Player Matchup

Hou Yi
Hou Yi
CommissarCorgi
Hou Yi
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 91L
1,514 Elo+
Party 1
Kuzenbo
Kuzenbo
Conductor2
Kuzenbo
Level 40
God Stats
12W - 10L
1,425 SR
Queue Stats
19W - 23L
1,314 Elo+
Party 1
Merlin
Merlin
gavdawarrior
Merlin
Level 144
God Stats
4W - 6L
1,649 SR
Queue Stats
123W - 132L
1,527 Elo+
Party 1
Team Averages
Level 101
1,525 SR
1,452 Elo+

VS

Team Averages
Level 98
1,745 SR
1,555 Elo+
Hou Yi
Hou Yi
Linus222
Hou Yi
Level 121
God Stats
0W - 1L
1,811 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MVP-Yukito
Baron Samedi
Level 66
God Stats
0W - 1L
1,695 SR
Queue Stats
2W - 1L
1,628 Elo+
Solo
Sobek
Sobek
stalcker55
Sobek
Level 107
God Stats
10W - 7L
1,731 SR
Queue Stats
584W - 601L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
10,992
785
14,325
11,799
5,691
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Conductor2
Kuzenbo
12
0 / 3 / 9
9,647
689
5,752
14,464
19,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
15
5 / 0 / 5
11,293
807
16,739
7,095
3,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Linus222
Hou Yi
13
4 / 4 / 1
10,645
760
13,072
13,770
5,595
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MVP-Yukito
Baron Samedi
11
0 / 3 / 4
8,848
632
6,701
9,548
4,382
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
12
1 / 3 / 4
9,639
689
7,612
20,723
19,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
10
Kills
5
5
Deaths
10
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
Kuzenbo
Conductor2
Kuzenbo
0
3
9
1.5
L
Hou Yi
Linus222
Hou Yi
4
4
1
1.13
L
Baron Samedi
MVP-Yukito
Baron Samedi
0
3
4
0.67
W
Merlin
5
0
5
7.5
L
Sobek
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,816
Damage
27,385
33,358
Taken
44,041
27,974
Mitigated
29,502
3,582
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,325
8,478
0
2,998
11,799
5,691
608
3,723
8,076
0
50,151
W
Kuzenbo
Conductor2
Kuzenbo
5,752
2,019
0
250
14,464
19,124
243
8,254
6,210
14,399
578
L
Hou Yi
Linus222
Hou Yi
13,072
6,223
0
2,181
13,770
5,595
0
6,737
7,033
0
54,119
L
Baron Samedi
MVP-Yukito
Baron Samedi
6,701
890
1,914
2,917
9,548
4,382
0
6,850
2,698
25,290
0
W
Merlin
16,739
1,686
0
334
7,095
3,159
691
2,931
4,076
68,544
0
L
Sobek
7,612
640
0
4,073
20,723
19,525
0
8,624
11,743
24,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,932
Gold Earned
29,132
176
Minions Killed
142
0
Camps Cleared
0
746,528
Distance Traveled
680,385
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,992
785
83
6
0
236,290
0
W
Kuzenbo
9,647
689
25
2
0
277,163
0
L
Hou Yi
10,645
760
75
5
0
213,729
0
L
Baron Samedi
8,848
632
36
3
0
207,848
0
W
Merlin
11,293
807
68
5
0
233,075
0
L
Sobek
9,639
689
31
2
0
258,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role