Player Matchup

Cerberus
Cerberus
Bokita__Pasion
Cerberus
Level 121
God Stats
7W - 11L
1,476 SR
Queue Stats
288W - 289L
1,526 Elo+
Solo
Martichoras
Martichoras
Elicitary
Martichoras
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 134L
1,570 Elo+
Solo
Thor
Thor
Gillespie28
Thor
Level 144
God Stats
1W - 3L
1,473 SR
Queue Stats
34W - 31L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
Joshua__Yuuki
Gilgamesh
Level 130
God Stats
8W - 13L
1,452 SR
Queue Stats
921W - 902L
1,502 Elo+
Solo
Janus
Janus
Lil KolbyO
Janus
Level 158
God Stats
16W - 11L
1,671 SR
Queue Stats
154W - 127L
1,599 Elo+
Solo
Team Averages
Level 136
1,515 SR
1,539 Elo+

VS

Team Averages
Level 150
1,592 SR
1,529 Elo+
Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Escalivr
Poseidon
Level 127
God Stats
31W - 33L
1,564 SR
Queue Stats
332W - 272L
1,517 Elo+
Party 1
Ra
Ra
Lost9800
Ra
Level 185
God Stats
29W - 19L
1,750 SR
Queue Stats
237W - 210L
1,591 Elo+
Solo
Hercules
Hercules
Senzubun
Hercules
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
657W - 623L
1,501 Elo+
Solo
Arachne
Arachne
The-Red-Comet-7
Arachne
Level 144
God Stats
247W - 122L
1,646 SR
Queue Stats
414W - 357L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
6
1 / 1 / 0
3,223
645
1,177
3,396
2,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
Elicitary
Martichoras
1
0 / 0 / 0
941
188
0
0
0
6
0 / 0 / 0
3,565
713
1,738
4,657
2,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Joshua__Yuuki
Gilgamesh
6
0 / 0 / 1
3,228
646
1,337
3,673
1,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
7
1 / 1 / 1
3,960
792
1,403
1,558
340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
1 / 1 / 0
3,648
730
404
2,858
1,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Escalivr
Poseidon
5
0 / 0 / 1
3,241
648
1,248
1,459
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
3,559
712
582
1,613
502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
Senzubun
Hercules
7
0 / 0 / 0
3,663
733
2,690
3,398
1,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 1 / 0
3,605
721
1,169
3,662
1,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
0
1
L
Cerberus
1
1
0
1
L
Martichoras
Elicitary
Martichoras
0
0
0
0
W
Poseidon
Escalivr
Poseidon
0
0
1
0.5
L
0
0
0
0
L
Gilgamesh
Joshua__Yuuki
Gilgamesh
0
0
1
0.5
L
Janus
1
1
1
1.5
W
0
0
0
0
W
Hercules
Senzubun
Hercules
0
0
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,655
Damage
6,093
13,284
Taken
12,990
5,765
Mitigated
5,137
3,897
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
404
0
0
710
2,858
1,824
69
981
1,877
7,531
0
L
Cerberus
1,177
0
0
1,435
3,396
2,022
0
1,476
1,920
13,139
0
L
Martichoras
Elicitary
Martichoras
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
Escalivr
Poseidon
1,248
234
0
836
1,459
396
261
475
984
18,325
0
L
1,738
159
0
1,101
4,657
2,081
0
0
4,657
0
21,509
L
Gilgamesh
Joshua__Yuuki
Gilgamesh
1,337
465
0
861
3,673
1,322
0
485
3,128
0
15,308
L
Janus
1,403
209
0
500
1,558
340
0
159
1,345
26,594
0
W
582
0
204
730
1,613
502
0
517
1,096
19,210
0
W
Hercules
Senzubun
Hercules
2,690
1,190
0
1,718
3,398
1,246
0
0
3,398
0
22,455
W
1,169
1,062
0
952
3,662
1,169
0
607
3,055
0
14,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,917
Gold Earned
17,716
157
Minions Killed
160
0
Camps Cleared
0
456,632
Distance Traveled
499,886
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,648
730
18
4
0
94,474
2
L
Cerberus
3,223
645
27
5
0
100,350
0
L
Martichoras
941
188
0
0
0
0
0
W
Poseidon
3,241
648
30
6
0
95,967
2
L
Thor
3,565
713
38
8
0
116,248
0
L
Gilgamesh
3,228
646
28
6
0
134,996
0
L
Janus
3,960
792
64
13
0
105,038
0
W
Ra
3,559
712
46
9
0
104,130
0
W
Hercules
3,663
733
38
8
0
92,798
0
W
Arachne
3,605
721
28
6
0
112,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role