Player Matchup

King Arthur
King Arthur
Damevito
King Arthur
Level 73
God Stats
2W - 2L
1,430 SR
Queue Stats
246W - 254L
1,394 Elo+
Party 1
Ymir
Ymir
DivineReaper93
Ymir
Level 67
God Stats
4W - 0L
1,776 SR
Queue Stats
99W - 94L
1,347 Elo+
Solo
Zeus
Zeus
MeatHead2x
Zeus
Level 27
God Stats
1W - 0L
1,323 SR
Queue Stats
22W - 32L
1,354 Elo+
Party 1
Danzaburou
Danzaburou
XCloudSaMaX
Danzaburou
Level 25
God Stats
15W - 18L
1,343 SR
Queue Stats
32W - 57L
1,267 Elo+
Party 1
Thanatos
Thanatos
axevzz
Thanatos
Level 24
God Stats
14W - 19L
1,400 SR
Queue Stats
30W - 43L
1,361 Elo+
Party 1
Team Averages
Level 43
1,454 SR
1,345 Elo+

VS

Team Averages
Level 79
1,518 SR
1,417 Elo+
Artio
Artio
Big_Byrd_07
Artio
Level 104
God Stats
0W - 3L
1,504 SR
Queue Stats
165W - 165L
1,433 Elo+
Solo
Agni
Agni
Drineto21
Agni
Level 56
God Stats
1W - 2L
1,686 SR
Queue Stats
41W - 51L
1,403 Elo+
Solo
Hachiman
Hachiman
GwydionApDon717
Hachiman
Level 66
God Stats
26W - 30L
1,466 SR
Queue Stats
562W - 567L
1,426 Elo+
Solo
Jormungandr
Jormungandr
K-r-a-f-t-y-22
Jormungandr
Level 105
God Stats
12W - 10L
1,628 SR
Queue Stats
146W - 181L
1,375 Elo+
Solo
The Morrigan
The Morrigan
Tanjiro919
The Morrigan
Level 63
God Stats
7W - 9L
1,306 SR
Queue Stats
262W - 261L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Damevito
King Arthur
10
0 / 4 / 2
5,955
458
5,488
13,220
8,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
0 / 3 / 2
6,039
465
4,208
12,195
7,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 2
5,973
459
3,673
6,481
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
XCloudSaMaX
Danzaburou
11
2 / 3 / 1
6,833
526
4,982
8,417
3,331
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
axevzz
Thanatos
12
6 / 2 / 1
7,552
581
5,020
8,966
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
6,675
513
4,870
12,831
10,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
8
3 / 2 / 4
6,146
473
3,994
5,583
1,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
11
3 / 2 / 3
7,205
554
4,940
5,711
1,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
K-r-a-f-t-y-22
Jormungandr
13
4 / 3 / 1
8,289
638
10,167
11,202
7,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
Tanjiro919
The Morrigan
12
3 / 0 / 3
7,225
556
6,425
4,034
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
13
14
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
6
3
W
King Arthur
Damevito
King Arthur
0
4
2
0.25
W
0
3
2
0.33
L
Agni
3
2
4
2.5
L
Hachiman
3
2
3
2.25
L
Jormungandr
K-r-a-f-t-y-22
Jormungandr
4
3
1
1.5
W
0
2
2
0.5
L
The Morrigan
Tanjiro919
The Morrigan
3
0
3
4.5
W
Danzaburou
XCloudSaMaX
Danzaburou
2
3
1
0.83
W
Thanatos
axevzz
Thanatos
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,371
Damage
30,396
49,279
Taken
39,361
25,286
Mitigated
23,924
14,766
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,870
1,231
80
4,154
12,831
10,861
0
4,226
8,605
24,440
0
W
King Arthur
Damevito
King Arthur
5,488
992
0
2,086
13,220
8,221
0
8,828
4,353
0
28,863
W
4,208
1,587
0
3,237
12,195
7,828
520
4,629
7,336
20,771
0
L
Agni
3,994
736
0
850
5,583
1,571
0
307
5,240
24,154
0
L
Hachiman
4,940
2,466
0
489
5,711
1,897
1,069
1,534
4,177
0
42,408
L
Jormungandr
K-r-a-f-t-y-22
Jormungandr
10,167
2,780
0
1,000
11,202
7,923
880
42
11,136
63,299
125
W
3,673
975
0
947
6,481
2,276
0
3,464
2,733
30,845
0
L
The Morrigan
Tanjiro919
The Morrigan
6,425
783
0
1,199
4,034
1,672
0
1,891
2,143
42,825
1,001
W
Danzaburou
XCloudSaMaX
Danzaburou
4,982
2,341
0
3,368
8,417
3,331
2,012
3,530
4,843
0
48,015
W
Thanatos
axevzz
Thanatos
5,020
898
0
5,128
8,966
3,630
0
3,778
5,188
0
37,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,352
Gold Earned
35,540
272
Minions Killed
308
0
Camps Cleared
0
1,152,115
Distance Traveled
1,189,323
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,675
513
26
2
0
255,410
0
W
King Arthur
5,955
458
51
4
0
243,470
0
W
Ymir
6,039
465
31
2
0
231,995
0
L
Agni
6,146
473
35
3
0
187,519
0
L
Hachiman
7,205
554
60
5
0
244,987
0
L
Jormungandr
8,289
638
104
8
0
228,898
4
W
Zeus
5,973
459
49
4
0
178,419
0
L
The Morrigan
7,225
556
83
6
0
272,509
1
W
Danzaburou
6,833
526
86
7
0
213,888
0
W
Thanatos
7,552
581
55
4
0
284,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role