Player Matchup

Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum I
AnimeCannibal
Bacchus
Platinum I
Level 195
God Stats
0W - 1L
1,496 SR
Queue Stats
36W - 32L
1,975 MMR
Party 1
Ix Chel
Ix Chel
Platinum I
Rdawg97
Ix Chel
Platinum I
Level 130
God Stats
29W - 22L
1,658 SR
Queue Stats
35W - 30L
2,040 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,552 SR
1,838 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,550 SR
2,068 MMR
Thoth
Thoth
Diamond II
 
Thoth
Diamond II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Platinum II
RorschachSH
Atlas
Platinum II
Level 155
God Stats
17W - 10L
1,650 SR
Queue Stats
253W - 288L
1,923 MMR
Solo
Hachiman
Hachiman
Masters
bunball
Hachiman
Masters
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 49L
2,783 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 2 / 4
7,929
721
9,295
10,629
4,279
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
10
1 / 3 / 4
7,735
703
3,562
13,047
15,390
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
Rdawg97
Ix Chel
11
3 / 5 / 3
9,021
820
7,553
9,889
4,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesNe ZhaHerculesPersephoneMartichoras

VS

Bans
XbalanqueSobekOdinKuzenboAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 2 / 6
8,467
770
12,050
7,830
2,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 2 / 6
8,809
801
4,833
10,990
9,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
bunball
Hachiman
13
7 / 2 / 2
9,955
905
12,672
8,412
3,471
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
5
Kills
10
10
Deaths
6
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
4
1.5
W
Thoth
 
Thoth
1
2
6
2
L
Bacchus
1
3
4
1
L
Ix Chel
Rdawg97
Ix Chel
3
5
3
0.9
W
2
2
6
2.5
W
Hachiman
bunball
Hachiman
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,410
Damage
29,555
33,565
Taken
27,232
24,157
Mitigated
15,393
4,345
Healing
6,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,295
4,800
0
660
10,629
4,279
0
5,178
5,415
0
34,108
W
Thoth
 
Thoth
12,050
168
0
1,691
7,830
2,909
22
3,498
4,189
33,565
0
L
Bacchus
3,562
238
0
1,842
13,047
15,390
0
6,267
6,780
12,177
0
L
Ix Chel
Rdawg97
Ix Chel
7,553
715
951
892
9,889
4,488
0
5,762
4,127
29,563
0
W
4,833
2,136
0
930
10,990
9,013
109
4,203
6,747
21,412
0
W
Hachiman
bunball
Hachiman
12,672
8,383
0
3,636
8,412
3,471
1,374
3,908
4,480
0
51,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,685
Gold Earned
27,231
109
Minions Killed
134
0
Camps Cleared
0
665,509
Distance Traveled
672,688
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,929
721
41
4
0
225,018
0
W
Thoth
8,467
770
40
4
0
238,384
0
L
Bacchus
7,735
703
18
2
0
220,255
2
L
Ix Chel
9,021
820
50
5
0
220,236
0
W
Atlas
8,809
801
18
2
0
225,136
5
W
Hachiman
9,955
905
76
7
0
209,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role