Player Matchup

Horus
Horus
ElPolloKresnik
Horus
Level 85
God Stats
2W - 0L
1,659 SR
Queue Stats
85W - 80L
1,590 Elo+
Solo
Ra
Ra
JamieSpacey2002
Ra
Level 118
God Stats
2W - 1L
1,261 SR
Queue Stats
64W - 42L
1,576 Elo+
Party 2
Anubis
Anubis
SirJor
Anubis
Level 161
God Stats
7W - 3L
1,768 SR
Queue Stats
151W - 128L
1,547 Elo+
Solo
The Morrigan
The Morrigan
ballciansack
The Morrigan
Level 137
God Stats
5W - 2L
1,954 SR
Queue Stats
152W - 150L
1,521 Elo+
Solo
Rama
Rama
xXMOSTERCOOLXx
Rama
Level 139
God Stats
3W - 5L
1,492 SR
Queue Stats
223W - 201L
1,463 Elo+
Party 2
Team Averages
Level 128
1,627 SR
1,539 Elo+

VS

Team Averages
Level 120
1,575 SR
1,543 Elo+
Ymir
Ymir
ARG0SS
Ymir
Level 89
God Stats
4W - 4L
1,576 SR
Queue Stats
120W - 106L
1,520 Elo+
Party 1
Lancelot
Lancelot
Demuirge
Lancelot
Level 149
God Stats
3W - 7L
1,507 SR
Queue Stats
597W - 546L
1,579 Elo+
Solo
Ra
Ra
HeldenHorst0010
Ra
Level 145
God Stats
10W - 13L
1,459 SR
Queue Stats
349W - 333L
1,603 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tantlord
Tsukuyomi
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
184W - 195L
1,456 Elo+
Party 1
Izanami
Izanami
iAmANull
Izanami
Level 107
God Stats
10W - 13L
1,833 SR
Queue Stats
131W - 122L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 4
5,134
513
3,545
5,260
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 0 / 4
6,595
660
4,139
3,451
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
SirJor
Anubis
11
5 / 0 / 1
7,125
713
4,858
4,791
2,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
ballciansack
The Morrigan
11
5 / 0 / 4
6,610
661
6,221
4,603
1,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 4
5,495
550
5,201
5,833
1,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ARG0SS
Ymir
6
1 / 2 / 1
4,718
472
1,218
7,767
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Demuirge
Lancelot
9
0 / 2 / 0
4,896
490
974
6,809
3,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 0
4,904
490
1,719
6,322
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Tantlord
Tsukuyomi
8
0 / 3 / 1
4,882
488
2,172
9,094
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
iAmANull
Izanami
8
2 / 4 / 1
5,384
538
5,199
8,708
2,458
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
3
3
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
ARG0SS
Ymir
1
2
1
0.75
L
Lancelot
Demuirge
Lancelot
0
2
0
0
W
1
1
4
3
L
0
3
0
0
W
1
0
4
3
W
Anubis
SirJor
Anubis
5
0
1
5.5
L
Tsukuyomi
Tantlord
Tsukuyomi
0
3
1
0.17
W
The Morrigan
ballciansack
The Morrigan
5
0
4
7
L
Izanami
iAmANull
Izanami
2
4
1
0.63
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,964
Damage
11,282
23,938
Taken
38,700
10,442
Mitigated
16,670
11,414
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ARG0SS
Ymir
1,218
320
0
2,420
7,767
5,088
0
2,615
5,070
8,784
0
L
Lancelot
Demuirge
Lancelot
974
232
0
1,862
6,809
3,961
0
3,187
3,622
0
26,709
W
3,545
1,596
240
2,150
5,260
3,635
0
1,229
4,031
0
11,173
L
1,719
333
285
968
6,322
2,270
0
4,536
1,786
32,309
0
W
4,139
687
588
2,088
3,451
1,235
0
496
2,955
58,525
0
W
Anubis
SirJor
Anubis
4,858
632
0
3,684
4,791
2,035
255
452
4,287
55,241
0
L
Tsukuyomi
Tantlord
Tsukuyomi
2,172
502
0
2,837
9,094
2,893
6
3,389
5,641
0
33,340
W
The Morrigan
ballciansack
The Morrigan
6,221
876
108
759
4,603
1,625
0
309
4,294
43,797
0
L
Izanami
iAmANull
Izanami
5,199
3,914
0
2,793
8,708
2,458
0
1,544
7,156
0
40,498
W
5,201
2,542
0
1,797
5,833
1,912
0
456
5,377
0
33,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,959
Gold Earned
24,784
342
Minions Killed
252
0
Camps Cleared
0
964,843
Distance Traveled
970,836
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,718
472
5
1
0
198,015
0
L
Lancelot
4,896
490
49
5
0
215,366
2
W
Horus
5,134
513
12
1
0
213,246
3
L
Ra
4,904
490
65
7
0
189,895
0
W
Ra
6,595
660
101
10
0
196,593
0
W
Anubis
7,125
713
100
10
0
184,705
0
L
Tsukuyomi
4,882
488
52
5
0
203,586
0
W
The Morrigan
6,610
661
76
8
0
201,630
2
L
Izanami
5,384
538
81
8
0
163,974
0
W
Rama
5,495
550
53
5
0
168,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role