5
0 / 2 / 1
4,080
408
679
2,612
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 1 / 0
4,729
473
4,261
4,843
1,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 3 / 1
5,297
530
3,893
8,856
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 4 / 1
5,184
518
6,527
10,856
7,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
10
Kills
7
8
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
2
1
W
2
1
0
2
W
Anubis
Hypeman314
Anubis
5
1
1
5.5
L
Tiamat
0
2
1
0.25
W
King Arthur
NickTHemAn2214
King Arthur
2
3
2
1
W
0
2
1
0.25
W
Ratatoskr
1
1
4
3
L
2
1
0
2
L
2
3
1
0.83
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,939
Damage
17,831
32,979
Taken
33,303
17,617
Mitigated
16,810
8,139
Healing
5,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,471
1,058
0
881
6,136
4,401
0
669
5,467
10,444
0
W
4,747
2,126
0
1,210
5,982
1,930
0
1,262
4,720
0
25,239
W
Anubis
Hypeman314
Anubis
5,449
1,354
0
3,673
5,336
2,505
129
597
4,657
54,030
0
L
Tiamat
679
38
0
254
2,612
546
0
966
1,646
9,706
0
W
King Arthur
NickTHemAn2214
King Arthur
5,817
1,199
0
626
8,354
6,996
0
21
8,333
760
24,501
W
1,280
266
980
1,035
5,706
3,929
0
1,209
4,497
13,183
0
W
Ratatoskr
3,646
1,306
0
615
7,601
2,257
0
0
7,601
0
28,620
L
4,261
2,513
140
586
4,843
1,653
0
646
4,197
0
27,270
L
3,893
1,857
0
1,814
8,856
2,828
0
1,264
7,592
0
25,378
L
6,527
1,946
0
1,980
10,856
7,382
0
3,477
7,379
0
24,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,600
Gold Earned
23,809
243
Minions Killed
153
0
Camps Cleared
0
951,727
Distance Traveled
819,001
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,519
452
12
1
0
176,311
0
W
Medusa
5,067
507
42
4
0
196,618
0
W
Anubis
6,793
679
99
10
0
192,517
0
L
Tiamat
4,080
408
25
3
0
93,538
0
W
King Arthur
5,414
541
36
4
0
187,926
0
W
Yemoja
5,069
507
23
2
0
138,741
0
W
Ratatoskr
5,257
526
43
4
0
235,925
0
L
Ishtar
4,729
473
44
4
0
161,062
2
L
Kali
5,297
530
37
4
0
201,191
0
L
Chaac
5,184
518
35
4
0
186,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role