Player Matchup

Artio
Artio
BLACKOUT1415
Artio
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 53L
1,529 Elo+
Party 1
Shiva
Shiva
HoneyNutTyrios
Shiva
Level 141
God Stats
2W - 0L
1,766 SR
Queue Stats
91W - 63L
1,618 Elo+
Party 1
Charybdis
Charybdis
PigBacon1028
Charybdis
Level 159
God Stats
4W - 1L
1,507 SR
Queue Stats
306W - 293L
1,573 Elo+
Party 1
Sol
Sol
Roronoa874
Sol
Level 164
God Stats
4W - 1L
1,707 SR
Queue Stats
249W - 190L
1,592 Elo+
Party 1
Janus
Janus
vCatov
Janus
Level 120
God Stats
2W - 0L
1,256 SR
Queue Stats
90W - 75L
1,546 Elo+
Party 1
Team Averages
Level 121
1,547 SR
1,571 Elo+

VS

Team Averages
Level 114
1,500 SR
1,525 Elo+
Charon
Charon
 
Charon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Palafox04
Ix Chel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 81L
1,628 Elo+
Solo
Tiamat
Tiamat
PapaFuse003
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
Reptaur2299
Gilgamesh
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 8
5,917
1,183
1,110
6,189
5,295
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
3 / 2 / 6
5,972
1,194
3,992
5,982
4,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
PigBacon1028
Charybdis
12
6 / 0 / 4
7,042
1,408
7,132
5,281
2,391
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 0 / 9
6,054
1,211
5,992
4,035
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
vCatov
Janus
11
1 / 0 / 9
6,374
1,275
4,785
3,513
1,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 1 / 3
5,335
1,067
4,096
6,054
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
 
Tyr
9
1 / 4 / 1
4,831
966
2,574
6,569
6,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Palafox04
Ix Chel
9
0 / 3 / 2
4,722
944
3,257
5,950
2,432
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
11
3 / 3 / 0
5,467
1,093
5,180
5,906
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Reptaur2299
Gilgamesh
5
0 / 0 / 0
4,224
845
0
383
138

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
11
Kills
4
4
Deaths
11
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
3
1.5
L
Tyr
 
Tyr
1
4
1
0.38
W
0
2
8
2
W
3
2
6
3
L
Ix Chel
Palafox04
Ix Chel
0
3
2
0.33
L
Tiamat
3
3
0
1
W
Charybdis
PigBacon1028
Charybdis
6
0
4
8
L
Gilgamesh
Reptaur2299
Gilgamesh
0
0
0
0
W
1
0
9
5.5
W
Janus
vCatov
Janus
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,011
Damage
15,107
25,000
Taken
24,862
15,857
Mitigated
18,336
12,002
Healing
7,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,096
189
161
2,842
6,054
5,205
0
2,838
3,057
6,179
0
L
Tyr
 
Tyr
2,574
138
118
208
6,569
6,000
0
3,287
3,178
0
2,928
W
1,110
257
1,817
1,134
6,189
5,295
0
2,371
3,459
1,184
0
W
3,992
448
2,234
1,521
5,982
4,909
216
1,411
4,478
0
5,943
L
Ix Chel
Palafox04
Ix Chel
3,257
591
1,686
1,814
5,950
2,432
0
2,679
3,183
8,167
0
L
Tiamat
5,180
178
0
488
5,906
4,561
0
2,622
3,052
11,275
0
W
Charybdis
PigBacon1028
Charybdis
7,132
3,193
978
1,760
5,281
2,391
2,548
3,086
2,051
0
12,231
L
Gilgamesh
Reptaur2299
Gilgamesh
0
0
0
0
383
138
0
383
0
0
0
W
5,992
1,969
670
1,638
4,035
1,757
1,760
2,398
1,489
11,394
0
W
Janus
vCatov
Janus
4,785
141
0
250
3,513
1,505
660
2,393
818
14,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,359
Gold Earned
24,579
70
Minions Killed
27
0
Camps Cleared
0
565,730
Distance Traveled
409,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,335
1,067
2
0
0
110,583
0
L
Tyr
4,831
966
3
1
0
100,594
0
W
Artio
5,917
1,183
1
0
0
111,779
0
W
Shiva
5,972
1,194
3
1
0
118,333
0
L
Ix Chel
4,722
944
10
2
0
104,926
0
L
Tiamat
5,467
1,093
12
2
0
93,255
0
W
Charybdis
7,042
1,408
25
5
0
110,061
0
L
Gilgamesh
4,224
845
0
0
0
50
0
W
Sol
6,054
1,211
10
2
0
101,425
0
W
Janus
6,374
1,275
31
6
0
124,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role