Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Evo8Boy
Shiva
Level 129
God Stats
11W - 7L
1,743 SR
Queue Stats
141W - 117L
1,585 Elo+
Party 1
Awilix
Awilix
JustLikeAza
Awilix
Level 117
God Stats
2W - 0L
1,687 SR
Queue Stats
95W - 60L
1,659 Elo+
Party 1
Chiron
Chiron
luxiorgaming
Chiron
Level 164
God Stats
2W - 0L
1,500 SR
Queue Stats
342W - 312L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
Κasvet
Cthulhu
Level 120
God Stats
4W - 1L
1,628 SR
Queue Stats
202W - 198L
1,502 Elo+
Party 1
Team Averages
Level 137
1,612 SR
1,561 Elo+

VS

Team Averages
Level 155
1,406 SR
1,557 Elo+
Persephone
Persephone
CBXND
Persephone
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
337W - 297L
1,585 Elo+
Party 2
Hercules
Hercules
DaniLillo1999
Hercules
Level 143
God Stats
0W - 4L
1,299 SR
Queue Stats
67W - 59L
1,533 Elo+
Solo
Hachiman
Hachiman
Gremloid
Hachiman
Level 176
God Stats
0W - 1L
1,197 SR
Queue Stats
250W - 243L
1,549 Elo+
Party 2
Fenrir
Fenrir
ItzForce
Fenrir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 178L
1,560 Elo+
Party 2
Thor
Thor
MoSokrat
Thor
Level 182
God Stats
5W - 6L
1,536 SR
Queue Stats
242W - 224L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 0 / 4
6,720
611
6,564
5,986
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Evo8Boy
Shiva
10
2 / 0 / 0
6,018
547
3,575
6,877
4,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
13
5 / 2 / 5
7,569
688
7,553
9,003
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
11
0 / 2 / 2
6,169
561
4,396
7,785
2,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Κasvet
Cthulhu
13
4 / 0 / 5
7,500
682
8,253
7,191
6,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CBXND
Persephone
11
0 / 2 / 1
6,702
609
6,070
5,878
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
DaniLillo1999
Hercules
9
0 / 4 / 0
5,550
505
3,059
12,548
7,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
Gremloid
Hachiman
12
1 / 0 / 0
6,427
584
6,874
6,989
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
ItzForce
Fenrir
8
0 / 4 / 1
5,271
479
2,609
9,257
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
11
3 / 3 / 1
6,351
577
4,035
11,400
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
13
Kills
4
4
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
4
4
L
Persephone
CBXND
Persephone
0
2
1
0.25
L
Hercules
DaniLillo1999
Hercules
0
4
0
0
W
Shiva
Evo8Boy
Shiva
2
0
0
2
L
Hachiman
Gremloid
Hachiman
1
0
0
1
L
Fenrir
ItzForce
Fenrir
0
4
1
0.13
W
Awilix
5
2
5
3.75
L
Thor
3
3
1
1.17
W
Chiron
0
2
2
0.5
W
Cthulhu
Κasvet
Cthulhu
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,341
Damage
22,647
36,842
Taken
46,072
20,356
Mitigated
22,763
9,920
Healing
14,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,564
431
0
1,579
5,986
2,326
282
2,518
3,304
52,119
0
L
Persephone
CBXND
Persephone
6,070
486
0
1,059
5,878
2,068
0
2,668
3,045
52,446
0
L
Hercules
DaniLillo1999
Hercules
3,059
879
0
2,342
12,548
7,644
0
6,199
5,789
0
33,406
W
Shiva
Evo8Boy
Shiva
3,575
689
14
1,629
6,877
4,847
0
1,438
5,391
0
16,654
L
Hachiman
Gremloid
Hachiman
6,874
4,148
0
4,830
6,989
2,346
0
0
6,989
0
55,510
L
Fenrir
ItzForce
Fenrir
2,609
548
0
2,054
9,257
6,175
0
2,979
6,087
0
8,623
W
Awilix
7,553
3,177
0
4,011
9,003
3,781
0
1,268
7,619
0
55,488
L
Thor
4,035
852
0
3,735
11,400
4,530
0
1,440
9,848
0
42,366
W
Chiron
4,396
1,659
220
1,967
7,785
2,798
0
0
7,785
0
53,293
W
Cthulhu
Κasvet
Cthulhu
8,253
731
0
500
7,191
6,604
0
614
6,547
47,140
510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,976
Gold Earned
30,301
400
Minions Killed
344
0
Camps Cleared
0
1,232,136
Distance Traveled
1,153,483
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,720
611
105
10
0
254,444
0
L
Persephone
6,702
609
115
10
0
222,045
2
L
Hercules
5,550
505
55
5
0
216,517
5
W
Shiva
6,018
547
20
2
0
249,161
3
L
Hachiman
6,427
584
98
9
0
203,399
2
L
Fenrir
5,271
479
7
1
0
257,178
2
W
Awilix
7,569
688
90
8
0
266,866
1
L
Thor
6,351
577
69
6
0
254,344
0
W
Chiron
6,169
561
94
9
0
224,960
1
W
Cthulhu
7,500
682
91
8
0
236,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role