Player Matchup

Ix Chel
Ix Chel
AlanDllaTorre
Ix Chel
Level 124
God Stats
57W - 48L
1,564 SR
Queue Stats
493W - 471L
1,563 Elo+
Solo
Heimdallr
Heimdallr
EvilPureDuck
Heimdallr
Level 186
God Stats
12W - 11L
1,606 SR
Queue Stats
48W - 66L
1,522 Elo+
Party 1
Khepri
Khepri
LaguzKing
Khepri
Level 143
God Stats
8W - 2L
1,596 SR
Queue Stats
53W - 62L
1,469 Elo+
Party 1
Guan Yu
Guan Yu
SHADOWxSNAK3
Guan Yu
Level 157
God Stats
4W - 1L
1,671 SR
Queue Stats
26W - 38L
1,560 Elo+
Party 1
Da Ji
Da Ji
SorrowsPain0
Da Ji
Level 146
God Stats
1W - 3L
1,655 SR
Queue Stats
80W - 80L
1,473 Elo+
Party 1
Team Averages
Level 151
1,619 SR
1,517 Elo+

VS

Team Averages
Level 150
1,414 SR
1,518 Elo+
Heimdallr
Heimdallr
HollowBlu
Heimdallr
Level 123
God Stats
0W - 6L
1,096 SR
Queue Stats
174W - 176L
1,488 Elo+
Party 2
Achilles
Achilles
MrDÏzzy
Achilles
Level 225
God Stats
11W - 12L
1,419 SR
Queue Stats
342W - 297L
1,583 Elo+
Solo
Poseidon
Poseidon
SpArKin_GaNte
Poseidon
Level 127
God Stats
6W - 8L
1,496 SR
Queue Stats
143W - 149L
1,482 Elo+
Party 2
Nemesis
Nemesis
serpentking_007
Nemesis
Level 148
God Stats
12W - 6L
1,671 SR
Queue Stats
233W - 223L
1,510 Elo+
Party 2
Charon
Charon
xFROZEN_KNIGHTx
Charon
Level 128
God Stats
2W - 7L
1,388 SR
Queue Stats
197W - 188L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
11
4 / 1 / 3
6,330
633
4,098
5,278
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
EvilPureDuck
Heimdallr
11
5 / 1 / 1
6,024
602
6,795
5,788
2,262
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
LaguzKing
Khepri
10
1 / 0 / 5
5,860
586
1,470
3,802
2,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
SHADOWxSNAK3
Guan Yu
10
1 / 1 / 0
5,199
520
1,363
7,285
5,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 0 / 4
6,055
606
3,998
7,139
2,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HollowBlu
Heimdallr
8
0 / 2 / 1
4,769
477
3,177
5,923
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
MrDÏzzy
Achilles
11
1 / 1 / 0
5,989
599
5,285
5,983
4,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
SpArKin_GaNte
Poseidon
10
1 / 4 / 0
5,699
570
2,611
6,662
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 0
5,443
544
3,543
9,408
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 4 / 1
4,562
456
3,955
7,354
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
3
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
4
1
3
5.5
W
Heimdallr
EvilPureDuck
Heimdallr
5
1
1
5.5
L
Heimdallr
HollowBlu
Heimdallr
0
2
1
0.25
W
Khepri
LaguzKing
Khepri
1
0
5
3.5
L
Achilles
MrDÏzzy
Achilles
1
1
0
1
W
Guan Yu
SHADOWxSNAK3
Guan Yu
1
1
0
1
W
4
0
4
6
L
Poseidon
SpArKin_GaNte
Poseidon
1
4
0
0.25
L
1
4
0
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,724
Damage
18,571
29,292
Taken
35,330
14,811
Mitigated
15,935
10,686
Healing
6,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
4,098
894
325
2,311
5,278
1,905
0
2,297
2,965
43,398
0
W
Heimdallr
EvilPureDuck
Heimdallr
6,795
4,937
0
2,936
5,788
2,262
0
2,076
3,382
0
44,261
L
Heimdallr
HollowBlu
Heimdallr
3,177
1,169
0
2,270
5,923
2,381
255
613
5,310
0
28,139
W
Khepri
LaguzKing
Khepri
1,470
114
0
1,394
3,802
2,713
0
816
2,719
14,020
0
L
Achilles
MrDÏzzy
Achilles
5,285
1,960
0
2,136
5,983
4,855
0
0
5,532
0
42,206
W
Guan Yu
SHADOWxSNAK3
Guan Yu
1,363
392
0
2,066
7,285
5,206
0
0
7,285
0
25,311
W
3,998
878
0
1,654
7,139
2,725
0
828
6,253
0
33,970
L
Poseidon
SpArKin_GaNte
Poseidon
2,611
445
0
820
6,662
2,010
0
2,418
4,153
41,432
0
L
3,543
1,636
0
740
9,408
3,123
0
1,534
7,802
0
44,171
L
3,955
332
160
691
7,354
3,566
165
917
6,433
18,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,468
Gold Earned
26,462
285
Minions Killed
290
0
Camps Cleared
0
1,026,346
Distance Traveled
1,002,644
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,330
633
91
9
0
192,734
1
W
Heimdallr
6,024
602
87
9
0
177,159
2
L
Heimdallr
4,769
477
41
4
0
172,239
0
W
Khepri
5,860
586
16
2
0
208,680
4
L
Achilles
5,989
599
65
7
0
194,454
0
W
Guan Yu
5,199
520
39
4
0
193,385
0
W
Da Ji
6,055
606
52
5
0
254,388
0
L
Poseidon
5,699
570
75
8
0
176,300
0
L
Nemesis
5,443
544
75
8
0
259,608
0
L
Charon
4,562
456
34
3
0
200,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role