Player Matchup

Scylla
Scylla
Platinum I
BigRedChaulk
Scylla
Platinum I
Level 155
God Stats
1W - 2L
1,333 SR
Queue Stats
30W - 19L
2,172 MMR
Solo
Charybdis
Charybdis
Diamond V
TooWhipped
Charybdis
Diamond V
Level 123
God Stats
1W - 4L
1,596 SR
Queue Stats
133W - 111L
2,048 MMR
Party 2
Fenrir
Fenrir
Diamond IV
Xazatox
Fenrir
Diamond IV
Level 158
God Stats
20W - 11L
1,785 SR
Queue Stats
122W - 113L
2,173 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,571 SR
2,131 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,610 SR
2,161 MMR
Anhur
Anhur
Diamond IV
Listolito_
Anhur
Diamond IV
Level 158
God Stats
69W - 54L
1,673 SR
Queue Stats
125W - 108L
2,158 MMR
Party 1
Agni
Agni
Diamond I
NoRecomendablee
Agni
Diamond I
Level 151
God Stats
2W - 1L
1,615 SR
Queue Stats
39W - 31L
2,545 MMR
Solo
Horus
Horus
Platinum III
l2obinson
Horus
Platinum III
Level 149
God Stats
74W - 82L
1,542 SR
Queue Stats
440W - 415L
1,780 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 6 / 1
9,777
652
9,424
12,459
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
TooWhipped
Charybdis
12
1 / 3 / 0
9,782
652
11,170
12,415
5,161
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Xazatox
Fenrir
12
0 / 6 / 0
9,195
613
4,342
18,388
17,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
MartichorasKuzenboAchillesThothBacchus

VS

Bans
Baba YagaGebOdinAresAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
11 / 0 / 2
13,063
871
14,488
9,754
4,263
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 0 / 11
11,740
783
19,597
8,438
3,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
l2obinson
Horus
14
1 / 1 / 11
10,888
726
5,464
15,941
16,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
15
15
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
6
1
0.08
W
Anhur
11
0
2
12
W
3
0
11
8.5
L
Charybdis
TooWhipped
Charybdis
1
3
0
0.33
L
Fenrir
Xazatox
Fenrir
0
6
0
0
W
Horus
l2obinson
Horus
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,936
Damage
39,549
43,262
Taken
34,133
27,213
Mitigated
24,810
3,641
Healing
12,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
9,424
651
0
620
12,459
4,164
0
6,150
6,309
52,201
0
W
Anhur
14,488
7,926
0
4,455
9,754
4,263
1,754
4,107
5,631
0
70,440
W
19,597
1,854
316
4,282
8,438
3,657
1,124
1,365
6,873
71,622
0
L
Charybdis
TooWhipped
Charybdis
11,170
6,308
0
1,704
12,415
5,161
0
6,367
5,986
0
51,901
L
Fenrir
Xazatox
Fenrir
4,342
750
0
1,317
18,388
17,888
0
7,196
11,107
180
12,260
W
Horus
l2obinson
Horus
5,464
2,126
811
2,725
15,941
16,890
24
4,962
10,931
0
14,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,754
Gold Earned
35,691
161
Minions Killed
186
0
Camps Cleared
0
758,034
Distance Traveled
877,811
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,777
652
69
5
0
233,516
0
W
Anhur
13,063
871
91
6
0
289,678
1
W
Agni
11,740
783
87
6
0
298,731
2
L
Charybdis
9,782
652
79
5
0
256,227
0
L
Fenrir
9,195
613
13
1
0
268,291
0
W
Horus
10,888
726
8
1
0
289,402
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role