Player Matchup

Serqet
Serqet
 
Serqet
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
KingSpyroBloodZz
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 33L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MisterZwabber09
Kukulkan
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 36L
1,412 Elo+
Party 2
Set
Set
gamer260605
Set
Level 79
God Stats
5W - 5L
1,452 SR
Queue Stats
245W - 221L
1,388 Elo+
Party 2
Cupid
Cupid
lendva98
Cupid
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 74L
1,358 Elo+
Solo
Team Averages
Level 53
1,490 SR
1,432 Elo+

VS

Team Averages
Level 68
1,520 SR
1,380 Elo+
Anubis
Anubis
Deathshooter170
Anubis
Level 80
God Stats
6W - 7L
1,827 SR
Queue Stats
201W - 193L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pelocho9285
Tsukuyomi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,348 Elo+
Party 1
Cupid
Cupid
Topex22
Cupid
Level 102
God Stats
6W - 5L
1,229 SR
Queue Stats
91W - 76L
1,465 Elo+
Solo
Jormungandr
Jormungandr
huguitospv
Jormungandr
Level 29
God Stats
3W - 4L
1,386 SR
Queue Stats
44W - 39L
1,321 Elo+
Party 1
Bellona
Bellona
reinereeten7932
Bellona
Level 43
God Stats
6W - 3L
1,661 SR
Queue Stats
202W - 202L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
0 / 1 / 0
3,984
569
2,740
5,105
1,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 2 / 0
3,665
524
1,059
5,172
2,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
6
1 / 3 / 0
3,580
511
2,310
3,500
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
2 / 1 / 0
4,750
679
2,701
5,969
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
lendva98
Cupid
4
0 / 3 / 0
3,280
469
799
3,531
917
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,192
742
2,285
3,215
1,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Pelocho9285
Tsukuyomi
8
1 / 1 / 3
4,671
667
2,992
6,095
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Topex22
Cupid
7
4 / 0 / 1
4,895
699
3,873
2,831
780
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
huguitospv
Jormungandr
7
2 / 1 / 4
5,119
731
2,766
4,623
3,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
1 / 1 / 0
4,362
623
2,422
5,591
2,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
3
Kills
10
10
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
0
0
W
2
0
1
2.5
L
0
2
0
0
L
Kukulkan
1
3
0
0.33
W
Tsukuyomi
Pelocho9285
Tsukuyomi
1
1
3
2.5
W
Cupid
Topex22
Cupid
4
0
1
4.5
L
2
1
0
2
W
Jormungandr
huguitospv
Jormungandr
2
1
4
4
L
Cupid
lendva98
Cupid
0
3
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,609
Damage
14,338
23,277
Taken
22,355
7,821
Mitigated
10,170
4,082
Healing
9,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,740
661
0
870
5,105
1,462
0
1,156
3,949
0
23,957
W
2,285
99
0
2,348
3,215
1,325
325
847
2,218
33,485
0
L
1,059
154
0
531
5,172
2,626
0
1,769
3,395
9,249
0
L
Kukulkan
2,310
191
0
500
3,500
761
0
1,088
2,412
15,120
0
W
Tsukuyomi
Pelocho9285
Tsukuyomi
2,992
847
0
2,974
6,095
2,151
0
979
5,116
0
21,056
W
Cupid
Topex22
Cupid
3,873
2,568
0
1,104
2,831
780
357
369
2,462
0
18,180
L
2,701
827
0
1,411
5,969
2,055
0
536
5,433
0
24,182
W
Jormungandr
huguitospv
Jormungandr
2,766
1,050
0
1,470
4,623
3,123
117
1,170
3,393
16,187
0
L
Cupid
lendva98
Cupid
799
462
0
770
3,531
917
0
551
2,980
0
7,371
W
2,422
623
0
1,261
5,591
2,791
0
0
5,591
0
19,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,259
Gold Earned
24,239
135
Minions Killed
173
0
Camps Cleared
0
704,757
Distance Traveled
662,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,984
569
47
7
0
175,937
0
W
Anubis
5,192
742
62
9
0
115,990
0
L
Ganesha
3,665
524
4
1
0
144,228
0
L
Kukulkan
3,580
511
18
3
0
139,246
0
W
Tsukuyomi
4,671
667
39
6
0
159,149
0
W
Cupid
4,895
699
36
5
0
129,134
0
L
Set
4,750
679
43
6
0
153,829
0
W
Jormungandr
5,119
731
14
2
0
111,869
0
L
Cupid
3,280
469
23
3
0
91,517
0
W
Bellona
4,362
623
22
3
0
145,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role