Player Matchup

Discordia
Discordia
Does Goodly
Discordia
Level 67
God Stats
9W - 16L
1,408 SR
Queue Stats
87W - 84L
1,366 Elo+
Party 2
Jormungandr
Jormungandr
Does Poorly
Jormungandr
Level 25
God Stats
2W - 5L
1,127 SR
Queue Stats
88W - 72L
1,356 Elo+
Party 2
Thanatos
Thanatos
F4LL3N3CH0
Thanatos
Level 45
God Stats
17W - 20L
1,352 SR
Queue Stats
65W - 82L
1,311 Elo+
Solo
Team Averages
Level 46
1,296 SR
1,344 Elo+

VS

Team Averages
Level 55
1,455 SR
1,300 Elo+
Cernunnos
Cernunnos
Da realdobby
Cernunnos
Level 54
God Stats
3W - 3L
1,508 SR
Queue Stats
12W - 21L
1,146 Elo+
Party 1
Nox
Nox
DarthSage29
Nox
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,396 Elo+
Party 1
Ganesha
Ganesha
noluckdave
Ganesha
Level 63
God Stats
9W - 7L
1,357 SR
Queue Stats
100W - 111L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Does Goodly
Discordia
15
7 / 5 / 2
11,811
844
18,532
10,563
3,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Does Poorly
Jormungandr
12
1 / 5 / 6
9,914
708
7,277
16,112
14,527
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
F4LL3N3CH0
Thanatos
11
2 / 5 / 6
10,008
715
7,835
13,581
5,239
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Da realdobby
Cernunnos
15
9 / 4 / 3
12,357
883
13,972
14,254
5,726
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 5 / 9
12,034
860
8,980
11,256
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
noluckdave
Ganesha
14
2 / 1 / 13
11,064
790
7,419
19,475
18,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
10
Kills
15
15
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Da realdobby
Cernunnos
9
4
3
2.63
W
4
5
9
1.7
L
Discordia
Does Goodly
Discordia
7
5
2
1.6
L
Jormungandr
Does Poorly
Jormungandr
1
5
6
0.8
L
Thanatos
F4LL3N3CH0
Thanatos
2
5
6
1
W
Ganesha
noluckdave
Ganesha
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,644
Damage
30,371
40,256
Taken
44,985
23,109
Mitigated
28,830
4,538
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Da realdobby
Cernunnos
13,972
6,210
468
903
14,254
5,726
1,595
6,967
7,263
0
76,916
W
8,980
327
604
1,193
11,256
4,476
890
8,642
2,610
35,333
0
L
Discordia
Does Goodly
Discordia
18,532
761
0
765
10,563
3,343
285
5,534
4,773
66,393
0
L
Jormungandr
Does Poorly
Jormungandr
7,277
1,868
0
0
16,112
14,527
183
6,936
9,127
22,901
241
L
Thanatos
F4LL3N3CH0
Thanatos
7,835
1,816
0
3,773
13,581
5,239
316
4,230
9,351
52
20,967
W
Ganesha
noluckdave
Ganesha
7,419
704
0
3,834
19,475
18,628
393
10,248
8,932
27,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,733
Gold Earned
35,455
140
Minions Killed
161
0
Camps Cleared
0
699,713
Distance Traveled
785,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,357
883
104
7
0
250,208
0
W
Nox
12,034
860
48
3
0
256,990
0
L
Discordia
11,811
844
95
7
0
234,726
0
L
Jormungandr
9,914
708
19
1
0
229,589
0
L
Thanatos
10,008
715
26
2
0
235,398
0
W
Ganesha
11,064
790
9
1
0
278,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role