Player Matchup

Ra
Ra
HollowBlu
Ra
Level 123
God Stats
7W - 7L
1,516 SR
Queue Stats
174W - 176L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
SpArKin_GaNte
Gilgamesh
Level 127
God Stats
9W - 15L
1,394 SR
Queue Stats
143W - 149L
1,470 Elo+
Party 1
Ao Kuang
Ao Kuang
dArK_wArLoCk92
Ao Kuang
Level 169
God Stats
8W - 8L
1,768 SR
Queue Stats
138W - 138L
1,505 Elo+
Solo
Neith
Neith
loki0r9
Neith
Level 121
God Stats
1W - 0L
1,508 SR
Queue Stats
4W - 5L
1,497 Elo+
Solo
Fafnir
Fafnir
serpentking_007
Fafnir
Level 148
God Stats
6W - 4L
1,426 SR
Queue Stats
233W - 223L
1,499 Elo+
Party 1
Team Averages
Level 138
1,522 SR
1,489 Elo+

VS

Team Averages
Level 113
1,550 SR
1,520 Elo+
Hera
Hera
Djnatho20
Hera
Level 114
God Stats
9W - 10L
1,538 SR
Queue Stats
155W - 159L
1,502 Elo+
Party 2
Rama
Rama
Gabe3210
Rama
Level 94
God Stats
4W - 6L
1,539 SR
Queue Stats
81W - 90L
1,508 Elo+
Party 3
Set
Set
MadMagician01
Set
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 192L
1,535 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NiNj2h14
Cu Chulainn
Level 106
God Stats
5W - 6L
1,654 SR
Queue Stats
88W - 94L
1,515 Elo+
Party 2
Charon
Charon
xFROZEN_KNIGHTx
Charon
Level 128
God Stats
2W - 7L
1,518 SR
Queue Stats
197W - 188L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
6,778
521
5,603
7,915
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SpArKin_GaNte
Gilgamesh
12
2 / 4 / 3
6,869
528
6,031
14,227
9,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
14
6 / 2 / 4
7,768
598
8,048
10,688
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
loki0r9
Neith
12
3 / 1 / 3
7,232
556
11,882
8,974
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 1 / 6
6,616
509
5,246
9,501
8,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
5 / 4 / 1
7,429
571
9,649
7,998
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
9
0 / 3 / 1
5,390
415
2,699
10,541
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 1
7,779
598
5,769
12,660
6,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
NiNj2h14
Cu Chulainn
12
2 / 3 / 2
7,305
562
8,541
11,326
8,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 1
6,554
504
6,815
11,617
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
14
Kills
11
11
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
5
4
1
1.38
L
Rama
0
3
1
0.17
W
3
3
2
1.33
L
3
2
1
1.75
L
Cu Chulainn
NiNj2h14
Cu Chulainn
2
3
2
1
W
Gilgamesh
SpArKin_GaNte
Gilgamesh
2
4
3
0.88
W
Ao Kuang
6
2
4
4
W
Neith
loki0r9
Neith
3
1
3
4.5
W
0
1
6
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,810
Damage
33,473
51,305
Taken
54,142
28,617
Mitigated
30,398
10,487
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
9,649
1,951
0
2,068
7,998
3,123
0
5,566
2,158
55,638
0
L
Rama
2,699
2,155
0
2,944
10,541
3,922
0
2,270
8,271
0
29,732
W
5,603
528
502
1,529
7,915
3,181
0
4,817
3,098
42,144
0
L
5,769
1,948
0
2,591
12,660
6,322
0
3,116
9,436
0
70,052
L
Cu Chulainn
NiNj2h14
Cu Chulainn
8,541
1,927
0
1,362
11,326
8,111
142
4,105
6,655
633
48,966
W
Gilgamesh
SpArKin_GaNte
Gilgamesh
6,031
1,576
0
1,711
14,227
9,427
0
2,540
11,543
0
42,055
W
Ao Kuang
8,048
1,977
0
2,072
10,688
3,971
606
2,139
8,421
53,596
0
W
Neith
loki0r9
Neith
11,882
4,993
0
2,170
8,974
3,138
679
2,319
6,655
0
68,132
W
5,246
1,757
0
2,503
9,501
8,900
0
4,615
4,746
14,834
0
L
6,815
1,221
380
4,067
11,617
8,920
0
3,771
7,756
31,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,263
Gold Earned
34,457
350
Minions Killed
338
0
Camps Cleared
0
1,354,141
Distance Traveled
1,270,687
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,429
571
93
7
0
253,914
0
L
Rama
5,390
415
52
4
0
242,176
0
W
Ra
6,778
521
73
6
0
268,947
0
L
Set
7,779
598
100
8
0
289,831
1
L
Cu Chulainn
7,305
562
66
5
0
239,914
0
W
Gilgamesh
6,869
528
67
5
0
271,522
2
W
Ao Kuang
7,768
598
77
6
0
305,078
2
W
Neith
7,232
556
113
9
0
249,611
0
W
Fafnir
6,616
509
20
2
0
258,983
1
L
Charon
6,554
504
27
2
0
244,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role