Player Matchup

Set
Set
 
Set
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AJROW17
Medusa
Level 129
God Stats
7W - 8L
1,338 SR
Queue Stats
474W - 501L
1,530 Elo+
Party 1
Chaac
Chaac
Brian80x
Chaac
Level 144
God Stats
14W - 11L
1,591 SR
Queue Stats
375W - 362L
1,506 Elo+
Party 2
Ah Puch
Ah Puch
Renevua
Ah Puch
Level 109
God Stats
4W - 5L
1,447 SR
Queue Stats
199W - 192L
1,555 Elo+
Party 1
Sol
Sol
Wafflecookies
Sol
Level 124
God Stats
7W - 7L
1,519 SR
Queue Stats
247W - 253L
1,488 Elo+
Party 2
Team Averages
Level 115
1,479 SR
1,516 Elo+

VS

Team Averages
Level 108
1,465 SR
1,467 Elo+
Lancelot
Lancelot
AlexoReplayII
Lancelot
Level 146
God Stats
0W - 4L
1,150 SR
Queue Stats
219W - 248L
1,484 Elo+
Solo
Sobek
Sobek
GaMeChInO3008
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,532 Elo+
Solo
Ishtar
Ishtar
Heldersls
Ishtar
Level 121
God Stats
9W - 9L
1,454 SR
Queue Stats
494W - 488L
1,510 Elo+
Solo
Sol
Sol
pandamonia023
Sol
Level 124
God Stats
2W - 2L
1,724 SR
Queue Stats
66W - 72L
1,307 Elo+
Solo
Nike
Nike
sweatyismeson
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
5 / 5 / 9
9,814
818
8,247
15,420
8,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
AJROW17
Medusa
18
7 / 4 / 12
10,964
914
17,181
12,203
5,966
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Brian80x
Chaac
20
10 / 3 / 11
11,836
986
14,015
20,157
23,808
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
Renevua
Ah Puch
14
0 / 4 / 13
8,787
732
9,505
11,216
4,365
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
4 / 2 / 11
10,419
868
10,738
10,218
4,072
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AlexoReplayII
Lancelot
15
2 / 8 / 8
8,668
722
14,359
16,928
12,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 6 / 9
9,668
806
8,037
19,200
17,898
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Heldersls
Ishtar
17
3 / 7 / 5
9,453
788
8,841
14,040
6,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 4 / 5
10,561
880
14,235
11,700
5,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 1
6,482
540
1,068
1,701
1,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
43
26
Kills
15
18
Deaths
26
56
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
5
9
1.9
W
Medusa
AJROW17
Medusa
7
4
12
3.25
L
Lancelot
AlexoReplayII
Lancelot
2
8
8
0.75
W
Chaac
Brian80x
Chaac
10
3
11
5.17
L
2
6
9
1.08
L
Ishtar
Heldersls
Ishtar
3
7
5
0.79
W
Ah Puch
Renevua
Ah Puch
0
4
13
1.63
W
4
2
11
4.75
L
8
4
5
2.63
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,686
Damage
46,540
69,214
Taken
63,569
46,405
Mitigated
43,503
26,231
Healing
13,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
8,247
3,062
1,333
3,072
15,420
8,194
1,629
4,406
10,797
0
21,619
W
Medusa
AJROW17
Medusa
17,181
8,399
1,179
3,610
12,203
5,966
3,132
3,901
8,220
0
25,037
L
Lancelot
AlexoReplayII
Lancelot
14,359
1,820
555
1,488
16,928
12,128
0
7,768
9,056
388
27,895
W
Chaac
Brian80x
Chaac
14,015
877
2,732
8,106
20,157
23,808
582
6,831
13,242
0
30,844
L
8,037
450
1,240
4,785
19,200
17,898
0
4,716
14,166
14,872
0
L
Ishtar
Heldersls
Ishtar
8,841
4,219
705
1,281
14,040
6,985
0
4,414
9,626
0
21,547
W
Ah Puch
Renevua
Ah Puch
9,505
509
294
1,986
11,216
4,365
907
2,946
8,270
17,156
0
W
10,738
3,235
532
3,387
10,218
4,072
2,443
4,525
5,531
33,504
0
L
14,235
1,959
545
3,099
11,700
5,222
0
2,467
9,049
27,879
0
L
1,068
0
56
217
1,701
1,270
0
464
1,097
0
1,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,820
Gold Earned
44,832
142
Minions Killed
126
0
Camps Cleared
0
1,151,747
Distance Traveled
851,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,814
818
32
3
0
241,124
0
W
Medusa
10,964
914
20
2
0
222,343
0
L
Lancelot
8,668
722
18
2
0
187,608
0
W
Chaac
11,836
986
39
3
0
251,601
0
L
Sobek
9,668
806
15
1
0
226,332
0
L
Ishtar
9,453
788
44
4
0
194,171
0
W
Ah Puch
8,787
732
10
1
0
223,676
0
W
Sol
10,419
868
41
3
0
213,003
0
L
Sol
10,561
880
48
4
0
201,600
0
L
Nike
6,482
540
1
0
0
41,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role